popmilo Posted October 23, 2016 Share Posted October 23, 2016 Well, Abbuc competition is over for this year and we got some really nice games! Congratulations to all who contributed with their work and lets hope next year will be even better! My entry "The Monk" reached third place so let's discuss it here. Video of compo version in action: There's much of planned gameplay in it, but still a lot more can be added. I'll keep working on it in next couple months and let you know of progress in this topic. What's best about the game for me is that I've learned a lot and plan to use this type of graphics for next projects. There is lots of potential in this type of colorful, low-number-of-bytes/screen type of graphics. Everything draws quickly, it doesn't take lot of space so fast, arcade games are possible with this approach. Will share details about coding stuff later this week. Wish you many good hours spent with the game and I hope you enjoy it. ps. If you get stuck feel free to ask ... Cheers!Vladimir Download: monk_1.3_plus_story_and_instructions.zip 16 Quote Link to comment Share on other sites More sharing options...
StefanD Posted October 23, 2016 Share Posted October 23, 2016 (edited) Thanks for this interesting exploration game. The Monk surprised me while playing quite often: First I only ran around and killed some zombies. Later I found out more and more and collected 18 different items so far. And I learned what to do with each item (except flowers). Even bridges can be built - see the screenshot in the zip file. Some suggestions for later versions: * Save and load option (maybe needed on a real ATARI) * More convenient item selection (as already mentioned in the ABBUC compo thread) * Some goals/tasks to achieve Edited October 23, 2016 by StefanD 2 Quote Link to comment Share on other sites More sharing options...
popmilo Posted October 23, 2016 Author Share Posted October 23, 2016 Save game was also on the todo list I guess raw dump of large chunk of memory (kind of emulator snapshot) would take a lot of Kbs on disk but would work for sure and would be easy to make. It will make more sense when there is more enemies and tasks. Till then my guess is it's kinda good to start from zero every time. Makes you appreciate that new sword or shovel much more Quote Link to comment Share on other sites More sharing options...
Irgendwer Posted October 23, 2016 Share Posted October 23, 2016 I guess raw dump of large chunk of memory (kind of emulator snapshot) would take a lot of Kbs on disk but would work for sure and would be easy to make. You could go a similar way like "Seven Cities of Gold". Create a "huge" map on a disk and work on that. Technically challenging and sophisticated if done parallel to the game play but also very interesting... 1 Quote Link to comment Share on other sites More sharing options...
popmilo Posted October 23, 2016 Author Share Posted October 23, 2016 You could go a similar way like "Seven Cities of Gold". Create a "huge" map on a disk and work on that. Technically challenging and sophisticated if done parallel to the game play but also very interesting... I did think about that and realized I would rather try it on cartridge with eeprom That's also on my list of projects for Abbuc hardware compo. Cartridge with game on it that can be updated and with save game functionality. In year 2022 my guess 7 Quote Link to comment Share on other sites More sharing options...
jvas Posted October 24, 2016 Share Posted October 24, 2016 My personal favourite! Looking forward to the new elements. If craftsmanship will be implemented, I'm sure, my son can be converted from Minecraft to this 2 Quote Link to comment Share on other sites More sharing options...
popmilo Posted October 24, 2016 Author Share Posted October 24, 2016 My personal favourite! Looking forward to the new elements. If craftsmanship will be implemented, I'm sure, my son can be converted from Minecraft to this Thanks ! Hope I won't disappoint you Here is something from inventory test code 4 Quote Link to comment Share on other sites More sharing options...
Lord Thag Posted October 25, 2016 Share Posted October 25, 2016 I am really looking forward to the expansion as well. You have a great core game here 1 Quote Link to comment Share on other sites More sharing options...
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