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Team Pixelboy News Bulletin - January 1st 2018


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Greetings, fans of the ColecoVision persuasion. :)


Allow me to start with the traditional offering of good wishes for the New Year. I hope 2018 will bring you many successes and reasons to celebrate, and I'd like to offer a special salute to nanochess: I hope this will be a good year for you, my friend.


I actually don't have a lot of things to say that I haven't said before in previous news bulletins recently posted in 2017, so I'm just going to go over the main topics and provide updates where I can.





QUICK NOTE: The Ghostbusters cartridge which I sent to my beta-tester for final testing has been confirmed to work on real hardware (ColecoVision and ADAM) and the game is now clear for cartridge production. I'm sure many here will be glad to learn this. ;)


I drew up an approximate time table for honoring all pending pre-orders, and assuming that I will receive the boxes of Pacar from the printer company before the end of January (fingers crossed on that one!) I expect that I will be spending most of January and February assembling cartridges, processing orders and shipping packages. Not exactly my idea of fun, especially with winter being extra cold this year, but at least a lot of stuff will finally be leaving my house, and that alone will put a nice smile on my face. :)


After this is done, I will spend a couple of week-ends (probably in March) preparing the box templates for the new AtariAge ColecoVision releases, namely GP World, Mikie, N-Sub, Sega Flipper, Sindbad Mystery, Star Jacker, Zaxxon II and Zoom 909. Once the box templates are done, and once the beta-testing phase for all eight games is complete, the ball will be in Albert's court to get those games properly manufactured and added to the AtariAge Store. I can't speak for Albert on when the games will be released, but I should mention that I will not be recording any pre-orders for these games myself. The sales and after-sale service for these games will be solely handled by AtariAge, as the main publisher.





Before anything else, it's with great pleasure that I bring you this glowing little piece of fantastic news: Gauntlet has been successfully ported to the ColecoVision! Mystery Man finished the MSX port yesterday, and from the short time I've played with it, I can say that it plays like a dream! :D


With this said, I decided to reshuffle the remaining lot of upcoming Team Pixelboy releases based on their current levels of completion. The next group of releases will therefore be:


- Space Shuttle

- Uridium


- The Cure

- Booming Boy

- Multiverse

- Gauntlet


Those seven games are relatively close to being ready for release, software-wise, so I just need to get moving with box templates, manuals, etc.





I will do my best to release the seven games listed above as quickly as humanly possible (I'm hoping for a September 2018 release) but afterwards, I'm going to relax and take my time with the other remaining projects:


Utopia is on ice for the time being, and will require a lot of work to get the one-player mode working properly. Me and Mystery Man will be working closely together to get it done, and I have no doubt that such a complex undertaking will represent many hours of invested effort.


I am now convinced that Jewel Panic is in need of a complete rewrite, in order to eliminate graphic glitches and get the sotfware optimized and running as smoothly as possible. That job alone will require weeks, if not months.


Arcomage is already working and just needs a good period of beta-testing on real hardware. Preparing the manual of this game could be a bit more involved than usual, but nothing really major.


Aside from those three remaining games, there's another new ColecoVision game that will be worked on during the course of 2018, and it's being programmed by Antoni Burguera. The only thing I know about this new unnamed project is that it will be a text adventure, which is a type of game I haven't released yet under my Team Pixelboy banner. I don't know if it will be text only, or if the text content will be "decorated" with some static graphics, but either way, base on Antoni's track record, I'm sure it will be cool stuff indeed. :)


Will 1942 be released eventually? What about Bomber King and DragonSlayer IV? Now that Gauntlet has been ported, I will want to discuss those ports with Mystery Man, but for now, I will not commit to a release date for any of the remaining titles. I want to take my time, even if it means releasing those last few games in 2019.





I wanted to re-open the section devoted to the trading card project on teampixelboy.com, but given my to-do list for 2018, it's pretty clear to me that I won't have time to work on that project this year. 'Nuff said.





I'm not usually into New Year resolutions, but in light of recent events, I've come to understand that I need to wean myself away from these forums, and I'm planning to do just that over the coming months. Let's just say it's part of my retirement process. Because yes, retirement as a ColecoVision publisher is still my ultimate goal. I'm far away from that goal at the moment, but I'll get there.



This concludes this Team Pixelboy News Bulletin. We now return you to your regular forum activities. Happy New Year! :)

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Thanks Luc, i wish you and all others an happy new years.


I wanted click on "like this" on your post, but i didn't , because in fact i don't like that sentence : "Because yes, retirement as a ColecoVision publisher is still my ultimate goal. I'm far away from that goal at the moment, but I'll get there."

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