Jump to content
IGNORED

IntyBASIC Intellivoice Detect?


 Share

Recommended Posts

On a related note: I'm working on another update to jzIntv, so that it will pick up "voice = 1" in your CFG file and automagically enable voice. You can make use of this from IntyBASIC by adding:

.

ASM CFGVAR "voice" = 1

.

You may still want to force voice back off for testing, though. You can specify "-v0" on the jzIntv command line to force voice off. The command line always takes precedence over the CFG file.

 

Other useful CFGVARs include:

.

' Ask for ECS to be enabled (for more PSG sounds!)
' You can override with -s0.
ASM CFGVAR "ecs" = 1

' Specify how title should appear in LTO Flash
ASM CFGVAR "name" = "Long name of game"
ASM CFGVAR "short_name" = "Short name"

.

The 'ecs' and 'voice' variable support should be in the next stable dev release, which I should post tonight or tomorrow.

  • Like 3
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...