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HSC Season 15 Round 5: Wizard of Wor


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First Session:

 

Wizard of Wor 51,700 (original disk) though I was on 3 lives!

Green Goblins 2,400 not bad - we've played the author's Android Attack as a Berzerk bonus before. He has a current thread on the main forum about his games.

Zurk 1,570 also not bad

Robot Dungeon (or possibly Droid Dungeon! - in game text!) I think I had 2300 but I missed the score despite carlsson's warning that you don't see it at the end of your go! You also have no idea on how many lives you have left. Looks interesting, wonder if there's more to it, but could do with a shot sound effect!

Maniac! 470 OK You guys it's included - darn stupid game but strangely addictive. You cab learn the screens and position your gun before entering them.

 

[]Oops forgot to play Escape from Syntron !

...

Wizard of Wor 73,100 Yes the game should have manual firing!

Escape from Syntron 6,900 I found a pretzel thing and the M turned me blue, if you lose a man it gets dropped again... Looks like there are a smallish set of rooms and, wild guess, I bet we have to escape somehow?! Better find the instructions!

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post-19705-0-62640300-1521654509.jpg

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Edited by therealbountybob
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Nice to hear that some of you haven't played this one before, it's a really good game - try and get a 2nd player as it's great fun in 2 player mode where you work together and then start an all out war after about 5 mins!!

 

first tables

Wizard of Wor

1st Deteacher 108,400 12pts
2nd McKong 85,100 11pts
3rd graywest 78,400 10pts
4th therealbountybob 73,100 9pts
5th Sleepy 62,700 8pts
6th Dope 53,300 7pts
7th carlsson 35,500 6pts
8th RedThunder 29,600 5pts
9th jblenkle 8,300 4pts

Bonus games
Not sure about these yet, so just 1pt for playing for now, we'll see if anything grabs our attention :-o ;)

Robot Dungeon
1st therealbountybob 2,300 1pt
2nd carlsson 420 1pt

Escape from Syntron
1st therealbountybob 6,900 1pt
2nd carlsson 4,030 1pt
3rd RedThunder 3,400 1pt

Green Goblins
1st therealbountybob 2,400 1pt
2nd carlsson 1,720 1pt

Zurk
1st RedThunder 1,690 1pt
2nd therealbountybob 1,570 1pt
3rd Deteacher 1,060 1pt
4th carlsson 300 1pt

Maniac!
1st therealbountybob 470 1pt
2nd carlsson 240 1pt

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Escape from Syntron Info

comments from atarimania:

>>>

Jon - 30/05/2006
This is a shortened/revised version of the syndocs.bas file that originally accompanied this program:

"The... slow-ness of our hero... was done purposely, because you will need to be able to control him in a pinch.

The object of this game is not to score points or shoot all of the monsters, but to make your way down to your spaceship. There are 3 ball-shaped keys for each level, and they'll be in the same place every time, so mapping the cave is a good idea. The doors to the next level down will be blocked until you find all three keys on a particular level. After getting the three keys, look around the outer rooms in the maze to find the entrance to the next level.

An M-shaped "Mysterian" appears from time to time. Most of the time when you touch it, you will be given a blue shield which gives you an extra life (you can only wear one shield at a time). Occasionally, however, you will die if you touch it. It is your decision.

The block-shaped blue monsters are 'breeders.' They spawn the smaller, oval beings. As you work your way down to the levels, you will notice their breeding activity increasing.

<<<

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Arghhh... My ranking this year will be very bad - i have no time to play ;/

My poore score...

 

Btw: very interesting game - i don't remember, than I played it anytime before... If yes - it must was long, long time ago...

Hi Sikor, I thank you for playing :thumbsup:

Try and have a go as a 2 player game one day, it's really good :)

 

Woah there McKong :-o :thumbsup:

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Ok, I think I'm done with WOW. Made it to Dungeon 16 with a score of 167,500!

 

post-9712-0-81997200-1521928151.png

 

After dungeon 12, you get an extra life, but the next level is "The pit." No hiding places...just run and shoot your @$$ off. I actually made it out of there losing only 1 life. The trick to this game is simply to find a spot where you can sit and wait and pick them off as they come to you. Find a short hallway, where there are only 1 or 2 ways they can get to you...then stand your ground.

 

I guess I'll try some of the bonus games now.

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post-19705-0-24046500-1521990820.jpg

WOW 76,400

post-19705-0-21685700-1521990810.jpg

Green Goblins 6,100 not bad as it gets more intense each round but

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Zurk 2,970 despite what you might first think Zurk might yet turn out to be the pick of the bunch - I was wondering if there were any extra features apart from your adversary and the thing to collect against the timer and there is at least one :thumbsup:

 

Next poll on later :)

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