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Use Any Bluetooth Controller With NES


TPA5
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Saw this today: http://www.8bitdo.com/retro-receiver-nes/

 

Looks pretty interesting. It plugs into your NES controller port and enables any Bluetooth controller to be used with your NES. Kind of weird to imagine a PS4 controller being used on a NES, but if it works how they claim that's cool. Apparently it draws power from the port and has upgradeable firmware. If you got your hands on one of those NES styled Bluetooth controllers you could have a nice wireless NES setup for gaming. Of course I haven't seen much else about this so I don't know if it works and I'm not advocating it, just thought it looked cool and I would share.

 

What systems would you like to see a product like this for?

 

 

Sent from my iPhone using Tapatalk

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5 volts as much as the regulator will allow, they are tied direct to the 5 volt output of the 7805 so about an amp total system draw (mobo, cart, accesories, etc) before that starts going into freakout shutdown oscilation mode (given the heat threshold of the 7805 doesnt kick in before hand)

 

the digital lines are a different story, the clock and latch lines are the only ones sourcing current, and I dont think its protected, so draw more than a few mA you risk burning out a IO line on a chip

Edited by Osgeld
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  • 2 weeks later...

5 volts as much as the regulator will allow, they are tied direct to the 5 volt output of the 7805 so about an amp total system draw (mobo, cart, accesories, etc) before that starts going into freakout shutdown oscilation mode (given the heat threshold of the 7805 doesnt kick in before hand)

 

the digital lines are a different story, the clock and latch lines are the only ones sourcing current, and I dont think its protected, so draw more than a few mA you risk burning out a IO line on a chip

 

The NES provides +5v and GND directly to the controller ports, so there should be no reason to worry about sourcing power from the clock, latch or data line.

 

My question about this project is how much lag will be added to the input processing? Infrared, for its faults, did not have this problem because the encoding and decoding was really simple and acted really quickly. Bluetooth adds processing overhead and therefore lag.

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I've got one and the controller pictured there. So far I've really had a great time with it. I plan on picking up a second unit. I would like to try some different controllers with it and see how that goes.

 

As far as I can tell, I've not had any issue with lag. The controller is a bit stiff but I recently got it so I figure it will break in after a while. It seems like a pretty solid controller. No more than it costs, even if there were some lag issues, it would still be great for games that aren't sensitive like a lot of the rpgs and some of the puzzle games.

 

When I get a chance I'll try some of the more twitchy games. Mostly I've just been playing Castlevania and Ghosts 'n Goblins since I've gotten unit.

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  • 2 months later...

What buttons get tied to A & B on the NES with this receiver when using 4 button controllers like their SuperNes styled gamepad?

 

I'm thinking about getting a NES receiver to use with their SuperNes controller, but only if I can have NES B mapped to SNES Y and NES A to SNES B. If the button lettering will be rigidly followed, I don't want to bother since I don't like that layout for many games.

Edited by Atariboy
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