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Season 6 - The New HSC - Week 22 = Q*Bert's Qubes


S.BAZ
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2600 High Score Club - Week 22:

Q*Bert's Qubes

Q-bert%27s%20Qubes%20%281983%29%20%28Pars-l300.jpg

 

CLARIFICATION: No use of cheats, emulation advantages, bugs, cart frying or other variables that would give you an unfair advantage in this HSC. No game enhancements or special favorite settings are allowed for play in the 2600 HSC, unless specifically authorized by your humble yet strict MODERATORS! (Jacob/BAZ.)

 

q_bert_s_qubes.gifparker_brothers.jpg

Q*Bert's Qubes

Released By: Parker Bros 1984

Programmed By: Todd Marshall

Left Difficulty: A

Right Difficulty: A

Game Mode: Default

 

The HSC Record for Q*Bert's Qubes: Difficulty A has never been played in the HSC!

--> set the record for +2 bonus points.

--> roll/max the score for +3 bonus points.

 

 

 

 

Post your scores right here in this thread. They will be duly added to the high score list. All scores of at least 98% of the maximum displayable score will be considered a Rollage/Maxout.

Remember to play the game with the recommended game mode and difficulty settings as shown above so that your scores will be consistent with everyone else. Please refer to the rules thread for further information on what is allowed and if you have any more questions about what is considered fair play, feel free to ask about it here.

Have Fun !

The deadline for posting scores is 11:59:59 PM (EST) the evening of June 25th, 2017

 

 

 

 

 

special note: Be sure to read the manual for this one if you don't already know how to play! Whichever way you jump off a cube rotates the cube in that direction. When you get a cube to match the target cube, it turns completely green.

 

 

 

bonus: achievement bonuses (using difficulty A):

 

--> beat Starcastler's highscore.com score: 24,595 (+1)

--> beat keilbaca's game B score from 2006: 42,670 (+2)

--> beat RomHunter's game B score from 2006: 153,325 (+3)

--> these will accumulate so you can win all 6 bonus points!

 

 

 

 

 

Q*Bert's Qubes High Scores

(Scoring is +1 point for last place and up from there)

 

1. 1,000,000 Northcoastgamer +22(+1)(+2)(+3) :arrow: record-setter (+2) :arrow: rollage! :-o (+3)

2. 252,415 toiletunes +21(+1)(+2)(+3)

3. 173,320 keilbaca +20(+1)(+2)(+3)

4. 166,625 oyamafamily +19(+1)(+2)(+3)

5. 165,890 S.BAZ +18(+1)(+2)(+3)

6. 153,710 KaeruYojimbo +17(+1)(+2)(+3)

7. 151,540 nads +16(+1)(+2)

8. 96,585 snakeboy +15(+1)(+2)

9. 95,525 AtariWarlord +14(+1)(+2)

10. 84,850 TheHoboInYourRoom +13(+1)(+2)

11. 84,750 roadrunner +12(+1)(+2)

12. 84,025 darthkur +11(+1)(+2)

13. 56,300 Diamonds +10(+1)(+2)

14. 18,785 DanielJSorenson +9

15. 18,475 Raccoony Dave +8

16. 10,875 Vocelli +7

17. 6,390 Lauren Tyler +6

18. 6,370 Abel M'Vada +5

19. 6,170 DarQ Massacres +4

20. 5,265 classicgamer_27330 +3

21. 4,135 Atarian7 +2

22. 4,025 Piggles +1

 

 

 

 

 

 

Season Standings Through Week 21 (Entombed)

 

1. oyamafamily 749
2. Jin 566
3. Vocelli 556
4. snakeboy 546
5. S.BAZ 532
Diamonds 532
7. nads 527
8. darthkur 508
9. Atarian7 478
10. TheHoboInYourRoom 422

11. CapitanClassic 414
12. KaeruYojimbo 409
13. keilbaca 357
14. Lauren Tyler 316
15. AtariWarlord 291
16. toiletunes 280 ^2
17. karokoenig 279
18. Gorfy 271
19. Scrabbler15 268
20. Tony Danger 251
21. DarQ Massacres 239
22. classicgamer_27330 230
23. RaccoonyDave 229
24. Mister-VCS 202
agb 202 ^1

26. Hyperboy 195

27. Piggles 184

28. David Ward 165

29. McCallister 147

30. Cynicaster 142
31. bugcatcher88 138

32. SpiceWare 127
33. LidLikesIntellivision 120

roadrunner 120 ^1
35. Deteacher 114
36. ed1475 112

37. DT Kofoed 106
38. Abel M'Vada 87

39. DanielJSorenson 77

40. troff 76

41. Micheloni2600 73
42. Eltigro 71

43. Harrison 65

44. Northcoastgamer 63

45. dreadnaught 53

46. Sneakyturtleegg 45 ^1

47. MrBubble 40

48. Buttons 31

49. Tony The 2600 28
50. RJ 27

51. Morinphen 24
jblenkle 24 ^1

53. Nathan Strum 23

54. Allen Schweitzer 21

55. JacobZu7zu7 15

56. MayDay 9

57. NIKON 7

58. Tickled_Pink 3

 

 

 

 

 

The New HSC -- SEASON 6 -- EXTRA INFO:

 

Expect a variety of game selections from the late '70's to early '90's as well as a few Homebrew games from modern times!

 

There will be special rounds consisting of multiple games and lasting more than one week.

 

Up next -- a total Atari Classic :)

 

Overall the NEW High Score Club Season 6 will last THROUGH August 2017.

Bracket Challenge to follow -- TOP 24 players matched up in single-elimination tournament!

Q-bert's Qubes (1984) (Parker Brothers, Todd Marshall) (PB5550) ~.bin

Edited by S.BAZ
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Q*bert's Qubes AA: 18475

 

The control scheme isn't so bad after all. I'm used to failing on a controller and a joystick is easier to hold diagonaly to line up hand movement with screen movement.

 

But still, what a weird game.

 

Edit: GAMEMODE B DOES WHAT NOW? FUDGE! Thanks you S.Baz for choosing game A for the main event.

post-52810-0-18331800-1497928699_thumb.jpg

Edited by RaccoonyDave
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98,435

post-34560-0-20355700-1497938027.png

 

after checking the instructions, and reading what people wrote the last time this game was played in the HSC, I played by far my best game ever of Q*Bert's Qubes. I never knew what was going on with this game before, and I actually like it now :)

 

 

clarification: for the achievement bonuses, you can play using Game A to beat the game B scores. I just realized that wasn't very clear. So you don't have to select game B to win any of the bonus points. (you sure can if you like though)

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98,435

attachicon.gifQ-Bert's Qubes (1A) e 98435.png

 

after checking the instructions, and reading what people wrote the last time this game was played in the HSC, I played by far my best game ever of Q*Bert's Qubes. I never knew what was going on with this game before, and I actually like it now :)

 

 

clarification: for the achievement bonuses, you can play using Game A to beat the game B scores. I just realized that wasn't very clear. So you don't have to select game B to win any of the bonus points. (you sure can if you like though)

Awesome score BAZ! This will be tough to beat!

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12,135. Does it matter which cube you jump off of in order to get a cube to spin a certain way?

 

The cubes spin the direction you jump. So if you jump down, the color on top will move to the front, if you jump left it will move to the left. It makes a lot more sense in the arcade version where you see the cube actually rotate rather than just the flashing colors you get in the 2600 port.

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Seriously, what the !#@? is this game? I read the manual and I still don't really get it - I'm just jumping around at random like an idiot and tring to remember which direction is which so I don't fall off the edge or jump right into a bad guy. Q*bert makes me feel really, really stupid. And sweary. Really, really sweary. !#@?

Q*bert's Qubes: 6370

 

post-56474-0-15663600-1498021004.png

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Seriously, what the !#@? is this game? I read the manual and I still don't really get it - I'm just jumping around at random like an idiot and tring to remember which direction is which so I don't fall off the edge or jump right into a bad guy. Q*bert makes me feel really, really stupid. And sweary. Really, really sweary. !#@?

 

Q*bert's Qubes: 6370

 

attachicon.gifQ-bert's Qubes (1984) (Parker Bros)_2.png

I feel your pain. Even with KaeruYojimbo's good advice above (thank you, btw) I still feel like I'm doing everything at random. It's really hard to visualize the movement of the blocks. I'm used to using my imagination with the Atari 2600 but this is a little much.

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98,435

attachicon.gifQ-Bert's Qubes (1A) e 98435.png

 

after checking the instructions, and reading what people wrote the last time this game was played in the HSC, I played by far my best game ever of Q*Bert's Qubes. I never knew what was going on with this game before, and I actually like it now :)

Link to previous competition? I can't find it.

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