Keatah Posted October 27, 2017 Share Posted October 27, 2017 Wasn't the VCS marketed with the intent of having only 8 or 12 carts to be available? And then shortly thereafter Atari discovered it could do more? And how did those early carts with numbers in their names get those numbers? Quote Link to comment Share on other sites More sharing options...
Video Posted October 28, 2017 Share Posted October 28, 2017 Think many of the numbers referenced the number of modes the cart supported. It was true the system was intended to only have a few initial titles, and a few releases a year, but yeah, people discovered tricks to let it do far more complex stuff and it ballooned from there. Quote Link to comment Share on other sites More sharing options...
retroeight Posted October 28, 2017 Share Posted October 28, 2017 The cart with numbers in their names are the original launch titles I believe. Quote Link to comment Share on other sites More sharing options...
toiletunes Posted October 28, 2017 Share Posted October 28, 2017 The games were going to be numbered by category iirc- 10-19 for racing, 20-29 for whatever, etc. That idea was quickly dropped. 2 Quote Link to comment Share on other sites More sharing options...
Flojomojo Posted October 28, 2017 Share Posted October 28, 2017 The numbers on the cartridge label went higher than just a few, and unlike the numbers on the other carton ("116 VIDEO GAMES") they weren't describing the number of variations. https://atariage.com/cart_page.php?SystemID=2600&SoftwareLabelID=943&ItemTypeID=CART I'm pretty sure it was originally intended to be a small library. Quote Link to comment Share on other sites More sharing options...
+KaeruYojimbo Posted October 28, 2017 Share Posted October 28, 2017 The numbers on the end labels of the initial run of the launch titles (01 combat etc.) came from the games part number (CX2601). The initial games were grouped in categories like toiletunes said, but that was dumped and they started using the next available number. The original plan was to have a replacement console on the market in three years. The replacement eventually became the Atari 400 and 800 computers and the 2600 stayed on the market for years. Quote Link to comment Share on other sites More sharing options...
BassGuitari Posted October 28, 2017 Share Posted October 28, 2017 C'mon, Keatah, this isn't your first rodeo. The games were going to be numbered by category iirc- 10-19 for racing, 20-29 for whatever, etc. That idea was quickly dropped. This. The Tens digit was to represent a category or series of game:00s = Combat/war/shooting10s = Racing/driving20s = Sports/paddle30s = ???40s = Strategy50s = Casino/gambling60s = EducationalAs noted, this system obviously did not last long, although the model numbers of several games released in '78-79 appear to conform with it, such as Space War, Outlaw, and Canyon Bomber (CX2604, CX2605, and CX2609 respectively; combat/shooting games), or Breakout, Home Run, and Basketball (CX2622, CX2623, and CX2624 respectively; sports/paddle games).Also as noted, the numbers on the labels were simply the last two digits of the cartridge's model number. 3 Quote Link to comment Share on other sites More sharing options...
Keatah Posted October 28, 2017 Author Share Posted October 28, 2017 C'mon, Keatah, this isn't your first rodeo. Surprisingly it's something I never knew. I kept meaning to look it up for many many years and see what the deal was but never got around to doing it. Proves I'm not collector or one that pays attention to label variations. 1 Quote Link to comment Share on other sites More sharing options...
Keatah Posted October 28, 2017 Author Share Posted October 28, 2017 I don't know what the 30's represent, but.. Golf Othello Superman Dodge 'Em Circus Atari Maze Craze Night Driver Space Invaders Video Checkers Missile Command Quote Link to comment Share on other sites More sharing options...
Flojomojo Posted October 28, 2017 Share Posted October 28, 2017 "Miscellaneous" Quote Link to comment Share on other sites More sharing options...
BassGuitari Posted October 28, 2017 Share Posted October 28, 2017 (edited) [snip] Proves I'm not collector or one that pays attention to label variations. Mm, no, not collecting or paying attention to label variants proves you don't collect or pay attention to label variants. (That, and, almost as if by reflex, throwing out "Emulation!" anytime somebody mentions carts or asks about hardware. ) No, all this proves--if anything--is that you're not quite as dorky as some of the rest of us. To that end... I don't know what the 30's represent... ...neither do I. Maybe there's still hope for me? Although, it may be worth nothing that most of the games in the '30s range came out in 1980-81. IIRC Golf and Superman were still '79 releases, but after that, it seems like Atari abandoned the "Model Number Series" idea altogether. The CX263X range is a free-for-all of game types. I still don't know what the original intention for it was, though. Marty Goldberg or Curt Vendel or Bill Loguidice might know. Edited October 28, 2017 by BassGuitari 2 Quote Link to comment Share on other sites More sharing options...
jhd Posted October 29, 2017 Share Posted October 29, 2017 I wonder if the 30s classification was originally meant for puzzle/board games -- Video Checkers, Othello, and (arguably) Superman and Maze Craze fit into that category. I would have expected Video Chess and Backgammon to fall into this range of numbers, too. Quote Link to comment Share on other sites More sharing options...
BassGuitari Posted October 29, 2017 Share Posted October 29, 2017 I wonder if the 30s classification was originally meant for puzzle/board games -- Video Checkers, Othello, and (arguably) Superman and Maze Craze fit into that category. I would have expected Video Chess and Backgammon to fall into this range of numbers, too. What I don't understand is that if Atari was going to use a placeholder--the CX263X range--why leave one in the middle of the series? Why not move CX2640+ titles back ten and expand into the '60s as need be (keeping in mind the original intent, as I understand it, was to only release something like a dozen or so games)? I'm just curious as to what the thinking was. I'm sure there was a reason. Quote Link to comment Share on other sites More sharing options...
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