+cmart604 Posted November 14, 2018 Share Posted November 14, 2018 Intro preview https://www.youtube.com/watch?v=My_fVc3UFGA Awesome intro! Looking forward to playing this. ? There's a couple of minor spelling issues which I assume can be corrected. Quote Link to comment Share on other sites More sharing options...
Kiwi Posted November 14, 2018 Share Posted November 14, 2018 Awesome introduction . Colecovision definitely need more love! Quote Link to comment Share on other sites More sharing options...
youki Posted November 14, 2018 Share Posted November 14, 2018 I'm really impressed by the graphism. I guess it is J-F ? Very well done. Quote Link to comment Share on other sites More sharing options...
Ikrananka Posted November 14, 2018 Share Posted November 14, 2018 Wow - looks incredibly good (apart from the spelling mistakes ). Quote Link to comment Share on other sites More sharing options...
retroillucid Posted November 14, 2018 Author Share Posted November 14, 2018 I'm really impressed by the graphism. I guess it is J-F ? Very well done. Thanks, Yes, I did those Quote Link to comment Share on other sites More sharing options...
+nanochess Posted November 14, 2018 Share Posted November 14, 2018 Wow - looks incredibly good (apart from the spelling mistakes ). My fault! Too excited to ask for proofreading. Please could you pinpoint the errors? Quote Link to comment Share on other sites More sharing options...
Ikrananka Posted November 15, 2018 Share Posted November 15, 2018 (edited) My fault! Too excited to ask for proofreading. Please could you pinpoint the errors? There are only two that I found: "MINEROLOGIST'S" should be "MINERALOGIST'S" (i.e. the first O should be an A) "EXCITELY" should be "EXCITEDLY" (i.e. there is a D missing) BTW - I'd be excited too having created what looks to be an awesome game. Edited November 15, 2018 by Ikrananka 2 Quote Link to comment Share on other sites More sharing options...
+nanochess Posted November 15, 2018 Share Posted November 15, 2018 There are only two that I found: "MINEROLOGIST'S" should be "MINERALOGIST'S" (i.e. the first O should be an A) "EXCITELY" should be "EXCITEDLY" (i.e. there is a D missing) BTW - I'd be excited too having created what looks to be an awesome game. Thanks! I'll correct it. Quote Link to comment Share on other sites More sharing options...
+nanochess Posted November 30, 2018 Share Posted November 30, 2018 Time for a WIP gameplay clip https://www.youtube.com/watch?v=SJlQ5vLgQM0 11 Quote Link to comment Share on other sites More sharing options...
+cmart604 Posted November 30, 2018 Share Posted November 30, 2018 That looks so good Oscar! ?? 1 Quote Link to comment Share on other sites More sharing options...
+nanochess Posted December 15, 2018 Share Posted December 15, 2018 WIP 2 gameplay clip I've worked like crazy for 9 days to make this 36 seconds video just this night. https://www.youtube.com/watch?v=474Ny4omzhc 10 Quote Link to comment Share on other sites More sharing options...
xybot67 Posted December 15, 2018 Share Posted December 15, 2018 This looks awesome! Can't wait to get my hands on a copy. 1 Quote Link to comment Share on other sites More sharing options...
Tursi Posted December 16, 2018 Share Posted December 16, 2018 Brilliant work, man 1 Quote Link to comment Share on other sites More sharing options...
Kiwi Posted December 16, 2018 Share Posted December 16, 2018 Very nicely done! I like the right and left wall transition from red to blue vertically. I've wondered if anyone crazy enough to grab that red diamond on that platform without accidently bathing in lava. 1 Quote Link to comment Share on other sites More sharing options...
Master Phruby Posted December 18, 2018 Share Posted December 18, 2018 I'm floored by what can be done on a Colecovision. I can't wait to play this. 1 Quote Link to comment Share on other sites More sharing options...
retroillucid Posted December 19, 2018 Author Share Posted December 19, 2018 (edited) Well, today Oscar sent me the RC version of Sydney Hunter & The Caverns of Death wich also mean the game has now been fully completed! Oscar not only did a great job, no..... he literally did the impossible!!I might be biased, but I'm now considering this game as a masterpiece for the Colecovision!And yes, it runs on a plain vanilla Colecovision If you liked Sacred Tribe, then you'll definitely LOVE The Caverns of Death!I also want to raise my hat to Adan (Oscar's brother) I think he did an awesome job on the music and SFX!Well done sir! The release of the game is going to be at the launch of the Phoenix console We're also going to offer a special limited edition of the game Meanwhile, here's a few drawings that were used to make the cutscenes in the gameEnjoy! Edited December 19, 2018 by retroillucid 9 Quote Link to comment Share on other sites More sharing options...
Master Phruby Posted December 19, 2018 Share Posted December 19, 2018 Outstanding! 1 Quote Link to comment Share on other sites More sharing options...
+lawdawg710 Posted December 20, 2018 Share Posted December 20, 2018 Outstanding work! You guys continue to raise the bar beyond expectations. I cannot wait to see what you guys are going to come out with next. 2 Quote Link to comment Share on other sites More sharing options...
retroillucid Posted December 23, 2018 Author Share Posted December 23, 2018 Here's a few screenshots for your viewing pleasure 8 Quote Link to comment Share on other sites More sharing options...
alekmaul Posted December 24, 2018 Share Posted December 24, 2018 yeah, Oscar is a magician and a genius, what he did on this game is really great. You are the master of Colecovision Oscar, congratulation ! One thing Oscar, could you explain how you managed the scrolling, I'm really curious to know how to do that on CV 2 Quote Link to comment Share on other sites More sharing options...
Kiwi Posted December 24, 2018 Share Posted December 24, 2018 yeah, Oscar is a magician and a genius, what he did on this game is really great. You are the master of Colecovision Oscar, congratulation ! One thing Oscar, could you explain how you managed the scrolling, I'm really curious to know how to do that on CV I'm guessing he only updating 2/3 of the screen tileset, 1/3 is mostly Lava and the status. The side of the walls are static but only update the pattern table from ROM to the continguous CHAR VRAM for speedy upload. The right wall I think has a misplaced tile so it a bit looks off. The color table are left alone and allows the color to transition from blue to red. The vines and the platforms are a bit complicated, either there's 8 preshifted patterns in VRAM and just paste the offset to the nametable. I don't think there is time left to write that much data to VRAM, so preshifted pattern in VRAM and writing the data to the nametable is my guess. I feel like a lay person trying to figure out the magician's secret tricks. Very impressive scrolling. The aura with darken area is a bit harder to do on the Colecovision. The idea is to use the 3/4 part of the tileset for the dark area, then 4/4 part of the tileset for the lit portion of the screen. The original version made in flash use a lot of tiles for the lighting, and the reflection of the lava. I made a tileset in ICVGM to provide the data to Collectorvision along with the predrawn sprite and the data how to tower the sprites since I used CV Sprite 2 to make the sprites. I wasn't brave enough to take on programming this project so I making the graphic and providing them to another programmer will help get this project off the ground. Nanochess did a great job making this game a reality for the Colecovision. 3 Quote Link to comment Share on other sites More sharing options...
Ikrananka Posted December 24, 2018 Share Posted December 24, 2018 I made a tileset in ICVGM to provide the data to Collectorvision along with the predrawn sprite and the data how to tower the sprites since I used CV Sprite 2 to make the sprites. I wasn't brave enough to take on programming this project so I making the graphic and providing them to another programmer will help get this project off the ground. Nanochess did a great job making this game a reality for the Colecovision. The graphics look great - beautiful job Kiwi. 2 Quote Link to comment Share on other sites More sharing options...
+nanochess Posted December 24, 2018 Share Posted December 24, 2018 Hey Kiwi, now I see you've graduated as a professional developer, that's exactly the way I made the scrolling. 1 Quote Link to comment Share on other sites More sharing options...
retroillucid Posted December 24, 2018 Author Share Posted December 24, 2018 The graphics look great - beautiful job Kiwi. Graphics were made by Keith Erickson Cutscenes were done by me, by converting the drawings (see a couple post above) Kiwi did encoded the graphics (wich I forgot, getting old ) I wish I did remember, so Oscar did not had to (re) encode them 1 Quote Link to comment Share on other sites More sharing options...
Ikrananka Posted December 24, 2018 Share Posted December 24, 2018 Graphics were made by Keith Erickson Cutscenes were done by me, by converting the drawings (see a couple post above) Kiwi did encoded the graphics (wich I forgot, getting old ) I wish I did remember, so Oscar did not had to (re) encode them Well kudos to everyone involved - just outstanding all round. Quote Link to comment Share on other sites More sharing options...
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