atarifan88 Posted February 16, 2018 Share Posted February 16, 2018 Thanks for posting this. I would have not been able to figure it out. Chris No problem. It was frustrating because everyone else was playing it so I figure I would have got someone to help me with this, but I guess people were too busy playing the game to help! Quote Link to comment Share on other sites More sharing options...
Fushek Posted February 16, 2018 Share Posted February 16, 2018 Wow ... just stumbled on this today. Looks VERY cool and thanks to all for posting it. Love me some RPG I'll have to give it a try. Thanks again! 1 Quote Link to comment Share on other sites More sharing options...
Intymike Posted February 16, 2018 Share Posted February 16, 2018 It's simply awesome! A great collaboration of you guys! 2 Quote Link to comment Share on other sites More sharing options...
Kiwi Posted February 24, 2018 Share Posted February 24, 2018 http://atariage.com/forums/topic/275889-grail-of-the-gods/I released Grail of the Gods port I was working on for the past few week for the Colecovision. You can check it out in that thread. Any tips to get this game working on JzintvWii like bin/cfg file can contain information where the addition RAM is located on the cartridge. 1 Quote Link to comment Share on other sites More sharing options...
+Steve Jones Posted April 30, 2020 Share Posted April 30, 2020 Hey Oscar I just played this again for the first time since it came out, it's really fun. A couple of questions for you, based on the Rogue game this was based on. Do the dungeons generate randomly like Rogue? And I noticed new monsters every few levels, with rats and orcs at the beginning, and medusas and centaurs and trolls in level 9 which was as far as I got last night. Are there still more monster types as you go further? Is there a dragon at some point? Thanks for yet another enjoyable game, keep 'em coming. Quote Link to comment Share on other sites More sharing options...
Kiwi Posted May 1, 2020 Share Posted May 1, 2020 17 hours ago, Steve Jones said: Do the dungeons generate randomly like Rogue? And I noticed new monsters every few levels, with rats and orcs at the beginning, and medusas and centaurs and trolls in level 9 which was as far as I got last night. Are there still more monster types as you go further? Is there a dragon at some point? Hopefully he doesn't mind answering some questions. This version of this game does generate dungeon randomly. The one I converted didn't because I didn't know how the generator works and it used 16-bit comparsion(Colecovision is 8-bit), so I just created 30 maps and took some maps that this version generated. It just pick from 30 maps. The item, player, enemies, traps, stairs/grail are placed randomly specifically how many walls it required to be placed. The original 10-line version(can't remember which system it was for.) is quite clever how procedural the code is. The dragon's on the 12th floor on the harder difficulty. The game's relentlessly hard at that point. 1 Quote Link to comment Share on other sites More sharing options...
+nanochess Posted May 1, 2020 Author Share Posted May 1, 2020 21 hours ago, Steve Jones said: Hey Oscar I just played this again for the first time since it came out, it's really fun. A couple of questions for you, based on the Rogue game this was based on. Do the dungeons generate randomly like Rogue? And I noticed new monsters every few levels, with rats and orcs at the beginning, and medusas and centaurs and trolls in level 9 which was as far as I got last night. Are there still more monster types as you go further? Is there a dragon at some point? Thanks for yet another enjoyable game, keep 'em coming. Hi Steve. it isn't based on Rogue. It's different from Rogue in the mechanics of dungeon generation and enemy filling. But still random like Rogue. Yes, there are Dragons in the hard level in the deepest dungeons. But I'm afraid with same style of battle. No bosses per se. You're welcome. 1 Quote Link to comment Share on other sites More sharing options...
+sramirez2008 Posted November 26, 2020 Share Posted November 26, 2020 This is one of my favorite games, especially the Plus version (love those sprites!). Although it never saw a cart release, is there any chance of having boxes made, assuming there would be sufficient demand? Thanks for the game @nanochess Quote Link to comment Share on other sites More sharing options...
+nanochess Posted November 26, 2020 Author Share Posted November 26, 2020 1 hour ago, sramirez2008 said: This is one of my favorite games, especially the Plus version (love those sprites!). Although it never saw a cart release, is there any chance of having boxes made, assuming there would be sufficient demand? Thanks for the game @nanochess I don't see a chance for a cartridge release, as my contact with the original author of the game in Darkbasic never was answered. 1 Quote Link to comment Share on other sites More sharing options...
Sinjinhawke Posted August 7 Share Posted August 7 On 2/6/2018 at 10:13 PM, cmart604 said: Pics of box, manual and OLs please. (Seriously though, Rev will have this made into a huge CIB game in no time) You only had to wait 5 years. You must have been a good boy. 1 3 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.