Dionoid Posted August 7, 2018 Author Share Posted August 7, 2018 (edited) I found this game on my retron and it has grown on me. I like it a lot! If you are open to suggestions: + Let the player choose a Mrs.Amoeba. Give her red lipstick and a bow (Mrs Pacman style). + Change the color of the background from time to time. Let the player know they are doing well. + Give the amoeba a simple somersault-like animation. + Add lives. If the amoeba dies then show the amoeba flapping some wings (or a sprite angel, balloon or wingy thing picking it up) and placing it on the nearest platform. Die 3 times and you loose! (5 if playing on easy difficulty). Keep the current "1 life" mode as a game variation. + Give the player more incentives to jump on to platforms by placing objects like fruit or letters (exidy style) for extra points. Place these on a platform or hang them in the air in straight lines, sine or tangent patterns.For example if doing letters think like in Mr. Do or LadyBug where if you spell "Extra" you get an 1up. + Pickable power ups like * extra lives * temporary super jump boots (all platforms boost the same as the spring). Play a catchy tune or color cycle somewhere while this goes on * a net on the bottom that automatically follows the amoeba. Once it catches the amoeba then it disappears after the amoeba jumps on it or you could make it last a few jumps before it disappears. * an umbrella that allows amoeba more horizontal air time. + Enemies that kill the amoeba when touched or fall from the sky that eat or break the platforms. Or a platform that when touched forcefully pushes the amoeba in one direction. + Enemy that attaches to the amoeba making it heavier decreasing its ability to jump. Have the player quickly move left and right a few times to shake them off. + Special square windows that when touched send the amoeba into a bonus screen. Make it a timed challenge, e.g. "grab as many goodies as you can" Or a "Jumpy Challenge", eg, some pre-made tricky platform level where the amoeba has to reach the top before time runs out. + A night stage where platforms are only viewable when lightning strikes. No need to draw the lightning, just flicker the platforms or similar. + An ending screen where Mr. Amoeba reaches home as is met by Mrs. Amoeba and the kids LOL + Play a short musical riff somewhere when starting the game or at a title screen. All good suggestions! Some I had already on my list, but some are new - like platforms that are only visible on some event (like lightning). I'm not sure about the 'lives' concept, as there is no end goal to this game - just try to jump as high as you can without falling :-) Anyway, thanks!! BTW: the version on the Retron77 is rather old. The current version has improved gameplay! Edited August 7, 2018 by Dionoid 2 Quote Link to comment Share on other sites More sharing options...
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