Serguei2 Posted July 27, 2016 Share Posted July 27, 2016 Both SCDD and CVDevkit are installed. I get this "main.c:4: syntax error: token -> 'snd_table' ; column 30" and "sounds.c:91: syntax error: token -> 'snd_table' ; column 23 " MAIN.C #include <coleco.h> #include <getput1.h> extern const sound_t snd_table[]; extern const byte ptc_cake[]; void nmi(void) {} void main(void) { set_snd_table(snd_table); screen_mode_2_bitmap(); show_picture(ptc_cake); enable_nmi(); delay(5); play_sound(1); play_sound(2); delay(800); wipe_off_up(); } Quote Link to comment Share on other sites More sharing options...
Tursi Posted July 27, 2016 Share Posted July 27, 2016 I don't know CVDevKit, but that error appears to mean that "sound_t" is not defined. Is there another include file you need to include? Quote Link to comment Share on other sites More sharing options...
Serguei2 Posted July 27, 2016 Author Share Posted July 27, 2016 I don't know. This code is included with SCDD and CVDevKit. I didn't change anything. Quote Link to comment Share on other sites More sharing options...
+nanochess Posted July 27, 2016 Share Posted July 27, 2016 You probably need extra files containing these 'extern' arrays. Not sure about this development environment but typically the examples come with a Makefile that you should run simply typing "make" in the base directory. Quote Link to comment Share on other sites More sharing options...
Serguei2 Posted July 27, 2016 Author Share Posted July 27, 2016 (edited) Does Makefile work fine with SCDD + CVDevKit? Here Colecovision Compiler I'm using. It's different the one I saw in a video. https://www.youtube.com/watch?v=bqW9K0Q8sjw Edited July 27, 2016 by Serguei2 Quote Link to comment Share on other sites More sharing options...
Kiwi Posted July 27, 2016 Share Posted July 27, 2016 (edited) Do you have the source file sound.c, cake.c in the same folder? EDIT: Wait you do. I had the one that removed the sound table information. The 2013 kit does have the sound table. Here's the source I made that got the source code to compile. #include <coleco.h> #include <getput1.h> extern const byte ptc_cake[]; static const byte music_hb1[] = { 0x42,0x1d,0x01,0x10,0x18,0x42, // tone freq 392,5Hz - vol 15 (max) swept down - lengt 16 0x42,0x1d,0x01,0x10,0x18,0x42, // tone freq 392,5Hz - vol 15 (max) swept down - lengt 16 0x42,0xfe,0x00,0x20,0x18,0x42, // tone freq 440,4Hz - vol 15 (max) swept down - lengt 32 0x42,0x1d,0x01,0x20,0x18,0x42, // tone freq 392,5Hz - vol 15 (max) swept down - lengt 32 0x42,0xd5,0x00,0x20,0x18,0x42, // tone freq 525,2Hz - vol 15 (max) swept down - lengt 32 0x42,0xe2,0x00,0x20,0x18,0x42, // tone freq 495,0Hz - vol 15 (max) swept down - lengt 32 0x70, // rest - lengt 16 0x70, // rest - lengt 16 0x42,0x1d,0x01,0x10,0x18,0x42, // tone freq 392,5Hz - vol 15 (max) swept down - lengt 16 0x42,0x1d,0x01,0x10,0x18,0x42, // tone freq 392,5Hz - vol 15 (max) swept down - lengt 16 0x42,0xfe,0x00,0x20,0x18,0x42, // tone freq 440,4Hz - vol 15 (max) swept down - lengt 32 0x42,0x1d,0x01,0x20,0x18,0x42, // tone freq 392,5Hz - vol 15 (max) swept down - lengt 32 0x42,0xbe,0x00,0x20,0x18,0x42, // tone freq 588,7Hz - vol 15 (max) swept down - lengt 32 0x42,0xd5,0x00,0x20,0x18,0x42, // tone freq 525,2Hz - vol 15 (max) swept down - lengt 32 0x70, // rest - lengt 16 0x70, // rest - lengt 16 0x42,0x1d,0x01,0x10,0x18,0x42, // tone freq 392,5Hz - vol 15 (max) swept down - lengt 16 0x42,0x1d,0x01,0x10,0x18,0x42, // tone freq 392,5Hz - vol 15 (max) swept down - lengt 16 0x42,0x8e,0x00,0x20,0x18,0x42, // tone freq 787,8Hz - vol 15 (max) swept down - lengt 32 0x42,0xa9,0x00,0x20,0x18,0x42, // tone freq 661,9Hz - vol 15 (max) swept down - lengt 32 0x42,0xd5,0x00,0x20,0x18,0x42, // tone freq 525,2Hz - vol 15 (max) swept down - lengt 32 0x42,0xe2,0x00,0x20,0x18,0x42, // tone freq 495,0Hz - vol 15 (max) swept down - lengt 32 0x42,0xfe,0x00,0x20,0x18,0x42, // tone freq 440,4Hz - vol 15 (max) swept down - lengt 32 0x70, // rest - lengt 16 0x70, // rest - lengt 16 0x42,0xa0,0x00,0x10,0x18,0x42, // tone freq 699,1Hz - vol 15 (max) swept down - lengt 16 0x42,0xa0,0x00,0x10,0x18,0x42, // tone freq 699,1Hz - vol 15 (max) swept down - lengt 16 0x42,0xa9,0x00,0x20,0x18,0x42, // tone freq 661,9Hz - vol 15 (max) swept down - lengt 32 0x42,0xd5,0x00,0x20,0x18,0x42, // tone freq 525,2Hz - vol 15 (max) swept down - lengt 32 0x42,0xbe,0x00,0x20,0x18,0x42, // tone freq 588,7Hz - vol 15 (max) swept down - lengt 32 0x42,0xd5,0x00,0x20,0x18,0x42, // tone freq 525,2Hz - vol 15 (max) swept down - lengt 32 0x42,0xd5,0x00,0x20,0x18,0x42, // tone freq 525,2Hz - vol 15 (max) swept down - lengt 32 0x50 // end }; /* HAPPY BIRTHDAY SONG : TONE CHANNEL 2 */ static const byte music_hb2[] = { 0xb0, // rest - lengt 16 0xb0, // rest - lengt 16 0x82,0x56,0x23,0x10,0x1c,0x21, // tone freq 131,0Hz - vol 13 swept down - lengt 16 0x82,0x53,0x21,0x10,0x1c,0x21, // tone freq 330,0Hz - vol 13 swept down - lengt 16 0x82,0xab,0x21,0x10,0x1c,0x21, // tone freq 262,0Hz - vol 13 swept down - lengt 16 0x82,0x53,0x21,0x10,0x1c,0x21, // tone freq 330,0Hz - vol 13 swept down - lengt 16 0x82,0x56,0x23,0x10,0x1c,0x21, // tone freq 131,0Hz - vol 13 swept down - lengt 16 0x82,0xa9,0x20,0x10,0x1c,0x21, // tone freq 661,9Hz - vol 13 swept down - lengt 16 0x82,0x3a,0x22,0x10,0x1c,0x21, // tone freq 196,2Hz - vol 13 swept down - lengt 16 0x82,0xbe,0x20,0x10,0x1c,0x21, // tone freq 588,7Hz - vol 13 swept down - lengt 16 0x82,0xe2,0x20,0x10,0x1c,0x21, // tone freq 495,0Hz - vol 13 swept down - lengt 16 0x82,0xa0,0x20,0x10,0x1c,0x21, // tone freq 699,1Hz - vol 13 swept down - lengt 16 0xb0, // rest - lengt 16 0xb0, // rest - lengt 16 0x82,0xf9,0x22,0x10,0x1c,0x21, // tone freq 147,0Hz - vol 13 swept down - lengt 16 0x82,0x40,0x21,0x10,0x1c,0x21, // tone freq 349,6Hz - vol 13 swept down - lengt 16 0x82,0x7c,0x21,0x10,0x1c,0x21, // tone freq 294,4Hz - vol 13 swept down - lengt 16 0x82,0x40,0x21,0x10,0x1c,0x21, // tone freq 349,6Hz - vol 13 swept down - lengt 16 0x82,0x8e,0x20,0x10,0x1c,0x21, // tone freq 787,8Hz - vol 13 swept down - lengt 16 0x82,0xa0,0x20,0x10,0x1c,0x21, // tone freq 699,1Hz - vol 13 swept down - lengt 16 0x82,0xa9,0x20,0x20,0x1c,0x21, // tone freq 661,9Hz - vol 13 swept down - lengt 32 0x82,0x8e,0x20,0x10,0x1c,0x21, // tone freq 787,8Hz - vol 13 swept down - lengt 16 0x82,0xa0,0x20,0x10,0x1c,0x21, // tone freq 699,1Hz - vol 13 swept down - lengt 16 0x82,0xa9,0x20,0x10,0x1c,0x21, // tone freq 661,9Hz - vol 13 swept down - lengt 16 0x82,0xbe,0x20,0x10,0x1c,0x21, // tone freq 588,7Hz - vol 13 swept down - lengt 16 0x82,0x56,0x23,0x10,0x1c,0x21, // tone freq 131,0Hz - vol 13 swept down - lengt 16 0x82,0xc4,0x21,0x10,0x1c,0x21, // tone freq 247,5Hz - vol 13 swept down - lengt 16 0x82,0xfc,0x21,0x10,0x1c,0x21, // tone freq 220,2Hz - vol 13 swept down - lengt 16 0x82,0x40,0x21,0x10,0x1c,0x21, // tone freq 349,6Hz - vol 13 swept down - lengt 16 0x82,0x1d,0x21,0x10,0x1c,0x21, // tone freq 392,5Hz - vol 13 swept down - lengt 16 0x82,0xa9,0x20,0x10,0x1c,0x21, // tone freq 661,9Hz - vol 13 swept down - lengt 16 0x82,0xa0,0x20,0x20,0x1c,0x21, // tone freq 699,1Hz - vol 13 swept down - lengt 32 0x82,0xd5,0x20,0x20,0x1c,0x21, // tone freq 525,2Hz - vol 13 swept down - lengt 32 0xb0, // rest - lengt 16 0xb0, // rest - lengt 16 0x82,0x80,0x22,0x10,0x1c,0x21, // tone freq 174,8Hz - vol 13 swept down - lengt 16 0x82,0x40,0x21,0x10,0x1c,0x21, // tone freq 349,6Hz - vol 13 swept down - lengt 16 0x82,0xab,0x21,0x10,0x1c,0x21, // tone freq 262,0Hz - vol 13 swept down - lengt 16 0x82,0xc4,0x21,0x10,0x1c,0x21, // tone freq 247,5Hz - vol 13 swept down - lengt 16 0x82,0xfc,0x21,0x10,0x1c,0x21, // tone freq 220,2Hz - vol 13 swept down - lengt 16 0x82,0xbe,0x20,0x10,0x1c,0x21, // tone freq 588,7Hz - vol 13 swept down - lengt 16 0x82,0x8e,0x20,0x10,0x1c,0x21, // tone freq 787,8Hz - vol 13 swept down - lengt 16 0x82,0xa0,0x20,0x10,0x1c,0x21, // tone freq 699,1Hz - vol 13 swept down - lengt 16 0x82,0xa9,0x20,0x10,0x1c,0x21, // tone freq 661,9Hz - vol 13 swept down - lengt 16 0x82,0x1d,0x21,0x10,0x1c,0x21, // tone freq 392,5Hz - vol 13 swept down - lengt 16 0x82,0x53,0x21,0x20,0x1c,0x21, // tone freq 330,0Hz - vol 13 swept down - lengt 32 0x90 // end }; const sound_t snd_table[] = { {music_hb1, SOUNDAREA1}, {music_hb2, SOUNDAREA2} }; void nmi(void) {} void main(void) { set_snd_table(snd_table); screen_mode_2_bitmap(); show_picture(ptc_cake); screen_on(); enable_nmi(); delay(5); play_sound(1); play_sound(2); delay(800); wipe_off_up(); } The set_snd_table(snd_table); should be the very first line of the project if you want to have sounds in your project. And the very first sound entry in the structure statement must have SOUNDAREA1. There's a limit to about 60 sound effects. Edited July 27, 2016 by Kiwi Quote Link to comment Share on other sites More sharing options...
Serguei2 Posted July 28, 2016 Author Share Posted July 28, 2016 Do you have the source file sound.c, cake.c in the same folder? EDIT: Wait you do. I had the one that removed the sound table information. The 2013 kit does have the sound table. Here's the source I made that got the source code to compile. #include <coleco.h> #include <getput1.h> extern const byte ptc_cake[]; static const byte music_hb1[] = { 0x42,0x1d,0x01,0x10,0x18,0x42, // tone freq 392,5Hz - vol 15 (max) swept down - lengt 16 0x42,0x1d,0x01,0x10,0x18,0x42, // tone freq 392,5Hz - vol 15 (max) swept down - lengt 16 0x42,0xfe,0x00,0x20,0x18,0x42, // tone freq 440,4Hz - vol 15 (max) swept down - lengt 32 0x42,0x1d,0x01,0x20,0x18,0x42, // tone freq 392,5Hz - vol 15 (max) swept down - lengt 32 0x42,0xd5,0x00,0x20,0x18,0x42, // tone freq 525,2Hz - vol 15 (max) swept down - lengt 32 0x42,0xe2,0x00,0x20,0x18,0x42, // tone freq 495,0Hz - vol 15 (max) swept down - lengt 32 0x70, // rest - lengt 16 0x70, // rest - lengt 16 0x42,0x1d,0x01,0x10,0x18,0x42, // tone freq 392,5Hz - vol 15 (max) swept down - lengt 16 0x42,0x1d,0x01,0x10,0x18,0x42, // tone freq 392,5Hz - vol 15 (max) swept down - lengt 16 0x42,0xfe,0x00,0x20,0x18,0x42, // tone freq 440,4Hz - vol 15 (max) swept down - lengt 32 0x42,0x1d,0x01,0x20,0x18,0x42, // tone freq 392,5Hz - vol 15 (max) swept down - lengt 32 0x42,0xbe,0x00,0x20,0x18,0x42, // tone freq 588,7Hz - vol 15 (max) swept down - lengt 32 0x42,0xd5,0x00,0x20,0x18,0x42, // tone freq 525,2Hz - vol 15 (max) swept down - lengt 32 0x70, // rest - lengt 16 0x70, // rest - lengt 16 0x42,0x1d,0x01,0x10,0x18,0x42, // tone freq 392,5Hz - vol 15 (max) swept down - lengt 16 0x42,0x1d,0x01,0x10,0x18,0x42, // tone freq 392,5Hz - vol 15 (max) swept down - lengt 16 0x42,0x8e,0x00,0x20,0x18,0x42, // tone freq 787,8Hz - vol 15 (max) swept down - lengt 32 0x42,0xa9,0x00,0x20,0x18,0x42, // tone freq 661,9Hz - vol 15 (max) swept down - lengt 32 0x42,0xd5,0x00,0x20,0x18,0x42, // tone freq 525,2Hz - vol 15 (max) swept down - lengt 32 0x42,0xe2,0x00,0x20,0x18,0x42, // tone freq 495,0Hz - vol 15 (max) swept down - lengt 32 0x42,0xfe,0x00,0x20,0x18,0x42, // tone freq 440,4Hz - vol 15 (max) swept down - lengt 32 0x70, // rest - lengt 16 0x70, // rest - lengt 16 0x42,0xa0,0x00,0x10,0x18,0x42, // tone freq 699,1Hz - vol 15 (max) swept down - lengt 16 0x42,0xa0,0x00,0x10,0x18,0x42, // tone freq 699,1Hz - vol 15 (max) swept down - lengt 16 0x42,0xa9,0x00,0x20,0x18,0x42, // tone freq 661,9Hz - vol 15 (max) swept down - lengt 32 0x42,0xd5,0x00,0x20,0x18,0x42, // tone freq 525,2Hz - vol 15 (max) swept down - lengt 32 0x42,0xbe,0x00,0x20,0x18,0x42, // tone freq 588,7Hz - vol 15 (max) swept down - lengt 32 0x42,0xd5,0x00,0x20,0x18,0x42, // tone freq 525,2Hz - vol 15 (max) swept down - lengt 32 0x42,0xd5,0x00,0x20,0x18,0x42, // tone freq 525,2Hz - vol 15 (max) swept down - lengt 32 0x50 // end }; /* HAPPY BIRTHDAY SONG : TONE CHANNEL 2 */ static const byte music_hb2[] = { 0xb0, // rest - lengt 16 0xb0, // rest - lengt 16 0x82,0x56,0x23,0x10,0x1c,0x21, // tone freq 131,0Hz - vol 13 swept down - lengt 16 0x82,0x53,0x21,0x10,0x1c,0x21, // tone freq 330,0Hz - vol 13 swept down - lengt 16 0x82,0xab,0x21,0x10,0x1c,0x21, // tone freq 262,0Hz - vol 13 swept down - lengt 16 0x82,0x53,0x21,0x10,0x1c,0x21, // tone freq 330,0Hz - vol 13 swept down - lengt 16 0x82,0x56,0x23,0x10,0x1c,0x21, // tone freq 131,0Hz - vol 13 swept down - lengt 16 0x82,0xa9,0x20,0x10,0x1c,0x21, // tone freq 661,9Hz - vol 13 swept down - lengt 16 0x82,0x3a,0x22,0x10,0x1c,0x21, // tone freq 196,2Hz - vol 13 swept down - lengt 16 0x82,0xbe,0x20,0x10,0x1c,0x21, // tone freq 588,7Hz - vol 13 swept down - lengt 16 0x82,0xe2,0x20,0x10,0x1c,0x21, // tone freq 495,0Hz - vol 13 swept down - lengt 16 0x82,0xa0,0x20,0x10,0x1c,0x21, // tone freq 699,1Hz - vol 13 swept down - lengt 16 0xb0, // rest - lengt 16 0xb0, // rest - lengt 16 0x82,0xf9,0x22,0x10,0x1c,0x21, // tone freq 147,0Hz - vol 13 swept down - lengt 16 0x82,0x40,0x21,0x10,0x1c,0x21, // tone freq 349,6Hz - vol 13 swept down - lengt 16 0x82,0x7c,0x21,0x10,0x1c,0x21, // tone freq 294,4Hz - vol 13 swept down - lengt 16 0x82,0x40,0x21,0x10,0x1c,0x21, // tone freq 349,6Hz - vol 13 swept down - lengt 16 0x82,0x8e,0x20,0x10,0x1c,0x21, // tone freq 787,8Hz - vol 13 swept down - lengt 16 0x82,0xa0,0x20,0x10,0x1c,0x21, // tone freq 699,1Hz - vol 13 swept down - lengt 16 0x82,0xa9,0x20,0x20,0x1c,0x21, // tone freq 661,9Hz - vol 13 swept down - lengt 32 0x82,0x8e,0x20,0x10,0x1c,0x21, // tone freq 787,8Hz - vol 13 swept down - lengt 16 0x82,0xa0,0x20,0x10,0x1c,0x21, // tone freq 699,1Hz - vol 13 swept down - lengt 16 0x82,0xa9,0x20,0x10,0x1c,0x21, // tone freq 661,9Hz - vol 13 swept down - lengt 16 0x82,0xbe,0x20,0x10,0x1c,0x21, // tone freq 588,7Hz - vol 13 swept down - lengt 16 0x82,0x56,0x23,0x10,0x1c,0x21, // tone freq 131,0Hz - vol 13 swept down - lengt 16 0x82,0xc4,0x21,0x10,0x1c,0x21, // tone freq 247,5Hz - vol 13 swept down - lengt 16 0x82,0xfc,0x21,0x10,0x1c,0x21, // tone freq 220,2Hz - vol 13 swept down - lengt 16 0x82,0x40,0x21,0x10,0x1c,0x21, // tone freq 349,6Hz - vol 13 swept down - lengt 16 0x82,0x1d,0x21,0x10,0x1c,0x21, // tone freq 392,5Hz - vol 13 swept down - lengt 16 0x82,0xa9,0x20,0x10,0x1c,0x21, // tone freq 661,9Hz - vol 13 swept down - lengt 16 0x82,0xa0,0x20,0x20,0x1c,0x21, // tone freq 699,1Hz - vol 13 swept down - lengt 32 0x82,0xd5,0x20,0x20,0x1c,0x21, // tone freq 525,2Hz - vol 13 swept down - lengt 32 0xb0, // rest - lengt 16 0xb0, // rest - lengt 16 0x82,0x80,0x22,0x10,0x1c,0x21, // tone freq 174,8Hz - vol 13 swept down - lengt 16 0x82,0x40,0x21,0x10,0x1c,0x21, // tone freq 349,6Hz - vol 13 swept down - lengt 16 0x82,0xab,0x21,0x10,0x1c,0x21, // tone freq 262,0Hz - vol 13 swept down - lengt 16 0x82,0xc4,0x21,0x10,0x1c,0x21, // tone freq 247,5Hz - vol 13 swept down - lengt 16 0x82,0xfc,0x21,0x10,0x1c,0x21, // tone freq 220,2Hz - vol 13 swept down - lengt 16 0x82,0xbe,0x20,0x10,0x1c,0x21, // tone freq 588,7Hz - vol 13 swept down - lengt 16 0x82,0x8e,0x20,0x10,0x1c,0x21, // tone freq 787,8Hz - vol 13 swept down - lengt 16 0x82,0xa0,0x20,0x10,0x1c,0x21, // tone freq 699,1Hz - vol 13 swept down - lengt 16 0x82,0xa9,0x20,0x10,0x1c,0x21, // tone freq 661,9Hz - vol 13 swept down - lengt 16 0x82,0x1d,0x21,0x10,0x1c,0x21, // tone freq 392,5Hz - vol 13 swept down - lengt 16 0x82,0x53,0x21,0x20,0x1c,0x21, // tone freq 330,0Hz - vol 13 swept down - lengt 32 0x90 // end }; const sound_t snd_table[] = { {music_hb1, SOUNDAREA1}, {music_hb2, SOUNDAREA2} }; void nmi(void) {} void main(void) { set_snd_table(snd_table); screen_mode_2_bitmap(); show_picture(ptc_cake); screen_on(); enable_nmi(); delay(5); play_sound(1); play_sound(2); delay(800); wipe_off_up(); } The set_snd_table(snd_table); should be the very first line of the project if you want to have sounds in your project. And the very first sound entry in the structure statement must have SOUNDAREA1. There's a limit to about 60 sound effects. I guess this code belongs to sounds.c Yeah. I have sound.c, cake.c in the same folder. I found an older version of CCI. With that version, I got cake.asm. Is it correct? Quote Link to comment Share on other sites More sharing options...
Kiwi Posted July 28, 2016 Share Posted July 28, 2016 (edited) You want to compile, cake.c, sound.c, and main.c. They will generate different file. .asm is one of them, .rel is another one, .lst is another one where you can see what code transform from c to asm. .o is output I believe. crtcv is another important one that tell you the memory map and list what is listed as RAM. And then clink link will generate .rom. From there you can boot the rom in BlueMSX or Cvcool. EDIT. I just put the sound.c into the main.c so I could bypass the extern part which was giving me trouble in the beginning(5 years ago) of programming for the Colecovision. Right now I am using the extern stuff, which I can use for making Megacart ROM. Edited July 28, 2016 by Kiwi Quote Link to comment Share on other sites More sharing options...
Serguei2 Posted July 28, 2016 Author Share Posted July 28, 2016 The game still won't compile. Even if I click on C.bat. When looking on C.bat, I noted this: @echo off C: cd "C:\robin\ColecoVision\test"\ ..\22nice\22nice.com copy "C:\robin\ColecoVision\test"\*.h .. copy "C:\robin\ColecoVision\test\main.c" .. cd .. C -C -V -W1 -O main.c pause copy main.obj "C:\robin\ColecoVision\test"\main.obj del main.c cd "C:\robin\ColecoVision\test"\ "C" must be the compiler. Is SDCC + CVdevkit doesn't have a compiler or the compiler has a different name? Quote Link to comment Share on other sites More sharing options...
Kiwi Posted July 28, 2016 Share Posted July 28, 2016 Check your Program File/SDCC/include folder. Window 7 for me will deny permission if something is being copied from 1 folder to this program file folder. It blocked the patchsdcc.bat for automatically doing the copy and paste for you. See if coleco.h, comp.h, and getput.h is in the include folder. If they are not, in the tool kit folder z80. Go into comp, getput11, and lib4k, copy the .h files to the include folder. Check your Program File/SDCC/bin folder to see if objcopy.exe is in this folder. If not, copy objcopy.exe from the tool kit, which is in tools/system folder to this one. The 10year folder should have cake.bmp, cake.c, cake.pp,main.c, and sounds.c. I just test compile the one in the cvdevkit_build_20130720 zip and it compiled fine. And that video I watched long time ago and patchsdcc didn't exist at that time. It helped me install sdcc manually for the first time. Quote Link to comment Share on other sites More sharing options...
Serguei2 Posted July 28, 2016 Author Share Posted July 28, 2016 Patchsdcc.bat isn't in SDCC/include folder but I found it at cvdevkit folder. I run it. Now I can enjoy 10years program. Thanks so much. I get errors with Bunny, Diamond and Test but I still can run them. I've got blank screen when I run Chateau, Cosmoc and Testroller. Quote Link to comment Share on other sites More sharing options...
newcoleco Posted July 29, 2016 Share Posted July 29, 2016 Patchsdcc.bat isn't in SDCC/include folder but I found it at cvdevkit folder. I run it. Now I can enjoy 10years program. Thanks so much. I get errors with Bunny, Diamond and Test but I still can run them. I've got blank screen when I run Chateau, Cosmoc and Testroller. Sorry for all the trouble. I should probably make a new video about the devkit and also test with the actual SDCC version and under Windows 10. Quote Link to comment Share on other sites More sharing options...
CV Gus Posted September 2, 2016 Share Posted September 2, 2016 "Syntax Error" usually means what amounts to a typo- as far as the computer is concerned. I've matched what you have against what I have and cannot see what the problem is. I don't know which version you are using- I'm using the 2013 compiler since this is a Windows 8 64-Bit ASUS- but I'll try to attach the files Daniel Bienvenu included with both compilers right here for you, although you probably have one of them already: The first is for the 2013 version, the second for what I guess is the earlier version; maybe the two together can help out? readme.txt COLECO.TXT Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.