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sprites 8x8, 16x16 and single double sprites


Serguei2

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After reading more the programming manual, colecovision can set either sprites 8x8 or 16x16 in whole game.

 

Is it correct?

 

Because many sprites I have are 16x16 and don't want to make sprites 16x16 just to make bullets, laser, ...

 

Also, I noted if I use double sprites, all the sprites are bigger.

 

Is it possible to set some sprites double but not all?

Edited by Serguei2
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no. all or nothing.

 

so all double or none double.

 

So I just use 16x16 sprites for everything.

After reading more the programming manual, colecovision can set either sprites 8x8 or 16x16 in whole game.

 

Is it correct?

 

Because many sprites I have are 16x16 and don't want to make sprites 16x16 just to make bullets, laser, ...

 

Also, I noted if I use double sprites, all the sprites are bigger.

 

Is it possible to set some sprites double but not all?

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  • 5 weeks later...

If you are programming for the F18A enhanced features, *each* sprite can have its own size, i.e. 8x8 or 16x16, horz and vert flip, and its own palette specifier. Sprites can be 1, 3, or 7 colors plus transparency. You can also give individual tiles priority over sprites, link sprites into bigger objects, and more.

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  • 4 weeks later...

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