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Rotated Text


pixelperfect

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True. The sprite engine in the Lynx is not coping well with rotations.

 

The goal was to keep the basic TGI very small as most people care only about sprites. For my own text I use mainly C-code for drawing text. I start by drawing the font as a bitmap and then I create a font out of it. Have look at http://atariage.com/forums/topic/228139-theoretical-lynx-font/

 

If you want a font in a fixed rotation you could create the font like this.

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