+remowilliams Posted June 15, 2016 Share Posted June 15, 2016 Some one asked for PARSEC, so here it is... Oh, nice, and the same process worked for TOD. Or at least the hacked up disk based loader of TOD that I have... Fantastic, those were the next two I was going to poke around at! In regards to the dragon pixel corruption on the title screen, the only other EA5 version I have seen also has similar corruption. I'm assuming that's the only bit of the game that was affected in conversion. Quote Link to comment https://forums.atariage.com/topic/253095-flashrom-99-finalgrom-99-repository/page/3/#findComment-3532342 Share on other sites More sharing options...
Omega-TI Posted June 15, 2016 Share Posted June 15, 2016 5 Quote Link to comment https://forums.atariage.com/topic/253095-flashrom-99-finalgrom-99-repository/page/3/#findComment-3532348 Share on other sites More sharing options...
+jedimatt42 Posted June 15, 2016 Share Posted June 15, 2016 I have to admit, I didn't try this image and the keyboard. I'll check it out after work. I played lots of the parsec that is on the xb2.7 cart, with my USB keyboard. It worked like the TI keyboard, that is problems moving and firing at the same time. -M@ Quote Link to comment https://forums.atariage.com/topic/253095-flashrom-99-finalgrom-99-repository/page/3/#findComment-3532362 Share on other sites More sharing options...
+jedimatt42 Posted June 15, 2016 Share Posted June 15, 2016 Fantastic, those were the next two I was going to poke around at! In regards to the dragon pixel corruption on the title screen, the only other EA5 version I have seen also has similar corruption. I'm assuming that's the only bit of the game that was affected in conversion. I've played this disk version quite a bit in the last year. But yesterday was the first time I tried it in classic99. The corruption on real iron is different than on classic99. The gameplay has always been fine though. -M@ Quote Link to comment https://forums.atariage.com/topic/253095-flashrom-99-finalgrom-99-repository/page/3/#findComment-3532369 Share on other sites More sharing options...
+jedimatt42 Posted June 15, 2016 Share Posted June 15, 2016 I'm happy to be helpful. Thanks! -M@ Quote Link to comment https://forums.atariage.com/topic/253095-flashrom-99-finalgrom-99-repository/page/3/#findComment-3532372 Share on other sites More sharing options...
+Torrax Posted June 15, 2016 Share Posted June 15, 2016 Here's the versions I have in Zip (Classic99) & TI-Arc formats. TOD/TOE/TOF/TOG -- straight to title no gfx glitches. TOD@1/TOD@2/TOD@3/TOD@4 -- reset to menu and glitched gfx. TOD-VERS.ZIP TOD-VERS.ARC 1 Quote Link to comment https://forums.atariage.com/topic/253095-flashrom-99-finalgrom-99-repository/page/3/#findComment-3532387 Share on other sites More sharing options...
+jedimatt42 Posted June 15, 2016 Share Posted June 15, 2016 Nice, I'll do a do-over. I only had the @1 @2 style files. Quote Link to comment https://forums.atariage.com/topic/253095-flashrom-99-finalgrom-99-repository/page/3/#findComment-3532501 Share on other sites More sharing options...
PeBo Posted June 15, 2016 Share Posted June 15, 2016 Aaah great, thanks a lot This is an easy way, just testing it with the Classic99. I have to hammer that into my head. 3 is inverted, 8 not. So, for example, the " fbForth208.bin" is non-inverted. no no, was a gag ....but I am sure I will ask again next month thanks Try: INV3RT3D / N8T (ok the 8 is a stretch, but for the needs of old farts with less than fully-functional memory synapses, it works) 1 Quote Link to comment https://forums.atariage.com/topic/253095-flashrom-99-finalgrom-99-repository/page/3/#findComment-3532508 Share on other sites More sharing options...
+jedimatt42 Posted June 15, 2016 Share Posted June 15, 2016 Nice, I'll do a do-over. I only had the @1 @2 style files. By the way, I deleted the TOD8.bin from my earlier post, in hopes of containing it while I try again later with the good EA5 version posted by Torrax. -M@ Quote Link to comment https://forums.atariage.com/topic/253095-flashrom-99-finalgrom-99-repository/page/3/#findComment-3532513 Share on other sites More sharing options...
Omega-TI Posted June 15, 2016 Share Posted June 15, 2016 By the way, I deleted the TOD8.bin from my earlier post, in hopes of containing it while I try again later with the good EA5 version posted by Torrax. -M@ BTW - I'm curious Matt, are you still accepting 'suggestions' for conversion? Quote Link to comment https://forums.atariage.com/topic/253095-flashrom-99-finalgrom-99-repository/page/3/#findComment-3532552 Share on other sites More sharing options...
+jedimatt42 Posted June 15, 2016 Share Posted June 15, 2016 BTW - I'm curious Matt, are you still accepting 'suggestions' for conversion? Yes, sure! And I saw your request for Dsk2Pc. -M@ 1 Quote Link to comment https://forums.atariage.com/topic/253095-flashrom-99-finalgrom-99-repository/page/3/#findComment-3532557 Share on other sites More sharing options...
+remowilliams Posted June 15, 2016 Share Posted June 15, 2016 Gave it a shot with MASH, looks like it worked Quote Link to comment https://forums.atariage.com/topic/253095-flashrom-99-finalgrom-99-repository/page/3/#findComment-3532653 Share on other sites More sharing options...
Omega-TI Posted June 15, 2016 Share Posted June 15, 2016 Gave it a shot with MASH, looks like it worked MASH9.BIN It loads & plays, the speech works fine, but it appears there are a couple of graphic abnormalities. Quote Link to comment https://forums.atariage.com/topic/253095-flashrom-99-finalgrom-99-repository/page/3/#findComment-3532663 Share on other sites More sharing options...
+remowilliams Posted June 15, 2016 Share Posted June 15, 2016 It loads & plays, the speech works fine, but it appears there are a couple of graphic abnormalities. Yep definitely something not right with the cross landing pads and the bottom border. Adding 'restore VDP' actually makes the pad graphics disappear and takes some bits out of the bottom border. Oh well, back to letting people who know what they're actually doing do it. Quote Link to comment https://forums.atariage.com/topic/253095-flashrom-99-finalgrom-99-repository/page/3/#findComment-3532668 Share on other sites More sharing options...
Omega-TI Posted June 15, 2016 Share Posted June 15, 2016 Oh well, back to letting people who know what they're actually doing do it. Hey, it's still playable and it's not that bad at all! Keep plugging along! From this end it looks like you know what your doing, hell you got it to work! Quote Link to comment https://forums.atariage.com/topic/253095-flashrom-99-finalgrom-99-repository/page/3/#findComment-3532672 Share on other sites More sharing options...
+jedimatt42 Posted June 15, 2016 Share Posted June 15, 2016 Gave it a shot with MASH, looks like it worked MASH9.BIN Cool! Careful with the 9.bin stuff. I was WRONG when I started naming them 9.bin, because that is not what I meant to signify. I was trying to name them so that Classic99 would recognize it as a non-inverted bank switched rom from the Cartridge-User menu. 8.bin means that. 9.bin meant nothing. I've tried to clean up my posts that had those 9.bin files in them. If you have downloaded them, take a moment to rename the file, so we don't create more confusion. -M@ 1 Quote Link to comment https://forums.atariage.com/topic/253095-flashrom-99-finalgrom-99-repository/page/3/#findComment-3532674 Share on other sites More sharing options...
+jedimatt42 Posted June 15, 2016 Share Posted June 15, 2016 Yep definitely something not right with the cross landing pads and the bottom border. Adding 'restore VDP' actually makes the pad graphics disappear and takes some bits out of the bottom border. Oh well, back to letting people who know what they're actually doing do it. A large set of TI programs never heard of initializing their variables. Cartridge software designed to work from power on state with nothing else getting to run before it was particularly guilty. At least that is my impression. Some of the conversions to EA5 from cartridge needed patches to fix up that start up state. At some point, this pursuit will probably require writing some assembly code. -M@ 1 Quote Link to comment https://forums.atariage.com/topic/253095-flashrom-99-finalgrom-99-repository/page/3/#findComment-3532684 Share on other sites More sharing options...
+remowilliams Posted June 15, 2016 Share Posted June 15, 2016 I've tried to clean up my posts that had those 9.bin files in them. If you have downloaded them, take a moment to rename the file, so we don't create more confusion. Got it. Also why I pulled the MASH file off, to prevent junk floating around. A large set of TI programs never heard of initializing their variables. Cartridge software designed to work from power on state with nothing else getting to run before it was particularly guilty. At least that is my impression. Some of the conversions to EA5 from cartridge needed patches to fix up that start up state. At some point, this pursuit will probably require writing some assembly code. Yes I was afraid that might be the case. Definitely needs to be left to the smart people there. Hey, it's still playable and it's not that bad at all! Keep plugging along! From this end it looks like you know what your doing, hell you got it to work! Okay, if you insist Try this: Frogger.BIN (requires 32K expansion) (requires joystick in port 2) 2 Quote Link to comment https://forums.atariage.com/topic/253095-flashrom-99-finalgrom-99-repository/page/3/#findComment-3532687 Share on other sites More sharing options...
ti99iuc Posted June 15, 2016 Share Posted June 15, 2016 (edited) It is my first conversion of this game coded by a my italian friend and compiled by Matthew Splett with added Joystick Support it seems to work but i think it need +32K expansion, it is normal ? the original game was in XB. MARSATTACK.BIN Edited June 15, 2016 by ti99iuc 3 Quote Link to comment https://forums.atariage.com/topic/253095-flashrom-99-finalgrom-99-repository/page/3/#findComment-3532708 Share on other sites More sharing options...
Omega-TI Posted June 15, 2016 Share Posted June 15, 2016 Okay, if you insist Try this: Frogger.BIN The game comes up, but no frog to control? Am I missing something? Quote Link to comment https://forums.atariage.com/topic/253095-flashrom-99-finalgrom-99-repository/page/3/#findComment-3532718 Share on other sites More sharing options...
Omega-TI Posted June 15, 2016 Share Posted June 15, 2016 It is my first conversion of this game of my italian friend and compiled by by Matthew Splett with added Joystick Support it seems to work but i think it need +32K expansion, it is normal ? the original game was in XB. E le grandi opere. Grazie molto! 1 Quote Link to comment https://forums.atariage.com/topic/253095-flashrom-99-finalgrom-99-repository/page/3/#findComment-3532722 Share on other sites More sharing options...
+Schmitzi Posted June 15, 2016 Share Posted June 15, 2016 Multiple Graziosi 1 Quote Link to comment https://forums.atariage.com/topic/253095-flashrom-99-finalgrom-99-repository/page/3/#findComment-3532723 Share on other sites More sharing options...
Omega-TI Posted June 15, 2016 Share Posted June 15, 2016 Multiple Graziosi Ihr Italienish saugt! 1 Quote Link to comment https://forums.atariage.com/topic/253095-flashrom-99-finalgrom-99-repository/page/3/#findComment-3532726 Share on other sites More sharing options...
+Schmitzi Posted June 15, 2016 Share Posted June 15, 2016 Oh I´m so lorry Quote Link to comment https://forums.atariage.com/topic/253095-flashrom-99-finalgrom-99-repository/page/3/#findComment-3532727 Share on other sites More sharing options...
Omega-TI Posted June 15, 2016 Share Posted June 15, 2016 Oh I´m so lorry What does being a British truck have to do with it? 1 Quote Link to comment https://forums.atariage.com/topic/253095-flashrom-99-finalgrom-99-repository/page/3/#findComment-3532728 Share on other sites More sharing options...
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