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0 scanlines in Stella?


atari2600land

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If I go to the debugger in Stella and type in "breakif {_scan<#262}" it will automatically go back to the debugger, turn black and white and the scanline count will be 0. I tried this on Street Racer as well to make sure it wasn't just my game. Same thing happened. I'm using version 4.7.2.

Edited by atari2600land
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The Frame +1 doesn't mean "advance 262 scanlines", it means "run until the end of the frame". If you're on scanline 100 and click Frame +1 you'll only advance 162 scanlines and stop at 262 (assuming you're generating a steady 262 of course).

 

If you're already at the end of the frame then it'll advance 262 scanlines.

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