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5200 Pac-Man Blue Ghost Weird Behavior


atari-dna

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When playing this cartridge (and attempting to create patterns for various stages--unsuccessfully no less) I have discovered what should only be considered a programming bug. I'm not sure it's well documented, so I'm posting my observation.

 

On the 5th key, when eating an energizer, the ghosts immediately blink white/blue and there should be very little blue time at all. However, they remain blinking blue--UNTIL YOU EAT THEM. It's virtually endless. This holds true for each energizer.

 

It's a points bonanza, too. Normal vulnerability resumes upon the 6th key and I can't comment much beyond that-- can't get many more levels beyond...

 

Anyone else encounter this weird phenomenon?

 

 

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