Omega-TI Posted September 16, 2016 Share Posted September 16, 2016 Matt, Since you are using a wireless keyboard with your USB keyboard adapter I have a question. Have you given any thought to upgrading it's capabilities with a wireless mouse as well? For instance the Logitech keyboards have USB receivers that will accept data from a keyboard AND a mouse. Do you think it would be possible to add a little code that could 'set the new standard' for a modern day mouse on the TI? This could be the next big thing. Just an idea. Quote Link to comment Share on other sites More sharing options...
+jedimatt42 Posted September 17, 2016 Share Posted September 17, 2016 The library I use inside the arduino 'Teensy 3.2' comes with mouse support. I haven't tried it. Interfacing that to the TI... I think should be done with a DSR. Or in the least, a memory mapped device, so something like a VDP interrupt can move a sprite to follow... and process the mouse click up or down state. It is the kind of thing that needs to be coupled with software. I have a Geneve. The mouse isn't even plugged in... There is a paint program... I've had an amiga and played games that were mouse controlled... I hate that. Unless it is something like 'casual' games like minesweeper... Here is where I do enjoy a mouse and the TI... classic99, the first time I used it, I just clicked on the TI menu numbers, and it worked, and I didn't even realize the TI shouldn't be able to do that... This has been done before on the TI real iron with a serial mouse I believe. Reviving that might be interesting. I don't know, could the TI process DSR interrupts for IO cards fast enough to track mouse movement? The DSR interrupt routine would need to create/place the sprite, and gchar on click, and then submit a keypress... Can keypresses be injected by writing to the address where the KSCAN routine leaves it's data? Or, how was the serial version injecting keypresses? -M@ Quote Link to comment Share on other sites More sharing options...
+arcadeshopper Posted September 17, 2016 Share Posted September 17, 2016 there's mechatronic mouse for the 4/a. try it in mess sometime.. works great.. I have one but it's dead, haven't had a chance to figure out why. works great in tiartist with a small assembly driver for it.. Also has an xbasic assy program that you load to connect the mouse directly to a sprite, and return clicks etc.. all on a stock TI with 32k.. i also have mousedesk i wrote that uses that all in xb.. I can repost the video if you haven't seen it. asgard put out a mouse but i have no experience, also there is supposedly a serial mouse driver out there for stuff but I haven't been able to dig that up either. The geneve mouse can be used just like the mechatronic mouse in TIxb under gpl too. Greg Quote Link to comment Share on other sites More sharing options...
+jedimatt42 Posted September 17, 2016 Share Posted September 17, 2016 Does schmitzi have a list of mouse enabled software? Quote Link to comment Share on other sites More sharing options...
+arcadeshopper Posted September 17, 2016 Share Posted September 17, 2016 no idea.. also i converted an xb missile command kind of game to work with the mouse.. have to see if I can find it.. Quote Link to comment Share on other sites More sharing options...
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