+ZeroPage Homebrew Posted October 8, 2019 Share Posted October 8, 2019 (edited) VERY EXCITING NEWS! TUNE IN TOMORROW! We'll be playing the EXCLUSIVE FINAL FULL RETAIL BUILD of Aardvark that will be selling at PRGE in just over a week LIVE on tomorrow's (Wednesday) ZeroPage Homebrew stream on Twitch at 11AM PT | 2PM ET | 6PM GMT! Hope everyone can watch! Twitch Stream: https://www.twitch.tv/zeropagehomebrew/ Games: - Aardvark (2019 Exclusive Full Retail Release) by Oscar Toledo G. aka nanochess, Thomas Jentzsch and Nathan Strum - Panic on Pug Farm (2019 WIP Exclusive Premiere) by Jeff Kenney and Dan LeRoy - Pro Bowling (2019) by Edward Smith aka easmith EDIT: Archive Video of Stream (SET VIDEO TO 1080P60 FOR FULL QUALITY) Edited October 10, 2019 by ZeroPage Homebrew 6 Quote Link to comment Share on other sites More sharing options...
Albert Posted December 8, 2019 Share Posted December 8, 2019 Aardvark is now available for purchase in the AtariAge Store! https://atariage.com/store/index.php?l=product_detail&p=1212 5 Quote Link to comment Share on other sites More sharing options...
H.E.R.O. Posted December 8, 2019 Share Posted December 8, 2019 Ready for that rom shop to start up, @Albert Hopefully you've had a chance to give it some thought. 1 Quote Link to comment Share on other sites More sharing options...
VectorGamer Posted December 8, 2019 Share Posted December 8, 2019 9 minutes ago, H.E.R.O. said: Ready for that rom shop to start up, @Albert Hopefully you've had a chance to give it some thought. Seconded. When I saw the announcement in status update I thought ROM purchases would also now be implemented. Leaving disappointed. Quote Link to comment Share on other sites More sharing options...
Albert Posted December 8, 2019 Share Posted December 8, 2019 Just now, VectorGamer said: Seconded. When I saw the announcement in status update I thought ROM purchases would also now be implemented. Leaving disappointed. That's not going to happen until I get the store moved to completely new software. Have wanted to do that for a while now, but it's going to be another time-consuming process like this year's forum upgrade. Do plan on working on that early in the new year. ..Al 2 Quote Link to comment Share on other sites More sharing options...
christo930 Posted January 23, 2020 Share Posted January 23, 2020 While I have only played the demo version, it is absolutely outstanding! If I had the extra money, I'd pick it up today. 1 Quote Link to comment Share on other sites More sharing options...
+ZeroPage Homebrew Posted January 23, 2020 Share Posted January 23, 2020 CONGRATULATIONS to Aardvark for being nominated in the 2019 Atari Homebrew Awards! Be sure to vote your favourite homebrew games of 2019 with the links below! Atari Homebrew Awards Categories (VOTE IN ALL!!): Atari 2600: Best Homebrew Atari 7800: Best Homebrew (New!) Atari 8-Bit/5200: Best Homebrew (New!) Atari 2600: Best ≤ 4K Homebrew (2600) (New!) Atari 2600: Best Graphics Atari 2600: Best Music & Sound Atari 2600: Best Packaging Atari 2600: Best WIP 1 Quote Link to comment Share on other sites More sharing options...
+ZeroPage Homebrew Posted February 2, 2020 Share Posted February 2, 2020 2019 ATARI HOMEBREW AWARDS RESULTS Thank you everyone for an amazing event today. Congratulations to all the nominees and the winners! You can watch the replay on Twitch or when it's posted on YouTube tomorrow! Atari 2600: Best Homebrew ≤4K 1) Amoeba Jump by Dion Olsthoorn "Dionoid" 2) Space Game 2KB by Karl Garrison "Karl G" 3) Caverns by Harold Thijssen Atari 7800: Best Homebrew 1) Rikki & Vikki by PenguiNet "TailChao" 2) Baby Pac-Man by Bob DeCrecenzo "PacManPlus" 3) Draker Quest II by Clark Otto "frankodragon" Atari 2600: Best Packaging 1) Rally Racer by More Work Games 2) Galagon (Galaga) by Champ Games (packaging by Dave Dries) 3) Wizard of Wor Arcade by Champ Games (packaging by Dave Dries) Atari 2600: Best WIP 1) Zoo Keeper by Champ Games 2) Ninjish Guy in Low Res World by Vladimir Zuñiga (aka John Von Neumann) "vhzc" 3) Penult by Karl Garrison "Karl G" Atari 8-Bit/5200: Best Homebrew 1) Gravity Worms - Krzysztof "xxl" Dudek, Jakub "Aceman" Szeląg, Kamil "Vidol" Walaszek 2) Jet Set Willy 2019 - Terence "Tezz" Derby (original game by Matthew Smith) 2) Wasteland - Michael Jaskula Atari 2600: Best Music & Sound 1) Wizard of Wor Arcade by Champ Games (sound by Mike Haas with Ross Keenum) 2) Galagon (Galaga) by Champ Games (sound and music by Ross Keenum) 3) Aardvark by Oscar Toledo Gutiérrez "nanochess" and Thomas Jentzsch (design and coding), Nathan Strum (graphics and packaging) Atari 2600: Best Graphics 1) Aardvark by Oscar Toledo Gutiérrez "nanochess" and Thomas Jentzsch (design and coding), Nathan Strum (graphics and packaging) 2) Galagon (Galaga) by Champ Games (graphics by Nathan Strum) 3) Wizard of Wor Arcade by Champ Games (graphics by Nathan Strum) Atari 2600: Lifetime Achievement Award Albert Yarusso Atari 2600: Best Homebrew 1) Galagon (Galaga) by Champ Games 2) Aardvark by Oscar Toledo Gutiérrez "nanochess" and Thomas Jentzsch (design and coding), Nathan Strum (graphics and packaging) 3) Wizard of Wor Arcade by Champ Games 2 1 Quote Link to comment Share on other sites More sharing options...
+sramirez2008 Posted February 12, 2020 Share Posted February 12, 2020 Thought I'd play a couple of the award winners this evening. Congratulations to the Aardvark team! 3 Quote Link to comment Share on other sites More sharing options...
Dan Iacovelli Posted April 3, 2020 Share Posted April 3, 2020 I want to make sure I have the latest Released Rom of this game for round 2 of the Harmony Games. @Thomas Jentzsch, told me in another post that the finished version rom won't be available so is version 2 demo that was used in Atari Awards this year the latest version or is the another version. He also told me to try wild 1 setting but I saw this mentioned Quote SPECIAL FEATURES (not in demo version) The WILD modes add obstacles which can block your path, and changes enemy behavior. Try the fun of discovery! Please help! Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted April 3, 2020 Share Posted April 3, 2020 (edited) Sorry, I simply forgot that he final ROM is not released and that there is no mode selection in the demo. For now, you have to play the demo, which most likely will result into a test of stamina. The difficulty maxes out soon and from then on you can play forever. Probably not a ROM well suited for a contest like this. Sorry again. I will ask Al and Oscar about a release date for the final ROM. IMO the sooner the better, but there are probably good reasons to postpone further. Edited April 3, 2020 by Thomas Jentzsch Quote Link to comment Share on other sites More sharing options...
Dan Iacovelli Posted April 3, 2020 Share Posted April 3, 2020 19 minutes ago, Thomas Jentzsch said: Sorry, I simply forgot that he final ROM is not released and that there is no mode selection in the demo. For now, you have to play the demo, which most likely will result into a test of stamina. The difficulty maxes out soon and from then on you can play forever. Probably not a ROM well suited for a contest like this. Sorry again. I will ask Al and Oscar about a release date for the final ROM. IMO the sooner the better, but there are probably good reasons to postpone further. thanks thomas, if the final version isn't out by the start of the round we will figure it out how to play as long it has scores and lives its good. Quote Link to comment Share on other sites More sharing options...
+ZeroPage Homebrew Posted April 3, 2020 Share Posted April 3, 2020 7 minutes ago, Dan Iacovelli said: thanks thomas, if the final version isn't out by the start of the round we will figure it out how to play as long it has scores and lives its good. I remember playing the demo version on ZPH one show and I had to stop playing as it was too easy to keep looping the game forever. You'll probably have to get creative with the rules on this one. ? Quote Link to comment Share on other sites More sharing options...
Dan Iacovelli Posted April 3, 2020 Share Posted April 3, 2020 36 minutes ago, ZeroPage Homebrew said: I remember playing the demo version on ZPH one show and I had to stop playing as it was too easy to keep looping the game forever. You'll probably have to get creative with the rules on this one. ? I'll give the demo version 2 try today to figure out something prob best score in certain time or maybe reuse the rules from last years games when it won best WIP Quote Link to comment Share on other sites More sharing options...
+ZeroPage Homebrew Posted April 3, 2020 Share Posted April 3, 2020 18 minutes ago, Dan Iacovelli said: I'll give the demo version 2 try today to figure out something prob best score in certain time or maybe reuse the rules from last years games when it won best WIP How about highest points by level [x]? They can send in the picture/video of the level end summary on level [x]. Quote Link to comment Share on other sites More sharing options...
Dan Iacovelli Posted April 3, 2020 Share Posted April 3, 2020 28 minutes ago, ZeroPage Homebrew said: How about highest points by level [x]? They can send in the picture/video of the level end summary on level [x]. well see, we haven't gotten any scores for round 1 besides yours and aerlan so I have to play that to at least get another score in. Quote Link to comment Share on other sites More sharing options...
+ZeroPage Homebrew Posted April 15, 2020 Share Posted April 15, 2020 (edited) We'll be trying for a high score in Aardvark as part of the 2020 Harmony Games LIVE on tomorrow's (Wed Apr 15) ZeroPage Homebrew stream on Twitch at 6PM PT | 9PM ET | 1AM GMT! Hope everyone can watch! Twitch Stream: https://www.twitch.tv/zeropagehomebrew/ Games: Duck Attack! (2010) by Will Nicholes aka @e1will Penult (2020 WIP Exclusive Update) by Karl Garrison aka @Karl G Aardvark (2019 Retail & 2020 Harmony Games) by Oscar Toledo G. aka @nanochess, @Thomas Jentzsch and @Nathan Strum (SET VIDEO TO 1080P60 FOR FULL QUALITY) Edited April 17, 2020 by ZeroPage Homebrew 4 Quote Link to comment Share on other sites More sharing options...
+Nathan Strum Posted April 15, 2020 Share Posted April 15, 2020 Hmmm... I never realized it before, but I used the same basic layout for the labels for Duck Attack! and Aardvark. A big thing on the left, shooting something out of its mouth at a little thing in the lower right corner, running away. Must be in a rut. 5 Quote Link to comment Share on other sites More sharing options...
bradhig1 Posted April 20, 2020 Share Posted April 20, 2020 Is Aardvark a rip-off of Oil's Well or is Oil's Well a ripoff of Aardvark? Just got my copy today. Too bad you can't make the Aardvark blue like the Ant and The Aardvark character. Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted April 20, 2020 Share Posted April 20, 2020 2 minutes ago, bradhig1 said: Too bad you can't make the Aardvark blue like the Ant and The Aardvark character. Can't we? 2 Quote Link to comment Share on other sites More sharing options...
+Nathan Strum Posted April 20, 2020 Share Posted April 20, 2020 55 minutes ago, bradhig1 said: Is Aardvark a rip-off of Oil's Well or is Oil's Well a ripoff of Aardvark? Just got my copy today. Aardvark started as a remake of M-Network's port of the arcade game Anteater, which is from 1982. Oil's Well came out in 1983. 2 Quote Link to comment Share on other sites More sharing options...
chewy Posted April 21, 2020 Share Posted April 21, 2020 i cant ever seem to get past that 1st little blue guy that kills you when he hits your tounge, even if tounge is fully retracted. is there a way to kill those guys or how does that work Quote Link to comment Share on other sites More sharing options...
chewy Posted April 21, 2020 Share Posted April 21, 2020 can the mode be changed on the demo too, think i might need easy Quote Link to comment Share on other sites More sharing options...
+Nathan Strum Posted April 22, 2020 Share Posted April 22, 2020 52 minutes ago, chewy said: i cant ever seem to get past that 1st little blue guy that kills you when he hits your tounge, even if tounge is fully retracted. is there a way to kill those guys or how does that work You can only kill them from behind. Or, they'll pass by your tongue harmlessly if the tip of the tongue is on a different floor. 1 Quote Link to comment Share on other sites More sharing options...
bradhig1 Posted April 29, 2020 Share Posted April 29, 2020 got up to hill 20 on easy but could only restart at hill 16 rats. Quote Link to comment Share on other sites More sharing options...
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