shanti77 Posted March 20, 2020 Share Posted March 20, 2020 Is only old 64k NTSC version (from SV2017). Version 64pal will be work on ntsc but, sometimes they will be slow down, and you see graphics glitches (of course colours will be bad). 1 Quote Link to comment https://forums.atariage.com/topic/254670-bosconian-for-the-8-bits/page/25/#findComment-4486052 Share on other sites More sharing options...
_The Doctor__ Posted March 20, 2020 Share Posted March 20, 2020 I think he's hinting at the 64k NTSC version get whatever fixes or enhancements the 64k PAL version received... whatever they might be... Quote Link to comment https://forums.atariage.com/topic/254670-bosconian-for-the-8-bits/page/25/#findComment-4486180 Share on other sites More sharing options...
+gnusto Posted March 20, 2020 Share Posted March 20, 2020 Did we ever get a box mockup for this excellent port? It pains me to use the screenshot in my front end :(. My photoshop skills are terrible, but I think I'll poke at it a bit. Quote Link to comment https://forums.atariage.com/topic/254670-bosconian-for-the-8-bits/page/25/#findComment-4486432 Share on other sites More sharing options...
carlsson Posted March 21, 2020 Share Posted March 21, 2020 From what I understand, previously there were four (??) versions: 64K NTSC without samples 64K PAL without samples 128K NTSC with samples 128K PAL with samples Now there is a new 64K PAL version with samples (which might run on NTSC too but uneven frame rate and wrong colours), plus that the two 128K versions were unified into one that automatically detects PAL or NTSC. It would possibly leave it open for a 64K NTSC version with samples, if that at all is technically possible. Quote Link to comment https://forums.atariage.com/topic/254670-bosconian-for-the-8-bits/page/25/#findComment-4486549 Share on other sites More sharing options...
tjlazer Posted March 21, 2020 Share Posted March 21, 2020 The 64k PAL seems to run fine on my NTSC and I can’t tell any difference. Quote Link to comment https://forums.atariage.com/topic/254670-bosconian-for-the-8-bits/page/25/#findComment-4486578 Share on other sites More sharing options...
manterola Posted March 21, 2020 Share Posted March 21, 2020 There was a 64k pal version with samples. I kept playing that version on my ntsc machine, because I like to have the samples, even if it was playing a little faster. So 64k pal with samples is not new.. Or I am remember incorrectly? Maybe only some samples? Quote Link to comment https://forums.atariage.com/topic/254670-bosconian-for-the-8-bits/page/25/#findComment-4487016 Share on other sites More sharing options...
pps Posted March 21, 2020 Share Posted March 21, 2020 (edited) 38 minutes ago, manterola said: There was a 64k pal version with samples. I kept playing that version on my ntsc machine, because I like to have the samples, even if it was playing a little faster. So 64k pal with samples is not new.. Or I am remember incorrectly? Maybe only some samples? You're right... previous 64k PAL version with 5 samples exists (look one page back here). New version seems to have more or all samples in the 64k version. Edited March 21, 2020 by pps Quote Link to comment https://forums.atariage.com/topic/254670-bosconian-for-the-8-bits/page/25/#findComment-4487050 Share on other sites More sharing options...
+x=usr(1536) Posted February 22, 2021 Share Posted February 22, 2021 Question for anyone with an NTSC machine and #FujiNet: are you having any trouble with getting Bosconian to run? I'm attempting to use Version 1.5f (from this post) on an NTSC 800XL with 256K of RAM. The memory checks out OK per XRAM, and uses XE-style 16K banks. The game is being loaded from the #FujiNet's SD card, not over the network. Both the 64K and 128K versions will load the title screen, then go no further. I've left both sitting for extended periods of time and there's no change. Any ideas? I'm stuck at this point. Quote Link to comment https://forums.atariage.com/topic/254670-bosconian-for-the-8-bits/page/25/#findComment-4760443 Share on other sites More sharing options...
shanti77 Posted February 22, 2021 Share Posted February 22, 2021 Try this version, maybe there is a problem with the loader. bosco128_15f_no_load_screen.xex Quote Link to comment https://forums.atariage.com/topic/254670-bosconian-for-the-8-bits/page/25/#findComment-4760657 Share on other sites More sharing options...
a8isa1 Posted February 22, 2021 Share Posted February 22, 2021 4 hours ago, x=usr(1536) said: Question for anyone with an NTSC machine and #FujiNet: are you having any trouble with getting Bosconian to run? I'm attempting to use Version 1.5f (from this post) on an NTSC 800XL with 256K of RAM. The memory checks out OK per XRAM, and uses XE-style 16K banks. The game is being loaded from the #FujiNet's SD card, not over the network. Both the 64K and 128K versions will load the title screen, then go no further. I've left both sitting for extended periods of time and there's no change. Any ideas? I'm stuck at this point. The 128K version loads OK here with NTSC 800XL, Rambo XL, Fujinet (Feb 6, 2021 firmware) 64K version at that post is PAL-only so I can't use it. Did you remember to disable BASIC? -SteveS Quote Link to comment https://forums.atariage.com/topic/254670-bosconian-for-the-8-bits/page/25/#findComment-4760669 Share on other sites More sharing options...
+x=usr(1536) Posted February 22, 2021 Share Posted February 22, 2021 57 minutes ago, shanti77 said: Try this version, maybe there is a problem with the loader. bosco128_15f_no_load_screen.xex 78.28 kB · 3 downloads Same result, I'm afraid. 42 minutes ago, a8isa1 said: The 128K version loads OK here with NTSC 800XL, Rambo XL, Fujinet (Feb 6, 2021 firmware) 64K version at that post is PAL-only so I can't use it. Did you remember to disable BASIC? -SteveS Running the same firmware and no dice. My memory expansion is one of Claus B's, which is about the only difference. BASIC is being disabled (booting with OPTION held down). Quote Link to comment https://forums.atariage.com/topic/254670-bosconian-for-the-8-bits/page/25/#findComment-4760699 Share on other sites More sharing options...
a8isa1 Posted February 22, 2021 Share Posted February 22, 2021 24 minutes ago, x=usr(1536) said: Same result, I'm afraid. Running the same firmware and no dice. My memory expansion is one of Claus B's, which is about the only difference. BASIC is being disabled (booting with OPTION held down). Are you pressing START at the Bosconian screen and again at the "GAMER" screen? -SteveS 2 Quote Link to comment https://forums.atariage.com/topic/254670-bosconian-for-the-8-bits/page/25/#findComment-4760722 Share on other sites More sharing options...
+x=usr(1536) Posted February 22, 2021 Share Posted February 22, 2021 2 hours ago, a8isa1 said: Are you pressing START at the Bosconian screen and again at the "GAMER" screen? No. Now it works. No idea how I missed that in everything I read and tried, but it's loading now. My apologies for the wild goose chase. You know how some days are ones where you're smarter than on the others? This is one of the others. 4 Quote Link to comment https://forums.atariage.com/topic/254670-bosconian-for-the-8-bits/page/25/#findComment-4760827 Share on other sites More sharing options...
+ZeroPage Homebrew Posted August 12, 2021 Share Posted August 12, 2021 ZeroPage Homebrew is playing Bosconian on tomorrow's (Fri Aug 13, 2021) stream LIVE on Twitch at 6PM PT | 9PM ET | 1AM GMT+1Day! ZPH Twitch Stream: https://www.twitch.tv/zeropagehomebrew/ Games: Peril (2019 WIP | 8-Bit) by Vladimir Zuñiga @vhzc RGB (2015 | 8-Bit) by Marek Pavlík @MaPa (Code and game concept), Zdeněk Eisenhammer (PG) (Ingame visuals, level design, music, sound effects and documentation), Adam Powroźnik (Ooz) (additional graphics and fonts) Bosconian (2020 | 8-Bit) by Janusz Chablowski @shanti77 (Code, Graphics), Krzysztof Ziembik (kaz) (Title Screen Graphics), Michal Szpilowski @miker (Music) (SET TO 1080P60 FOR FULL QUALITY!) 3 Quote Link to comment https://forums.atariage.com/topic/254670-bosconian-for-the-8-bits/page/25/#findComment-4884244 Share on other sites More sharing options...
shanti77 Posted December 9, 2022 Share Posted December 9, 2022 Version 64K pal 2022: - increased gameplay speed - correct speed when moving at an angle (applies to all objects) - new player ship graphics - music during the game (can be turned on/off by pressing SELECT) - tilting the joystick in any direction when starting the game (pressing fire) causes the continuation of the game from the level on which we died - START=pause/start game (OPTION during pause = title screen) bosco64pal22.xex 24 6 Quote Link to comment https://forums.atariage.com/topic/254670-bosconian-for-the-8-bits/page/25/#findComment-5168866 Share on other sites More sharing options...
Irgendwer Posted December 10, 2022 Share Posted December 10, 2022 22 hours ago, shanti77 said: music during the game (can be turned on/off by pressing SELECT) I really like your port and the game. I think it deserves a unique tune and not an already used one... (LS). Quote Link to comment https://forums.atariage.com/topic/254670-bosconian-for-the-8-bits/page/25/#findComment-5169515 Share on other sites More sharing options...
shanti77 Posted December 10, 2022 Share Posted December 10, 2022 Perhaps, but it was the only one I had available and it met the requirements. There is not much memory left in the game, so the music had to be short, it should sound good on two channels, and even on one. Unfortunately, the panel occupies one sound channel, and the other almost all the time is occupied by the sound of gunfire. Quote Link to comment https://forums.atariage.com/topic/254670-bosconian-for-the-8-bits/page/25/#findComment-5169542 Share on other sites More sharing options...
tebe Posted December 11, 2022 Share Posted December 11, 2022 On 12/9/2022 at 2:18 PM, shanti77 said: Version 64K pal 2022: - increased gameplay speed - correct speed when moving at an angle (applies to all objects) - new player ship graphics - music during the game (can be turned on/off by pressing SELECT) - tilting the joystick in any direction when starting the game (pressing fire) causes the continuation of the game from the level on which we died - START=pause/start game (OPTION during pause = title screen) bosco64pal22.xex 61.39 kB · 74 downloads illegal command ASR ? earlier versions did not require it Quote Link to comment https://forums.atariage.com/topic/254670-bosconian-for-the-8-bits/page/25/#findComment-5170159 Share on other sites More sharing options...
shanti77 Posted December 11, 2022 Share Posted December 11, 2022 @tebe The 64K version used such commands, here's a version that works without them: bosco64pal22_no illegal.xex 1 Quote Link to comment https://forums.atariage.com/topic/254670-bosconian-for-the-8-bits/page/25/#findComment-5170179 Share on other sites More sharing options...
ALEXANDER Posted December 11, 2022 Share Posted December 11, 2022 On 12/9/2022 at 8:18 AM, shanti77 said: Version 64K pal 2022: - increased gameplay speed - correct speed when moving at an angle (applies to all objects) - new player ship graphics - music during the game (can be turned on/off by pressing SELECT) - tilting the joystick in any direction when starting the game (pressing fire) causes the continuation of the game from the level on which we died - START=pause/start game (OPTION during pause = title screen) bosco64pal22.xex 61.39 kB · 81 downloads Awesome Janusz ! Final release nothing to envy to the original arcade machine and I dare to say this version is better with music, awesome graphics and excellent playable. This game is unstoppable. A masterpiece game. Thanks TEBE for saharing the file too. Merry Christmas for all of you guys ! 3 1 Quote Link to comment https://forums.atariage.com/topic/254670-bosconian-for-the-8-bits/page/25/#findComment-5170185 Share on other sites More sharing options...
+MrFish Posted December 11, 2022 Author Share Posted December 11, 2022 On 3/20/2020 at 4:42 PM, gnusto said: Did we ever get a box mockup for this excellent port? It pains me to use the screenshot in my front end :(. My photoshop skills are terrible, but I think I'll poke at it a bit. Just use one of the arcade flyers. Quote Link to comment https://forums.atariage.com/topic/254670-bosconian-for-the-8-bits/page/25/#findComment-5170199 Share on other sites More sharing options...
+MrFish Posted December 11, 2022 Author Share Posted December 11, 2022 Hmmm... it looks like I never posted these before (just the screenshots). Maybe I was still planning to add the Bally logo first. Oh well, good enough for the time being. bosconian black namco - dark blues.xex bosconian white namco 2 - dark blues.xex 7 Quote Link to comment https://forums.atariage.com/topic/254670-bosconian-for-the-8-bits/page/25/#findComment-5170204 Share on other sites More sharing options...
+MrFish Posted December 12, 2022 Author Share Posted December 12, 2022 6 hours ago, MrFish said: Hmmm... it looks like I never posted these before (just the screenshots). Maybe I was still planning to add the Bally logo first. Oh well, good enough for the time being. bosconian black namco - dark blues.xex 6.44 kB · 10 downloads bosconian white namco 2 - dark blues.xex 6.45 kB · 3 downloads I just remembered, these are NTSC colors (not that Graph2Font ever output single binaries for both standards). So, maybe I'll get a PAL version made up... 1 Quote Link to comment https://forums.atariage.com/topic/254670-bosconian-for-the-8-bits/page/25/#findComment-5170412 Share on other sites More sharing options...
BobAtari Posted December 12, 2022 Share Posted December 12, 2022 Love this. Weird that the 64K version is so much better than the 128K one, though. Quote Link to comment https://forums.atariage.com/topic/254670-bosconian-for-the-8-bits/page/25/#findComment-5170968 Share on other sites More sharing options...
_The Doctor__ Posted December 12, 2022 Share Posted December 12, 2022 42 minutes ago, BobAtari said: Love this. Weird that the 64K version is so much better than the 128K one, though. I quite sure @shanti77 can roll the fixes etc into the other variants, who knows that might already be happening 1 Quote Link to comment https://forums.atariage.com/topic/254670-bosconian-for-the-8-bits/page/25/#findComment-5171001 Share on other sites More sharing options...
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