Supergun Posted November 22, 2016 Share Posted November 22, 2016 Don't bet extremities that Dragon's Lair II doesn't exist! Your playing with fire my friend! ReadySoft coded the "trilogy" as we referred to it back in the day, for almost every single multi-media cd rom based platform / hardware on the planet! (DL, SA, DL2) CDi, Sega CD, 3DO, Jag CD, PC CD, DVD, etc. Retail sales & general interest determined what they ultimately brought to market; but make no mistake, it was all at arms reach. 2 Quote Link to comment Share on other sites More sharing options...
PikoInteractive Posted November 22, 2016 Author Share Posted November 22, 2016 I made an update on the OP. Found Source of Harlequin Genesis. 3 Quote Link to comment Share on other sites More sharing options...
godslabrat Posted March 31, 2017 Share Posted March 31, 2017 Any word on Tyrannosaurus Tex? Quote Link to comment Share on other sites More sharing options...
dobidy Posted March 31, 2017 Share Posted March 31, 2017 You may want to contact Syd Bolton at http://www.pcmuseum.cafor a DL II port existing. He wrote the book on Dragon's Lair. He has a line on the Readysoft/Digital Leisure owner. His username here is sydric. Quote Link to comment Share on other sites More sharing options...
Skippy B. Coyote Posted July 16, 2017 Share Posted July 16, 2017 Any word on Tyrannosaurus Tex? Bumping up the thread with the same question. I remember Piko saying that they were hoping to have Tyrannosaurus Tex finished and released for the Game Boy Color at some point in 2017 and I too am curious to know how it's coming. As the only first-person shooter for the Game Boy Color (not counting that one-off Wolfenstein 3D first level homebrew) it's definitely something that I've been eagerly anticipating. 1 Quote Link to comment Share on other sites More sharing options...
Jinroh Posted July 17, 2017 Share Posted July 17, 2017 Bumping up the thread with the same question. I remember Piko saying that they were hoping to have Tyrannosaurus Tex finished and released for the Game Boy Color at some point in 2017 and I too am curious to know how it's coming. As the only first-person shooter for the Game Boy Color (not counting that one-off Wolfenstein 3D first level homebrew) it's definitely something that I've been eagerly anticipating. Me too, when I first saw magazine scans I was enthralled! It was captivating at the time and something I'd also like to have as a Piko release. 1 Quote Link to comment Share on other sites More sharing options...
Shawn Posted July 17, 2017 Share Posted July 17, 2017 Eli is still logged in on the forums all the time he just hasn't posted anything lately. Probably has a lot to do with the whole GameGavel thing. Quote Link to comment Share on other sites More sharing options...
godslabrat Posted August 22, 2017 Share Posted August 22, 2017 Eli is still logged in on the forums all the time he just hasn't posted anything lately. Probably has a lot to do with the whole GameGavel thing. It wouldn't hurt to get an update. Quote Link to comment Share on other sites More sharing options...
PikoInteractive Posted September 13, 2017 Author Share Posted September 13, 2017 Just saw this. So the game had a tiny bug and unfinished languages. So we were working on removing the language selection (English seems to be 100%) and fixing the tiny bug (has to do with the aim). I should be getting the rom soon, and will start looking at production. Hopefully preorders for this one would come out on this year's new wave (which is normally in Oct). Good (but very tough) game, and IP that we want to develop further in the future =D. 1 Quote Link to comment Share on other sites More sharing options...
pacman000 Posted October 30, 2017 Share Posted October 30, 2017 This thread made me curious about Tyrannosaurus Tex. Here's what I found: http://www.eagb.net/gameboy/special_interview02.htm Interview with the creators of Tyrannosaurus Tex, from when the game was in development. https://www.youtube.com/watch?v=vqnBCGgA7uo Video from IGN. Quote Link to comment Share on other sites More sharing options...
Tanooki Posted October 31, 2017 Share Posted October 31, 2017 I hope this works out. I was disappointed greatly back in the day hoping it would come out. Keeping with the times Turok was still hot enough stuff from the N64 and it looked like a goofy sorta samey GBC experience of it so it sucked when it got canned. Quote Link to comment Share on other sites More sharing options...
PikoInteractive Posted February 3, 2018 Author Share Posted February 3, 2018 We own tinhead now. The devs that were involved in JAG version told me they have nothing bummed out on this one. I have a 3K USD bounty for a 50%+ proto of this game. 1 Quote Link to comment Share on other sites More sharing options...
lapetino Posted February 11, 2018 Share Posted February 11, 2018 Glad you're doing this work. I know first-hand how tough it is to do the rights research, much less negotiate something you can sell commercially. Quote Link to comment Share on other sites More sharing options...
Supergun Posted October 16, 2019 Share Posted October 16, 2019 Can you please clarify and/or elaborate a bit more on your October 3rd 2019 announcement on Twitter? Quote Link to comment Share on other sites More sharing options...
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