Yakumo1975 Posted June 4 Author Share Posted June 4 Review of the new Anbernic RG28XX. Has Anbernic produced another quality product? Quote Link to comment https://forums.atariage.com/topic/256137-battle-of-the-ports/page/52/#findComment-5479953 Share on other sites More sharing options...
Yakumo1975 Posted June 8 Author Share Posted June 8 This week on Battle of the Ports we have a rare case where we cover a game that started life on the Sharp X68000. This is Sol-Feace 1 Quote Link to comment https://forums.atariage.com/topic/256137-battle-of-the-ports/page/52/#findComment-5482063 Share on other sites More sharing options...
Tempest Posted June 8 Share Posted June 8 Huh, I was expecting Pitfall II this week. Quote Link to comment https://forums.atariage.com/topic/256137-battle-of-the-ports/page/52/#findComment-5482071 Share on other sites More sharing options...
Yakumo1975 Posted June 11 Author Share Posted June 11 On 6/8/2024 at 12:23 PM, Tempest said: Huh, I was expecting Pitfall II this week. Sorry, that's going to be a while away as I'm pretty busy at the moment. I've got to cover games without many ports at times like these. Quote Link to comment https://forums.atariage.com/topic/256137-battle-of-the-ports/page/52/#findComment-5484055 Share on other sites More sharing options...
Tempest Posted June 11 Share Posted June 11 2 hours ago, Yakumo1975 said: Sorry, that's going to be a while away as I'm pretty busy at the moment. I've got to cover games without many ports at times like these. Completely understandable. I appreciate your efforts. Your channel is the highlight of my Saturday morning routine. 1 Quote Link to comment https://forums.atariage.com/topic/256137-battle-of-the-ports/page/52/#findComment-5484094 Share on other sites More sharing options...
Yakumo1975 Posted June 13 Author Share Posted June 13 On 6/11/2024 at 9:19 PM, Tempest said: Completely understandable. I appreciate your efforts. Your channel is the highlight of my Saturday morning routine. I'm happy to hear that 👍 Quote Link to comment https://forums.atariage.com/topic/256137-battle-of-the-ports/page/52/#findComment-5485197 Share on other sites More sharing options...
Yakumo1975 Posted June 14 Author Share Posted June 14 A little early this week. This is Battle of the Ports - Heavy Nova. Yet another game that started life on the Sharp X68000 Quote Link to comment https://forums.atariage.com/topic/256137-battle-of-the-ports/page/52/#findComment-5485839 Share on other sites More sharing options...
Silverfleet Posted June 14 Share Posted June 14 On 6/7/2024 at 11:10 PM, Yakumo1975 said: This week on Battle of the Ports we have a rare case where we cover a game that started life on the Sharp X68000. This is Sol-Feace Glad you did this one. One of my favorite 16-Bit shmups. This has the distinction of being the 1st Sega CD I ever saw and played, and the nostalgia factor is high. That intro blew my 10-year old mind back when I first saw it! Soundtrack is great too! 1 Quote Link to comment https://forums.atariage.com/topic/256137-battle-of-the-ports/page/52/#findComment-5485871 Share on other sites More sharing options...
Yakumo1975 Posted June 18 Author Share Posted June 18 On 6/14/2024 at 9:48 PM, Silverfleet said: Glad you did this one. One of my favorite 16-Bit shmups. This has the distinction of being the 1st Sega CD I ever saw and played, and the nostalgia factor is high. That intro blew my 10-year old mind back when I first saw it! Soundtrack is great too! The soundtrack is definitely a strong point with this game 👍 Quote Link to comment https://forums.atariage.com/topic/256137-battle-of-the-ports/page/52/#findComment-5488066 Share on other sites More sharing options...
Yakumo1975 Posted June 22 Author Share Posted June 22 Many may think they know the original Bomberman but do you really? Quote Link to comment https://forums.atariage.com/topic/256137-battle-of-the-ports/page/52/#findComment-5490003 Share on other sites More sharing options...
SlidellMan Posted June 22 Share Posted June 22 Excellent use of the Super Bomberman boss theme for the comparison. 1 Quote Link to comment https://forums.atariage.com/topic/256137-battle-of-the-ports/page/52/#findComment-5490253 Share on other sites More sharing options...
Yakumo1975 Posted June 27 Author Share Posted June 27 Checkout the review of the "Anbernic RG35XXSP Stock Firmware Review" video now on YouTube. Quote Link to comment https://forums.atariage.com/topic/256137-battle-of-the-ports/page/52/#findComment-5492375 Share on other sites More sharing options...
Yakumo1975 Posted July 6 Author Share Posted July 6 Previously we took a look at the original Bomberman. well, today we take a look at the modern Bomberman that defined the series to this very day. 1 Quote Link to comment https://forums.atariage.com/topic/256137-battle-of-the-ports/page/52/#findComment-5496380 Share on other sites More sharing options...
Yakumo1975 Posted July 7 Author Share Posted July 7 Wavebird for switch? Quote Link to comment https://forums.atariage.com/topic/256137-battle-of-the-ports/page/52/#findComment-5497105 Share on other sites More sharing options...
SlidellMan Posted July 8 Share Posted July 8 I'm glad that someone went out of their way to make Gamecube-style joycons. They make playing Yoshi's Crafty World, Paper Mario: The Origami King, Kirby: Star Allies, Mario Kart 8 Deluxe, and Princess Peach: Showtime a little bit better. 1 Quote Link to comment https://forums.atariage.com/topic/256137-battle-of-the-ports/page/52/#findComment-5497745 Share on other sites More sharing options...
Yakumo1975 Posted July 12 Author Share Posted July 12 This week on Battle of the Ports is a very nice looking game from a developer you've probably never heard of. 1 Quote Link to comment https://forums.atariage.com/topic/256137-battle-of-the-ports/page/52/#findComment-5499555 Share on other sites More sharing options...
Yakumo1975 Posted July 20 Author Share Posted July 20 Classic Nintendo action this week where Mario is the filthy villain he really is. Quote Link to comment https://forums.atariage.com/topic/256137-battle-of-the-ports/page/52/#findComment-5503102 Share on other sites More sharing options...
Jess Ragan Posted July 20 Share Posted July 20 You sound like one of those SMS Power guys. Quote Link to comment https://forums.atariage.com/topic/256137-battle-of-the-ports/page/52/#findComment-5503210 Share on other sites More sharing options...
Lostdragon Posted July 20 Share Posted July 20 11 hours ago, Yakumo1975 said: Classic Nintendo action this week where Mario is the filthy villain he really is. I love your work, but i have to say, I was extremely disappointed to hear you repeat the conspiracy nonsense again in this video, that Colecovision deliberately sabotaged other console versions they did. This claim was made and debunked in your original DK Battle Of The Ports video. It's not hard to find the coder detailing the development process and hardware limitations presented by both the 2600 and Intellivision, nor the walls he hit working with the publisher.. He's given countless interviews over the years. For example.. : "I was always completely opposed to flicker on the 2600. I never wrote a kernel that did it and I would never consider using the technique. In my mind it was a cop out. The Donkey Kong kernel was the most complex display kernel I ever wrote. It had to handle 2 player objects – Mario with a single line color table and the rolling barrel in single color, as well as 2 missile objects (which comprised the handle and head of the hammer), and 6 unique stores to the playfield background data. The rolling barrel movement algorithm was the key to avoiding flicker. Even though there could be many barrels on the screen at once they could never overlap vertically as the code could only handle one barrel at a time on a horizontal scan line. There were two huge limiting factors on the DK 2600 cartridge. The first was schedule, the cartridge was written in about 3-4 months, with no flexibility on the end date. I worked the last 72 hours straight without sleep to get the code submitted to manufacturing based on Coleco’s desired ship date. The second limiting factor was ROM size. The game was a 4K cartridge at a time when 8K technology was readily available but Coleco refused to go to 8K for the ROM size because of the added manufacturing cost. Had the game been allowed to go to 8K, and assuming a longer development schedule, I would have put in all four of the arcade game screens." https://www.retrovideogamer.co.uk/rvg-interviews-garry-kitchen/ It wouldn't even make an ounce of business sense to release substandard products, that would be associated with your name. You even pointed out in the video how good the sadly unreleased BBC Micro version, by Atari was.. When there are lengthy, detailed explanations about development environments, coding routines used and why, there is no need to suggest any conspiracy. Could better results of been achieved on the 2600? Yes,but with bigger cartridges, more development time and new coding techniques discovered. Quote Link to comment https://forums.atariage.com/topic/256137-battle-of-the-ports/page/52/#findComment-5503254 Share on other sites More sharing options...
Lostdragon Posted July 21 Share Posted July 21 Sadly Frank Johnson, Intellivision DK Jr coder has passed away, but.. Jennell Jaquays, who was the Director of Game Design at Coleco, made clear that they did not deliberately make poor Atari and Intellivision ports of Coleco titles in her talk at VCF (23:47-26:00). So, you have the accounts of both Kitchen and Jaquays, that clearly state there was no foul play by Colecovision Quote Link to comment https://forums.atariage.com/topic/256137-battle-of-the-ports/page/52/#findComment-5503722 Share on other sites More sharing options...
Yakumo1975 Posted July 27 Author Share Posted July 27 The game that started the amazing Thunder Force series is probably not what you expected. This week on Battle of the Ports. 1 Quote Link to comment https://forums.atariage.com/topic/256137-battle-of-the-ports/page/52/#findComment-5506612 Share on other sites More sharing options...
SlidellMan Posted July 27 Share Posted July 27 I am so glad that you covered the original Thunder Force today, Markus. Kudos for using music from the Cancelled Dreamcast Thunder Force VI. To tell you the truth, I have plans on bringing that to the Atari 7800 as a homebrew. Now if only Mr. Jakes of Basement Brothers took this on in PC-88 Paradise... Quote Link to comment https://forums.atariage.com/topic/256137-battle-of-the-ports/page/52/#findComment-5506656 Share on other sites More sharing options...
Yakumo1975 Posted July 27 Author Share Posted July 27 (edited) 7 hours ago, SlidellMan said: I am so glad that you covered the original Thunder Force today, Markus. Kudos for using music from the Cancelled Dreamcast Thunder Force VI. To tell you the truth, I have plans on bringing that to the Atari 7800 as a homebrew. Now if only Mr. Jakes of Basement Brothers took this on in PC-88 Paradise... You're very welcome. Good luck on your port to the 7800 Edited July 27 by Yakumo1975 1 Quote Link to comment https://forums.atariage.com/topic/256137-battle-of-the-ports/page/52/#findComment-5506738 Share on other sites More sharing options...
Yakumo1975 Posted August 3 Author Share Posted August 3 Last week was saw the humble beginnings of one of the worlds best shooting series. This week we look at how much more advanced the second game was. This is Battle of the Ports - Thunder Force II Quote Link to comment https://forums.atariage.com/topic/256137-battle-of-the-ports/page/52/#findComment-5510094 Share on other sites More sharing options...
Yakumo1975 Posted August 8 Author Share Posted August 8 Introducing the Anbernic RG40XX H. Does the H stand for Hybrid like a Switch? Quote Link to comment https://forums.atariage.com/topic/256137-battle-of-the-ports/page/52/#findComment-5512785 Share on other sites More sharing options...
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