Level42 Posted September 3, 2018 Share Posted September 3, 2018 (edited) Yes but not many people know this or take the time to request it. I dont understand why an OP isnt allowed to change the initial post per default. Its not only for games but also hardware projects where updates in the original post would be great. We are now forced to go through loads of pages of replies to find the most updated version of a firmware or other information, the whole system gets cluttered up and for what reason ? Just because it is felt that an initial post should be set in stone ? IMHO we are trying to shoot a fly with a cannon here. Edited September 3, 2018 by Level42 Quote Link to comment Share on other sites More sharing options...
_The Doctor__ Posted September 3, 2018 Share Posted September 3, 2018 (edited) I've posted to folks to make that request so many times... sticky in threads/subs likes this would be cool too! Edited September 3, 2018 by _The Doctor__ Quote Link to comment Share on other sites More sharing options...
flashjazzcat Posted September 3, 2018 Share Posted September 3, 2018 Just ask admin for editing permission as already stated. I don't see what's so hard about that. 5 Quote Link to comment Share on other sites More sharing options...
shanti77 Posted January 17, 2019 Share Posted January 17, 2019 64K PAL version with 5 samples. bosco1_2f.xex 8 Quote Link to comment Share on other sites More sharing options...
snicklin Posted January 18, 2019 Share Posted January 18, 2019 64K PAL version with 5 samples. Wow, you just keep on producing! I love the short music sequence when you are entering your high score. It sounds just like an Adam Gilmore (Zeppelin) song, which is the highest accolade I can give to it. Quote Link to comment Share on other sites More sharing options...
manterola Posted January 18, 2019 Share Posted January 18, 2019 Great! We got the ALERT! that sounds like alive to me.. It seems to work in Ntsc by the way Quote Link to comment Share on other sites More sharing options...
Mclaneinc Posted January 18, 2019 Share Posted January 18, 2019 (edited) The samples are much the same as the arcade, the 'alive' is just the same iirc.. Edited January 18, 2019 by Mclaneinc Quote Link to comment Share on other sites More sharing options...
manterola Posted January 18, 2019 Share Posted January 18, 2019 Yep... And that's why we love this Atari version so much.... There is a older harder version (128K) that has a "Game over" voice at the end and "every breath you take" The Police song when showing the high scores. That version is also cool. But what is great about this version is that is has all those samples and is still 64K compatible. Quote Link to comment Share on other sites More sharing options...
AtariNerd Posted January 18, 2019 Share Posted January 18, 2019 I guess I'm going to be "that guy", as my memory is getting worse and worse. Is the 128K system Final version still the goto version, for all of the accouterments, - extra ship colors, etc or has that been worked around pretty much, now with the 64K versions, minus a couple extra samples and the Skull and Crossbones? Quote Link to comment Share on other sites More sharing options...
tjlazer Posted January 18, 2019 Share Posted January 18, 2019 Does it run faster on NTSC? Seems to run ok can’t tell the difference. Quote Link to comment Share on other sites More sharing options...
snicklin Posted January 18, 2019 Share Posted January 18, 2019 Forgetting about the really nice visuals and sound, I have to say that I think that Bosconian is one of the best games for gameplay on the Atari. It's more complex than a traditional shoot up. It has applied some good elements of game theory into it: a) Do I shoot the core of the (spaceship?) to get a quick death, but take less points and risk missiles attacking me? b) Do I leave the (mines?) in place and work my way around those, potentially putting me at risk but more likely allowing an enemy craft to fly into them. It is also good that new attributes of the game appear as you get further into the game. Many games use the same attributes but just make things harder/faster. This game makes it harder by having the new attributes, like the missiles being shot out for example. 5 Quote Link to comment Share on other sites More sharing options...
Mclaneinc Posted January 25, 2019 Share Posted January 25, 2019 Just a post to say its nice to see Shanti's game get seen other than here, apart from Ataripl its also got seen on Indie Retro who cover general retro news.. http://www.indieretronews.com/2019/01/bosconian-1980s-multi-directional.html Well done Shanti and we love your game!!! 6 Quote Link to comment Share on other sites More sharing options...
shanti77 Posted January 26, 2019 Share Posted January 26, 2019 Thx ? Quote Link to comment Share on other sites More sharing options...
killersquirel Posted February 13, 2019 Share Posted February 13, 2019 Thank you Shanti. This game is a great addition to the Atari library. 1 Quote Link to comment Share on other sites More sharing options...
shanti77 Posted September 25, 2019 Share Posted September 25, 2019 Bosconian Map Editor, you can test your map (NTSC color version). I make this program to create maps for Bosconian. BosconiaMapEditor.zip 7 6 Quote Link to comment Share on other sites More sharing options...
+MrFish Posted September 25, 2019 Author Share Posted September 25, 2019 Maybe Time Pilot will get a conversion next.You were right!Sent from my UL40 using Tapatalk 2 1 Quote Link to comment Share on other sites More sharing options...
Kyle22 Posted September 26, 2019 Share Posted September 26, 2019 I got an error message after a while of scrolling the map. The thing started in bomb mode. It scrolled a little with the wheel, then it started adding a column of bombs down the left side of the screen. I clicked on erase and removed the bombs. A little scrolling later and boom. Windows Access Violation error. The error does not terminate the editor. It keeps running. There is something wonky with the scrolling. That's what I have found so far. This is using the Bosconian image in the zip file. Quote Link to comment Share on other sites More sharing options...
shanti77 Posted March 19, 2020 Share Posted March 19, 2020 Bosconian 1.5f bosco64pal.xex - 64K pal Atari bosco128.xex - 128K pal/ntsc Atari bosco64pal.xex bosco128.xex 16 1 Quote Link to comment Share on other sites More sharing options...
moralek Posted March 19, 2020 Share Posted March 19, 2020 3 minutes ago, shanti77 said: Bosconian 1.5f bosco64pal.xex - 64K pal Atari bosco128.xex - 128K pal/ntsc Atari bosco64pal.xex 60.86 kB · 2 downloads bosco128.xex 78.61 kB · 2 downloads thanks for your work Shanti!! testing... Quote Link to comment Share on other sites More sharing options...
_The Doctor__ Posted March 19, 2020 Share Posted March 19, 2020 46 minutes ago, shanti77 said: Bosconian 1.5f bosco64pal.xex - 64K pal Atari bosco128.xex - 128K pal/ntsc Atari bosco64pal.xex 60.86 kB · 7 downloads bosco128.xex 78.61 kB · 8 downloads What's been changed? I been happily playing all the versions across the platforms and memory sizes without issue.. I just have to know... it must be put in the download description on the BBS's! Quote Link to comment Share on other sites More sharing options...
doug0909 Posted March 19, 2020 Share Posted March 19, 2020 (edited) Can I burn the 128 ntsc program on a 1mbit Atarimax cartridge? Edited March 19, 2020 by doug0909 Quote Link to comment Share on other sites More sharing options...
devwebcl Posted March 19, 2020 Share Posted March 19, 2020 1 hour ago, shanti77 said: Bosconian 1.5f bosco64pal.xex - 64K pal Atari bosco128.xex - 128K pal/ntsc Atari bosco64pal.xex 60.86 kB · 14 downloads bosco128.xex 78.61 kB · 18 downloads it is nice to see new updates... however, what's new? 1 Quote Link to comment Share on other sites More sharing options...
shoestring Posted March 19, 2020 Share Posted March 19, 2020 Perhaps bug fixes, but I've also been playing happily for months with no issues. Quote Link to comment Share on other sites More sharing options...
+CharlieChaplin Posted March 19, 2020 Share Posted March 19, 2020 Well, quoting from atarionline.pl: "bosco64pal.xex - 64K version with all samples in the pal version bosco128.xex - 128K version for pal / ntsc (detects the system itself)" Quote Link to comment Share on other sites More sharing options...
pusakat Posted March 20, 2020 Share Posted March 20, 2020 19 hours ago, shanti77 said: Bosconian 1.5f bosco64pal.xex - 64K pal Atari bosco128.xex - 128K pal/ntsc Atari will there be a 64K NTSC version? or will the 64K PAL version work on an NTSC Atari? Quote Link to comment Share on other sites More sharing options...
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