Opry99er Posted August 11, 2016 Share Posted August 11, 2016 The HDX board requires V9T9 format as well, I believe. I know I cannot use cfhdxs1 without formatting my files to V9T9 Quote Link to comment Share on other sites More sharing options...
Sinphaltimus Posted October 18, 2016 Author Share Posted October 18, 2016 (edited) OK so I'm back at it again and hit a wall at the last step. Here's what I accomplished without error thus far: saved program in merge format compile ea4 in XB256 compiler Assemble it load link it ti99dir it (convert to v9t9 format)copy all source and related files to root of another hard drive to keep path short. And then the error...in module creator - even if I Run As Admin Select the -A file and click create module: Edited October 18, 2016 by Sinphaltimus Quote Link to comment Share on other sites More sharing options...
Sinphaltimus Posted October 18, 2016 Author Share Posted October 18, 2016 (edited) OK, I figured out how to fix that above issue. The above issue was an incorrect path in the yab file which is strange because I never touched it. Didn't even know I could. Edited October 18, 2016 by Sinphaltimus Quote Link to comment Share on other sites More sharing options...
Sinphaltimus Posted October 19, 2016 Author Share Posted October 19, 2016 I should have added more value to my previous post.The most previously solved issue was due to the modulecreator.yab file. This line: @1=d:\modulecreator_20 expects the module creator folder to be in the root of C, mine is in the root of D. 1 Quote Link to comment Share on other sites More sharing options...
Airshack Posted October 21, 2016 Share Posted October 21, 2016 So I'm a bit confused with your process. What is left to do once Harry's compiler produces a progname-C file and the EA5 progame-A files? Which files are to be converted to V9T9, or whatever? Please clarify as I've yet to get past the compiled program part. I just drag mine into the .hfe to run on real metal. I'd appreciate a few comments on your experience making .bin files. -James Quote Link to comment Share on other sites More sharing options...
Sinphaltimus Posted October 21, 2016 Author Share Posted October 21, 2016 So I'm a bit confused with your process. What is left to do once Harry's compiler produces a progname-C file and the EA5 progame-A files? Which files are to be converted to V9T9, or whatever? Please clarify as I've yet to get past the compiled program part. I just drag mine into the .hfe to run on real metal. I'd appreciate a few comments on your experience making .bin files. -James Ok. Once I have the A, B, C files from the loader (saved as AE5. See the xb256D guide) I load up TI99Dir and one at a time I eject the A File, Tools, Convert TIFile to V9T9, rinse and repeat for the B and C files You may not have that many) Then I go in to Module Creator and only add the A File then click Create Module. Quote Link to comment Share on other sites More sharing options...
Airshack Posted October 24, 2016 Share Posted October 24, 2016 (edited) I'm almost noticing light at the end of this tunnel. Maybe it has something to do with the V9T9 conversion step in TI99dir? When I convert the -A, -B, and -C files things happen instantly without any progress bar indication? Wondering if my files are actually getting converted to V9T9? It's not loading my -A file for some reason? Any ideas? Edited October 24, 2016 by Airshack Quote Link to comment Share on other sites More sharing options...
Airshack Posted October 24, 2016 Share Posted October 24, 2016 (edited) I changed the name of the folder holding the -A thru -C files and it all magically worked! Also used the tip to select v9T9 headers in Classic99 which eliminated the need for TI99dir in this workflow. Thanks for the tips and video = invaluable! So cool seeing the TI boot loader launch your own code off of the FlashROM99. Edited October 24, 2016 by Airshack 3 Quote Link to comment Share on other sites More sharing options...
Omega-TI Posted October 24, 2016 Share Posted October 24, 2016 So cool seeing the TI boot loader launch your own code off of the FlashROM99. Is this going to be posted soon? 1 Quote Link to comment Share on other sites More sharing options...
Sinphaltimus Posted October 24, 2016 Author Share Posted October 24, 2016 (edited) So cool seeing the TI boot loader launch your own code off of the FlashROM99. RIGHT! I had a big doofus smile the first time that happened. I still do thinking about it. LOL Edited October 24, 2016 by Sinphaltimus 2 Quote Link to comment Share on other sites More sharing options...
Sinphaltimus Posted October 24, 2016 Author Share Posted October 24, 2016 (edited) OH - Look where we are. Well, I should probably drop this off here for anyone who finds themselves here before they find themselves there. VVVVIDEOVVVExtended Basic to FlashRom99 in 12 minutes and 20 seconds Edited October 24, 2016 by Sinphaltimus Quote Link to comment Share on other sites More sharing options...
Airshack Posted October 24, 2016 Share Posted October 24, 2016 Is this going to be posted soon? There's nothing here to see Omega. Red Planet B2 is simply a Hello World test program with four lines of code. Our army of retro coders are still in the process of learning the tools of the trade. There's low-level rumbling amongst the ranks for exposure to the Forth language next. Our Vice President of Software Development has yet to select a Forth playform. She mentioned something to me about not knowing which Forth favored game development and optimal access to system resources. Perhaps you can be of assistance? Quote Link to comment Share on other sites More sharing options...
Airshack Posted October 24, 2016 Share Posted October 24, 2016 Giant doofus smiles here! Quote Link to comment Share on other sites More sharing options...
Omega-TI Posted October 25, 2016 Share Posted October 25, 2016 She mentioned something to me about not knowing which Forth favored game development and optimal access to system resources. Perhaps you can be of assistance? Now answering a question like THAT can get a guy into trouble! Honestly, I'm not a Forth guy. Sure, I have an fbForth cartridge and the big thick manual printed up, but I don't really touch it. I know fbForth and TurboForth are the two most popular... 1 Quote Link to comment Share on other sites More sharing options...
Airshack Posted October 25, 2016 Share Posted October 25, 2016 Now answering a question like THAT can get a guy into trouble! Honestly, I'm not a Forth guy. Sure, I have an fbForth cartridge and the big thick manual printed up, but I don't really touch it. I know fbForth and TurboForth are the two most popular... Please allow me to at least cover the postage! Thanks for settling the issue Quote Link to comment Share on other sites More sharing options...
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