Kiwi Posted February 17, 2016 Share Posted February 17, 2016 (edited) TutorialSample.bmp I used TileStudio to do the background and used IntyColor to translate the image to Intellivision basic format. It makes it a lot easier and faster than do it by hand like I used to do. I now just do sprites on hands, using BITMAP "........" statements. I bring up Window 7 'RUN' box and type in C:\IntyStuf\Inty11\IntyColor.exe -b TutorialSample.bmp TS.bas It now generate a new Intybasic file for me and you can just hit compile and see the image right away. I mean by compile, I just type in C:\IntyStuf\Inty11\IntyBASIC.exe TS.bas TS.asm and then C:\IntyStuf\Inty11\as1600.exe -o TS.bin -l TS.lst TS.asm. This is just my method of compiling the code. The draw back, the command prompt goes away quickly. At least the .lst file is available for me to check for any ERRORs. Here's the source code and my attempt to explain. TS.bas You need the constants.bas with this file to compile the project. - gifeo And the ROM:TS.rom If you have any questions. Feel free to ask. Edited February 17, 2016 by Kiwi 4 Quote Link to comment Share on other sites More sharing options...
+Tarzilla Posted February 17, 2016 Share Posted February 17, 2016 I used TileStudio to do the background and used IntyColor to translate the image to Intellivision basic format. It makes it a lot easier and faster than do it by hand like I used to do. I now just do sprites on hands, using BITMAP "........" statements. You don't have to do sprites by hand, use the Card Editor from this tool, then you just copy and paste the BITMAP statements it generates for you... http://atariage.com/forums/topic/243713-inty-workshop-updated/ Looks like a fun game, the jumping and gravity looks great. 1 Quote Link to comment Share on other sites More sharing options...
+nanochess Posted February 17, 2016 Share Posted February 17, 2016 Wow! I like it It's very well rounded 1 Quote Link to comment Share on other sites More sharing options...
Kiwi Posted February 17, 2016 Author Share Posted February 17, 2016 You don't have to do sprites by hand, use the Card Editor from this tool, then you just copy and paste the BITMAP statements it generates for you... http://atariage.com/forums/topic/243713-inty-workshop-updated/ Looks like a fun game, the jumping and gravity looks great. Whoa awesome! *bookmarked* Thanks! Quote Link to comment Share on other sites More sharing options...
+cmart604 Posted February 17, 2016 Share Posted February 17, 2016 Cool! That looks really fun 1 Quote Link to comment Share on other sites More sharing options...
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