privateers69 Posted July 8, 2016 Share Posted July 8, 2016 (edited) The 100 games is the console, 60 games for the handheld. According to the pictures posted earlier. Edited July 8, 2016 by privateers69 Quote Link to comment https://forums.atariage.com/topic/250709-2016-flashback-speculation-thread/page/5/#findComment-3547335 Share on other sites More sharing options...
nosweargamer Posted July 8, 2016 Share Posted July 8, 2016 So back in Feb, I actually guessed that there might be an Atari portable this year! I also guessed that we might see new games on the Sega systems from a third party, dreaming of the possibilities with EA. Could it be, since Konami is working with bringing Frogger to the Atari FB, that we might see some Konami games on the Sega systems this year? (Contra HC, Castlevania BL, Rocket Knight, Sunset Riders and a version of Frogger? Probably not TMNT due to licensing. ) Of course, I'm also guessing Bill can't make any comments at this time Quote Link to comment https://forums.atariage.com/topic/250709-2016-flashback-speculation-thread/page/5/#findComment-3547337 Share on other sites More sharing options...
privateers69 Posted July 8, 2016 Share Posted July 8, 2016 (edited) Double Edited July 8, 2016 by privateers69 Quote Link to comment https://forums.atariage.com/topic/250709-2016-flashback-speculation-thread/page/5/#findComment-3547343 Share on other sites More sharing options...
Bill Loguidice Posted July 8, 2016 Share Posted July 8, 2016 101 games on the console and 60 on the handheld. Yes, on the handheld paddle- and two player-centric stuff was removed. Of course, for our purposes (the "us" on this board), it could come with zero games and not be a major deal because of the SD card. I can't go into details on the Sega stuff yet. There will be new games on there, but not really third party stuff. There will also be a new feature. We got one press release out today related to the Flashback Classics (finally!), I'm pushing to get the one related to the hardware out soon as well. We aren't revealing the game lists in that press release, but it does speak about some of the new stuff. Quote Link to comment https://forums.atariage.com/topic/250709-2016-flashback-speculation-thread/page/5/#findComment-3547370 Share on other sites More sharing options...
Flojomojo Posted July 8, 2016 Share Posted July 8, 2016 Here are my guesses for the software lineup, based on the list of 100 titles on the Atari Flashback 6 and the additional known game, Frogger. I've crossed off games that I think would be boring/superfluous/unplayable on a single-player portable with a digital controller. Early sports games that were obsoleted by RealSports games aren't needed. 2-player-only games like Combat and paddle-only games like Breakout shouldn't be on here because they'd be literally unplayable. I suspect homebrews and prototypes could be cut out, too. I've left the prettier prototypes in here because of my graphics whoredom bias. If it were up to me, I would cut super old and primitive things like Air-Sea Battle, because, they're ugly and don't show well. I'd also drop M-Network sports games if I had RealSports. I had both of these groups crossed out but couldn't make it to 60 titles, so they're back in. Cutting out 41 titles brings us down to the magic 60 number on the box. I assume that 60 games means "60 virtual cartridges," not the "112 video games" as variations and options were advertised on the box of many early Atari games. The beauty of this device will be that even if our favorites aren't onboard, chances are good that they'll work via the SD card slot. That was certainly the case with the Genesis handheld. Not everything worked, but plenty did, enough to be lots of fun. I love the Parker Brothers and Imagic games on the VCS. Note that this is pure speculation, I know nothing and am just a fan who is more interested in this than most people. Also, my count might be off because I'm pretty lazy and not very smart. Atari:01 3D Tic-Tac-Toe02 Adventure03 Adventure II04 Air·Sea Battle05 Aquaventure06 Asteroids07 Backgammon08 Basketball09 Black Jack10 Bowling11 Breakout12 Canyon Bomber13 Centipede14 Championship Soccer15 Circus Atari16 Combat17 Combat Two18 Crystal Castles19 Demons to Diamonds20 Desert Falcon21 Dodge 'Em22 Double Dunk <-- not sure if this or RealSports Basketball would be cut. We probably don't need 2 basketball games, and we certainly don't need 323 Fatal Run24 Flag Capture25 Football26 Frog Pond27 Front Line28 Fun with Numbers29 Golf30 Gravitar31 Hangman32 Haunted House33 Home Run34 Human Cannonball35 Jungle Hunt36 Maze Craze37 Miniature Golf38 Missile Command39 Millipede40 Night Driver41 Off-the-Wall42 Outlaw43 Polaris <--- Bill, I think this should be Solaris, which is my favorite 2600 game44 Pong (Video Olympics)45 Realsports Baseball46 Realsports Basketball47 Realsports Soccer48 Realsports Volleyball49 Return to Haunted House (uses Adventure's source code and graphics)50 Saboteur51 Save Mary52 Sky Diver53 Slot Machine54 Slot Racers55 Space Invaders <-- this is actually the ARCADE version56 Space War57 Sprintmaster58 Star Ship59 Steeplechase60 Stellar Track61 Street Racer62 Submarine Commander63 Super Baseball64 Super Breakout65 Super Football66 Surround67 Swordquest: Earthworld68 Swordquest: Fireworld69 Tempest70 Video Checkers71 Video Chess72 Video Pinball73 Wizard74 Warlords75 Yars' Revenge Frogger <-- new version for 2016 M Network:01 Air Raiders02 Armor Ambush03 Astroblast04 Dark Cavern05 International Soccer06 Super Challenge Baseball07 Super Challenge Football08 Space Attack09 Star Strike10 Sea Battle11 Frogs and Flies12 Sword Fight Homebrews:01 Chase It02 Escape It03 Miss It04 Shield Shifter05 Strip Off Quote Link to comment https://forums.atariage.com/topic/250709-2016-flashback-speculation-thread/page/5/#findComment-3547385 Share on other sites More sharing options...
Flojomojo Posted July 8, 2016 Share Posted July 8, 2016 101 games on the console and 60 on the handheld. Yes, on the handheld paddle- and two player-centric stuff was removed. Of course, for our purposes (the "us" on this board), it could come with zero games and not be a major deal because of the SD card. I can't go into details on the Sega stuff yet. There will be new games on there, but not really third party stuff. There will also be a new feature. We got one press release out today related to the Flashback Classics (finally!), I'm pushing to get the one related to the hardware out soon as well. We aren't revealing the game lists in that press release, but it does speak about some of the new stuff. Agreed on the Atari lineup. The thought occurred to me while poring over the existing list, "who cares? I'm not playing from the ROM, I'll be loading from the SD card." Still, having good stuff on the box helps with sales. You should lose the Tempest VCS game, because despite the name, it looks like underpants. I saw your Armchair Arcade press release about the Flashback Classics and was disappointed it wasn't about the handheld which is 2600% more exciting to me. Roll on, October! New feature, eh? Save states on the Genesis handheld would be a system-seller for me and probably many others. We could do without the 40 spam games on there, they should be Genesis only in my opinion. Wireless multiplayer would be neat but seems like it would be harder to implement than save states. I hope it's save states. Did I mention I'd like save states on there? Quote Link to comment https://forums.atariage.com/topic/250709-2016-flashback-speculation-thread/page/5/#findComment-3547389 Share on other sites More sharing options...
Bill Loguidice Posted July 8, 2016 Share Posted July 8, 2016 This is actually the link to the Flashback 6 game list: http://armchairarcade.com/perspectives/2015/10/15/atari-flashback-6-the-official-game-list/ I haven't bothered to double-check, but I'm pretty sure for the 7 it's the same list plus Frogger. Sword Fight wouldn't be on the handheld because that's a two player only game. The other guesses are pretty good overall. I can tell you that save states are not in this year's Sega hardware, but that's good thinking for 2017 if they end up moving those products to a next gen hardware platform. It's a pretty good feature that's added for this year, but only affects a few of the games that will be included. I've already said too much... 1 Quote Link to comment https://forums.atariage.com/topic/250709-2016-flashback-speculation-thread/page/5/#findComment-3547446 Share on other sites More sharing options...
Inky Posted July 8, 2016 Share Posted July 8, 2016 I can tell you that save states are not in this year's Sega hardware, but that's good thinking for 2017 if they end up moving those products to a next gen hardware platform. It's a pretty good feature that's added for this year, but only affects a few of the games that will be included. I've already said too much... Sonic and Knuckles being able to virtually piggyback Sonic 2 and 3? 2 Quote Link to comment https://forums.atariage.com/topic/250709-2016-flashback-speculation-thread/page/5/#findComment-3547451 Share on other sites More sharing options...
FifthPlayer Posted July 8, 2016 Share Posted July 8, 2016 I've crossed off games that I think would be boring/superfluous/unplayable on a single-player portable with a digital controller. 36 Maze Craze I'm pretty sure Maze Craze is a two-player game, or at least it really needs two people in order to have an interesting game. You can probably cross it off the list. Quote Link to comment https://forums.atariage.com/topic/250709-2016-flashback-speculation-thread/page/5/#findComment-3547491 Share on other sites More sharing options...
Atariboy Posted July 8, 2016 Share Posted July 8, 2016 (edited) Maze Craze can be fun solo. I bet it's on there. The portable unit intrigues me but these things almost never show up here in Canada, at least my area of Southern Ontario. Ever cross the border into New York State or whatever is closest to you? Dollar General always carries these each Fall and there seems like there's one on every street corner at times. So drive 5 minutes after you cross and you'll likely find a Dollar General with them in stock when the day comes. I see that the person who posted it is a Dollar Tree store manager. That chain has a long history with selling AtGames stuff. I think you meant Dollar General. Dollar Tree is a dollar store and doesn't typically stock items over $1. Yes, it's a portable Atari Flashback with SD card support. I was betting on this. Nice to see it not only confirmed, but even better than I'd of guessed thanks to the SD slot. Any chance they've improved the emulator this year? It has been far from perfect so far, such as my favorite example with Battlezone where the radar is virtually broken. Granted I haven't been able to test that example out in recent Flashbacks, but you've spoken like there has been no emulator changes in recent releases so I'd imagine the bugged radar remains in the latest model were Battlezone able to be played on it. There's also TV out, although like with the Sega product, you have to purchase the cable separately. Never had one of those. Is the cable proprietary or will a standard RCA cable suffice? Edit: Nevermind, a visit to the AtGames store gave me my answer. I'd love to see the SD slot migrate to the console counterparts eventually. Hope that's possibly in the cards. Edited July 8, 2016 by Atariboy Quote Link to comment https://forums.atariage.com/topic/250709-2016-flashback-speculation-thread/page/5/#findComment-3547546 Share on other sites More sharing options...
Flojomojo Posted July 8, 2016 Share Posted July 8, 2016 Yes, you're right --- Dollar General is the one. I don't have that store within an hour's drive so I can never remember the name. Atari sold off Battlezone in their last bankruptcy filing so it won't be on this thing -- problem "solved." I wonder how usable the radar will be on a small screen? I guess we will find out when we load the ROM. Maybe someone will be able to mod the ROM to make it work better. Until then, hopefully we can still play Robot Tank. 1 Quote Link to comment https://forums.atariage.com/topic/250709-2016-flashback-speculation-thread/page/5/#findComment-3547561 Share on other sites More sharing options...
Bill Loguidice Posted July 8, 2016 Share Posted July 8, 2016 Any chance they've improved the emulator this year? It has been far from perfect so far, such as my favorite example with Battlezone where the radar is virtually broken. Granted I haven't been able to test that example out in recent Flashbacks, but you've spoken like there has been no emulator changes in recent releases so I'd imagine the bugged radar remains in the latest model were Battlezone able to be played on it. I'd love to see the SD slot migrate to the console counterparts eventually. Hope that's possibly in the cards. The hardware is improved on the handheld and the emulator tweaked, but I have not tested if Battlezone is 100% now. Unfortunately, my early test unit has a broken SD card slot. The SD card slot is unlikely on the Genesis console due to the cartridge slot, plus the fact that AtGames sells its own flash cart. However, the Atari Flashback Console has no such slot, obviously, so I'd say that's ripe for such a feature, particularly as they struggle to differentiate that year after year. I'll definitely be suggesting that assuming the Portable is the type of success I think it will be. 3 Quote Link to comment https://forums.atariage.com/topic/250709-2016-flashback-speculation-thread/page/5/#findComment-3547608 Share on other sites More sharing options...
bugcatcher88 Posted July 8, 2016 Share Posted July 8, 2016 (edited) This is actually the link to the Flashback 6 game list: http://armchairarcade.com/perspectives/2015/10/15/atari-flashback-6-the-official-game-list/ I haven't bothered to double-check, but I'm pretty sure for the 7 it's the same list plus Frogger. If the list is the same as last year (but now with Frogger), I'm guessing Secret Quest must still be included. I remember reading that Secret Quest on the Flashback 6 wasn't fully playable (no color/BW switch or button). Is there now a work-around to address this for this year's Flashback or has the game been removed again? Edited July 8, 2016 by bugcatcher88 Quote Link to comment https://forums.atariage.com/topic/250709-2016-flashback-speculation-thread/page/5/#findComment-3547637 Share on other sites More sharing options...
Bill Loguidice Posted July 8, 2016 Share Posted July 8, 2016 If the list is the same as last year (but now with Frogger), I'm guessing Secret Quest must still be included. I remember reading that Secret Quest on the Flashback 6 wasn't fully playable (no color/BW switch or button). Is there now a work-around to address this for this year's Flashback or has the game been removed again? Yes, it's functional through a key combination now on the console, so it really is 101 fully playable games. On the handheld, every switch is accounted for so there's no need for the button combo method. 1 Quote Link to comment https://forums.atariage.com/topic/250709-2016-flashback-speculation-thread/page/5/#findComment-3547641 Share on other sites More sharing options...
+DamonicFury Posted July 8, 2016 Share Posted July 8, 2016 The SD card slot is unlikely on the Genesis console due to the cartridge slot, plus the fact that AtGames sells its own flash cart. However, the Atari Flashback Console has no such slot, obviously, so I'd say that's ripe for such a feature, particularly as they struggle to differentiate that year after year. I'll definitely be suggesting that assuming the Portable is the type of success I think it will be. Glad to hear that! A Flashback 8 that allowed the use of original controllers (as do Flashbacks 2-7) plus an SD card slot would be very desirable. As nice as the portable sounds, it clearly won't be usable for paddle or keyboard controller games. 1 Quote Link to comment https://forums.atariage.com/topic/250709-2016-flashback-speculation-thread/page/5/#findComment-3547646 Share on other sites More sharing options...
Bill Loguidice Posted July 8, 2016 Share Posted July 8, 2016 Glad to hear that! A Flashback 8 that allowed the use of original controllers (as do Flashbacks 2-7) plus an SD card slot would be very desirable. As nice as the portable sounds, it clearly won't be usable for paddle or keyboard controller games. My personal wishlist is to get the consoles on HDMI first and foremost, but yeah, SD card support is a close second. Unfortunately, there are certainly challenges with getting HDMI to work with the technology. 1 Quote Link to comment https://forums.atariage.com/topic/250709-2016-flashback-speculation-thread/page/5/#findComment-3547668 Share on other sites More sharing options...
Flojomojo Posted July 8, 2016 Share Posted July 8, 2016 that's ripe for such a feature, particularly as they struggle to differentiate that year after year. after year (2013) after year (2014) after year (2015) after year (2016) Thank goodness for the Portable! Yes, it's functional through a key combination now on the console, so it really is 101 fully playable games. On the handheld, every switch is accounted for so there's no need for the button combo method. I like the inclusion of a black&white/color switch just for old-timey retro purposes, too. I'm glad it's there! Quote Link to comment https://forums.atariage.com/topic/250709-2016-flashback-speculation-thread/page/5/#findComment-3547679 Share on other sites More sharing options...
awhite2600 Posted July 8, 2016 Share Posted July 8, 2016 All I'll say is it's the next generation of what has been used in previous Atari Flashbacks. It's the usual proprietary stuff. It's actually highly compatible with excellent performance. The only possible disappointment to hardcore fans is that it's not designed to support cartridge images that relied (or rely) on special chips. And yes. SD cards equals playing anything Atari 2600-based that you want, with some aforementioned exceptions. I'm sure there will be some homebrews and maybe even other original titles that don't happen to use special chips or add-ons that may not work as well for whatever reason, but compatibility testing has been good to this point. Bill, how far does the compatibility / emulation go? You state that special chips are not supported. I take this mean that there will be no support for the DPC chip in Pitfall II. What about things like the Super Chip used in some of the later Atari games, RAM+ used by CBS, the complex bankswitching used in BurgerTime, etc? Are all of the various bankswitching methods (that don't use extra ram or hardware) supported? In theory, all of the above should be possible because the handheld is just running an emulator. Have certain capabilities (like DPC) been excluded on purpose to keep the original license holders happy? Quote Link to comment https://forums.atariage.com/topic/250709-2016-flashback-speculation-thread/page/5/#findComment-3547800 Share on other sites More sharing options...
Flojomojo Posted July 8, 2016 Share Posted July 8, 2016 Bill, how far does the compatibility / emulation go? You state that special chips are not supported. I take this mean that there will be no support for the DPC chip in Pitfall II. What about things like the Super Chip used in some of the later Atari games, RAM+ used by CBS, the complex bankswitching used in BurgerTime, etc? Are all of the various bankswitching methods (that don't use extra ram or hardware) supported? I think we can make an educated guess, based on this list of Atari 2600 bankswitching methods. Crystal Castles uses the Super Chip, Crystal Castles is in the current Flashback 6. We can assume that if Crystal Castles is in the Portable, the onboard emulator can run the game equally well from ROM or SD card. If it can run Crystal Castles from either place, it can likely run other things with the Super Chip, too. Atari's 'Super Chip' is nothing more than a 128-byte RAM chip that maps itself in the first 256 bytes of cart memory. (1000-10FFh) Millipede, Sprintmaster, and Secret Quest are there too. I'd guess with 95% certainty that other games such as Dig-Dug, Dark Chambers and Stargate will work, too. If they don't, well that's just a small subset of what this thing will actually do and my life will go on. I would think that things like DPC have been excluded to keep things simpler for the emulator developer, not having to emulate a whole chip just to support a single game. Quote Link to comment https://forums.atariage.com/topic/250709-2016-flashback-speculation-thread/page/5/#findComment-3547804 Share on other sites More sharing options...
Bill Loguidice Posted July 8, 2016 Share Posted July 8, 2016 Flojomojo is on the right path. Unfortunately, at the moment, I only have an early test unit with a faulty SD card slot, so I can't do proper testing. The results have been good from other testers, though, and I suspect it will only be a handful of original titles and some of the more advanced homebrews that will present issues. I'll prioritize that type of testing when I get a unit off the final production set. Quote Link to comment https://forums.atariage.com/topic/250709-2016-flashback-speculation-thread/page/5/#findComment-3547830 Share on other sites More sharing options...
Bill Loguidice Posted July 8, 2016 Share Posted July 8, 2016 So back in Feb, I actually guessed that there might be an Atari portable this year! I also guessed that we might see new games on the Sega systems from a third party, dreaming of the possibilities with EA. Could it be, since Konami is working with bringing Frogger to the Atari FB, that we might see some Konami games on the Sega systems this year? (Contra HC, Castlevania BL, Rocket Knight, Sunset Riders and a version of Frogger? Probably not TMNT due to licensing. ) Of course, I'm also guessing Bill can't make any comments at this time No new third party additions on the Sega hardware this year, although that's always being evaluated for the future. There are new first party games in the mix, though, and the aforementioned addition of a nice feature that affects a couple of those games. Quote Link to comment https://forums.atariage.com/topic/250709-2016-flashback-speculation-thread/page/5/#findComment-3547832 Share on other sites More sharing options...
Flojomojo Posted July 8, 2016 Share Posted July 8, 2016 Flojomojo is on the right path. If I can see farther, it is only because I have been standing on the shoulders of giants like Bill Loguidice. (If I suck up to you enough, can you get me an early version? I'll write an exhaustive review ...) 1 Quote Link to comment https://forums.atariage.com/topic/250709-2016-flashback-speculation-thread/page/5/#findComment-3547833 Share on other sites More sharing options...
Bill Loguidice Posted July 8, 2016 Share Posted July 8, 2016 If I can see farther, it is only because I have been standing on the shoulders of giants like Bill Loguidice. (If I suck up to you enough, can you get me an early version? I'll write an exhaustive review ...) If any opportunity presents itself, the sucking up will be noted. 1 Quote Link to comment https://forums.atariage.com/topic/250709-2016-flashback-speculation-thread/page/5/#findComment-3547838 Share on other sites More sharing options...
Flojomojo Posted July 8, 2016 Share Posted July 8, 2016 No new third party additions on the Sega hardware this year, although that's always being evaluated for the future. There are new first party games in the mix, though, and the aforementioned addition of a nice feature that affects a couple of those games. It occurs to me that "save states" is separate and distinct from "cartridge saves" or "battery saves," which is really all we need to play RPGs as we did on the original systems. It would be nice to be able to play things like Phantasy Star II and Shining Force on an inexpensive, dedicated handheld. (racking my brain to think what else it could be ... Sega CD and Sega 32X are out, save states are out, bigger/better screen isn't really game-dependent. SVP chip support for Virtua Racing would be a bizarre thing to include if 32X doesn't work) 1 Quote Link to comment https://forums.atariage.com/topic/250709-2016-flashback-speculation-thread/page/5/#findComment-3547841 Share on other sites More sharing options...
Emehr Posted July 8, 2016 Share Posted July 8, 2016 I haven't been interested in Flashbacks since the FB2 (of which I bought 2 at retail and another at a yard sale) but now my interest is re-invigorated with this portable. That really is the logical path for this product and I'm surprised it took any amount of convincing. The SD slot was also a smart move. I can see the portable replacing the console unit if it's successful enough. In future revisions, allow the portable to utilize the wireless controllers, add a switch to turn off the LCD screen, and there's the console unit. Maybe add a DC plug if it doesn't have one already. Spend some money and have a designer come up with a more unique case for it that allows portable use and still retain that classic 2600 style. Anyway, looking forward to the portable! 1 Quote Link to comment https://forums.atariage.com/topic/250709-2016-flashback-speculation-thread/page/5/#findComment-3547871 Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.