Being that I've had some time lately ( ), I've finally started something I had been wanting to start for a while:
WMCap.mpg
Please ignore the title screen; it's just a place holder.
There are some liberties I need to take:
- I *need* to use Kangaroo mode, because I need all three colors of the two palettes that I am allowed in 320B mode. As it is, I will need to share colors.
- Because of the above issue, 'scared' monsters will not be blue. Instead, they will have a 'scared face' b
The important things to remember is that it's a very unconventional Pac-Man game, and also a very unconventional pinball game.
The ghosts make frequent, sudden 180-degree turns. This makes them very dangerous to be near, but also makes them a bit slower at crossing the maze. You have to play very slowly and cautiously, and make extensive use of the tunnels to bait/group them on one side of the screen, while you grab some dots on the other side. In other words, you can't approach it l