Jump to content

Text in Game


Recommended Posts

Hi All,


What is the best way to deliver text-to-screen on the Atari?

Just a couple of short words here and there. I'm thinking using a few sprites but obviously this will lead to flicker.


A previous post eludes to the title-screen kernel, but I want to avoid using that.


Kind thanks,



Edited by EvoMikeUK
Link to comment
Share on other sites

It really depends on how much text you want to have. If you use the score, that means you'd be using all the numbers 0-9, which means that you'd only have A-F characters available to display messages and stuff. I was thinking without the score, you'd have 0-9 to work with whatever text you'd want. For instance, to make the letter D, you'd only need three of the 8 pixels, so that would help a little. An E would only need 2. So you could make a message "DE" using only 7 of the 8 pixels (counting spaces).

  • Like 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Create New...