tschak909 Posted August 25, 2016 Share Posted August 25, 2016 For the pixel artists in here: Thinking on it, it would probably be the little guys in Maze Craze, or Marauder...but given a 2LK, what's the smallest possible running man? -Thom Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted August 25, 2016 Share Posted August 25, 2016 What perspective? Top, front or side view? Quote Link to comment Share on other sites More sharing options...
tschak909 Posted August 25, 2016 Author Share Posted August 25, 2016 top. (and yes, I can hear the giggle) -Thom 1 Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted August 25, 2016 Share Posted August 25, 2016 I am no pixel artist, but I would say 2x3 pixel: XX XX X X XX XX X X Probably no very recognizable though. Quote Link to comment Share on other sites More sharing options...
toiletunes Posted August 25, 2016 Share Posted August 25, 2016 Airlock, maybe Towering Inferno Quote Link to comment Share on other sites More sharing options...
+SpiceWare Posted August 25, 2016 Share Posted August 25, 2016 I think Maze Craze has the tiniest men I've seen in an Atari game: 2 Quote Link to comment Share on other sites More sharing options...
Flojomojo Posted August 25, 2016 Share Posted August 25, 2016 It's not the tiniest possible, but the little stickman in Mountain King is the smallest dude with any detail that I can think of in a VCS game. If we wanted to be a little more gender inclusive, we could call it MOUNTAIN MONARCH and pretend it's a spelunking woman if desired. Quote Link to comment Share on other sites More sharing options...
DanOliver Posted August 25, 2016 Share Posted August 25, 2016 (edited) One pixel, maybe change colors for different actions. Or 3 pixels for an overhead view, like the Maze Crazy example, 1 pixel standing still, 3 when walking, running. A lot of modern games push the limits of what a character looks like, might be interesting to do that on the 2600. Edited August 25, 2016 by DanOliver Quote Link to comment Share on other sites More sharing options...
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