+atari2600land Posted February 11, 2016 Author Share Posted February 11, 2016 Here is the rapinit.s file it made me. rapinit.s Quote Link to comment Share on other sites More sharing options...
omf Posted February 11, 2016 Share Posted February 11, 2016 Here is what the finger looks like in my program. stupidfinger.png how many colours does your image have that your using? Quote Link to comment Share on other sites More sharing options...
omf Posted February 11, 2016 Share Posted February 11, 2016 my advice is if you have finished playing with the image, make not of the width and ask yourself is it divisible by 16, if it is take note of the amount of colours in the picture, if over 256 then you need to specify it as 16 bit, (24 bit, just don't go there.(much useless)) re load it into the editor on the correct object, that will recalculate all the necessary fields and colour, just make sure that it has specified the correct colour and width settings automatically, remember the colour setting is an upto value so setting 16 bit is for images with more than 256 colours and less or equal to 65536. save it then export a complete object list and object dimension list overwriting what you already have, the field under the image file name will tell you what you should have in your assets.txt file btw paint shop pro 7 isn't free, but its so old now its pretty much obsolete now so google it, im sure you will find a link to it somewhere, you might try adding 'torrent' to your google criteria Quote Link to comment Share on other sites More sharing options...
omf Posted February 15, 2016 Share Posted February 15, 2016 Here is the rapinit.s file it made me. did you get your finger image working in the end? Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted June 20, 2016 Author Share Posted June 20, 2016 I have a new computer. I tried to put the SNDZEROPLAY function in. I get silence. Is there something extra I need to download? Why is it not making any noise? Quote Link to comment Share on other sites More sharing options...
ggn Posted June 20, 2016 Share Posted June 20, 2016 Did you go to your rapapp.s and change the line that says "player equ 1" to "player equ 0"? Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted June 20, 2016 Author Share Posted June 20, 2016 No, I didn't. I did that and it works now. Thank you! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.