ColecoDan Posted September 6, 2016 Share Posted September 6, 2016 So if jawbreaker is Now released does this mean we are no longer going to get pre-order emails for a group of games being released and we are going to have to get expensive shipping for 1 game at a time? Quote Link to comment Share on other sites More sharing options...
AtariBrian Posted September 6, 2016 Share Posted September 6, 2016 Do people want to buy a homebrew that has no sound ? Quote Link to comment Share on other sites More sharing options...
Neogeoman Posted April 2, 2018 Share Posted April 2, 2018 Does anybody know why someone would take the time to port this game over from the msx, put it on a cart and print a label/manual/box and release it but not complete the game with sound? Was this pre SGM? What a shame because this is the best looking and sounding version of this game on any system in its msx form Quote Link to comment Share on other sites More sharing options...
Maggoo Posted April 17, 2018 Share Posted April 17, 2018 (edited) I created the MSX version which has music and sound effects, it also includes a second game mode similar to Jawbreaker 1 on the Atari 2600. I did a quick port of one of the Beta versions of rhe game for the Coleco as a test but it wasnt the final version with all the features. Took only a few hours to port so of there is any interest I can try to port the final version instead... Edited April 17, 2018 by Maggoo 4 Quote Link to comment Share on other sites More sharing options...
Neogeoman Posted April 17, 2018 Share Posted April 17, 2018 I recently bought the complete in box version from good deal games and let me tell you that you did a great job! I bought it knowing full well it was programmed with no sound because not only does the game look fantastic it plays that way too. In my opinion it's the best home version of the game across all systems. It's just plain fun. I watched a video of the msx version with the sound effects intact and was just wondering why the Coleco was missing. Figured it was due to storage. Sad it's missing the sound but grateful to have the game. Thanks! Quote Link to comment Share on other sites More sharing options...
Ikrananka Posted April 17, 2018 Share Posted April 17, 2018 Took only a few hours to port so of there is any interest I can try to port the final version instead... Wow - I love the sounds and music in this game so I for one would love to play the final version on the ColecoVision. Quote Link to comment Share on other sites More sharing options...
TPR Posted April 17, 2018 Share Posted April 17, 2018 Wow - I love the sounds and music in this game so I for one would love to play the final version on the ColecoVision. Me, too! Quote Link to comment Share on other sites More sharing options...
imstarryeyed Posted April 18, 2018 Share Posted April 18, 2018 I would love to buy the final version with music and sound effects, it looks like a very fun game. Quote Link to comment Share on other sites More sharing options...
Kiwi Posted April 18, 2018 Share Posted April 18, 2018 You could use the MSX sound chip that the SGM has for sound and music, and not worry about remaking it for the SN chip for the Colecovision. Or have the sound effect use the SN chip and the music for the MSX sound chip. So the sound channels don't have to overlap each other. Quote Link to comment Share on other sites More sharing options...
Maggoo Posted April 18, 2018 Share Posted April 18, 2018 So I got the final version ported, it requires the SGM module as the "hi res" mode requires a bit more than 1KB of RAM. Since it has an AY, I simply changed the port used by the music/fx player to 50h. Everything works fine but the music in BlueMSX right now. Do u know if the PSG is emulated in that emulator for the SGM? 1 Quote Link to comment Share on other sites More sharing options...
artrag Posted April 18, 2018 Share Posted April 18, 2018 Hello Maggoo Try CoolCV. It supports SGM (both AY8910 and 32K of ram). Quote Link to comment Share on other sites More sharing options...
Maggoo Posted April 19, 2018 Share Posted April 19, 2018 Hello Maggoo Try CoolCV. It supports SGM (both AY8910 and 32K of ram). Hey Arturo Thanks, music works in CoolCV I'll run a few tests to make sure everything works okay and the final ROM should be available next week... BTW is there a way to detect if the Colecovision is 50 or 60hz (to adjust music speed accordingly)? 1 Quote Link to comment Share on other sites More sharing options...
artrag Posted April 19, 2018 Share Posted April 19, 2018 The rom has PAL/NTSC indication at 0x0069 ld a,(0x0069) sub 60 jr z,_NTSC _PAL: Quote Link to comment Share on other sites More sharing options...
TOYPIGG Posted April 21, 2018 Share Posted April 21, 2018 I created the MSX version which has music and sound effects, it also includes a second game mode similar to Jawbreaker 1 on the Atari 2600. https://youtu.be/E5zFkIloZNk I did a quick port of one of the Beta versions of rhe game for the Coleco as a test but it wasnt the final version with all the features. Took only a few hours to port so of there is any interest I can try to port the final version instead... Quote Link to comment Share on other sites More sharing options...
TOYPIGG Posted April 21, 2018 Share Posted April 21, 2018 I'm in the music really sets it off awesome job Quote Link to comment Share on other sites More sharing options...
Swami Posted July 12, 2018 Share Posted July 12, 2018 Hey Arturo Thanks, music works in CoolCV I'll run a few tests to make sure everything works okay and the final ROM should be available next week... BTW is there a way to detect if the Colecovision is 50 or 60hz (to adjust music speed accordingly)? The rom has PAL/NTSC indication at 0x0069 ld a,(0x0069) sub 60 jr z,_NTSC _PAL: Hi, What became of this. Would like to try the finished Colecovision game. Thanks. Quote Link to comment Share on other sites More sharing options...
Ikrananka Posted July 12, 2018 Share Posted July 12, 2018 Hi, What became of this. Would like to try the finished Colecovision game. Thanks. Same here - would be incredible to be able to play this with the sound / music. Quote Link to comment Share on other sites More sharing options...
Maggoo Posted July 13, 2018 Share Posted July 13, 2018 It is finished and is being tested :-) 1 Quote Link to comment Share on other sites More sharing options...
Swami Posted July 13, 2018 Share Posted July 13, 2018 It is finished and is being tested :-) Thanks for the update! Quote Link to comment Share on other sites More sharing options...
Ikrananka Posted July 13, 2018 Share Posted July 13, 2018 It is finished and is being tested :-) That's great news Quote Link to comment Share on other sites More sharing options...
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