sometimes99er Posted December 11, 2018 Author Share Posted December 11, 2018 Okay, asm994a is increasingly throwing this kind of error. Note that the first 2 errors are not listed. >> Assembly Started - 12/11/18, 02:08:56 Pass 1: block.a99 Pass 2: block.a99 Error #3: Line #1490: Label must begin with a-z, $, _ or .: 15 Phase error - symbol undefined 2nd Pass: 15 Multiple definition of symbol: 15 Error #4: Line #1501: Multiple definition of symbol: sprptn Error #5: Line #1505: Multiple definition of symbol: sprptne Assembly Complete - Errors: 5, Warnings: 0 >> Cartridge Binary Started - 12/11/18, 02:08:56 >> Cartridge Binary Finished - 12/11/18, 02:08:56 >> Processing Complete - 12/11/18, 02:08:56 Usually I could backstep some, then recompile and everything was fine. Then much later it would happen again. Well, today I was kinda stuck (after backstepping the error quickly reemerges). I'd rather debug Blockbuster, than try and get asm994a to behave. Removing many comments apparently helps, but that's not a way to go. I thought it could be some sort of a 32 KB limit, but Restless II is more than 40 KB (source). I could try and track the problem using the Listing File. I decided to give xas99 a shot. Everything went smooth. There were only one small thing. Some sound lists uses the BYTE directive and following that I have some color information using DATA. Apparently asm994a forces a label before DATA to that same even address, while xas99 doesn't. Anyways, an EVEN solves it. XAS99 CROSS-ASSEMBLER VERSION 1.7.0 0752 660C 0204 20 li r4,clrblcs ; colors of blocks 660E 7107 1482 7102 9FBF byte >04,>9F,>BF,>DF,>FF,>00 7104 DFFF 7106 0000 1483 1484 ; even 1485 clrblcs 1486 7108 1919 data >1919 ; light red 1487 710A F9F9 data >f9f9 1488 710C 1919 data >1919 1489 710E 1919 data >1919 2 Quote Link to comment https://forums.atariage.com/topic/281040-blockbuster-game-released/page/3/#findComment-4174921 Share on other sites More sharing options...
+retroclouds Posted December 11, 2018 Share Posted December 11, 2018 Switched to xas99 about 2 years ago and didnt look back. I like asm994a a lot, but I like it more when I know there is source code available. If hell breaks loose I can still try to fix things myself. Somehow as I get older this gets more important to me. 2 Quote Link to comment https://forums.atariage.com/topic/281040-blockbuster-game-released/page/3/#findComment-4174955 Share on other sites More sharing options...
Tursi Posted December 11, 2018 Share Posted December 11, 2018 I'm slowly switching to xas99 as well. Except for not liking python, I like pretty much everything else about it. Force of habit still throws me back to asm99 sometimes, but more and more I'm hitting limitations (particularly in scripting a complex build, and once python is set up I don't pay it much attention ) 4 Quote Link to comment https://forums.atariage.com/topic/281040-blockbuster-game-released/page/3/#findComment-4174970 Share on other sites More sharing options...
sometimes99er Posted December 23, 2018 Author Share Posted December 23, 2018 Switched to xas99 about 2 years ago and didnt look back. I like asm994a a lot, but I like it more when I know there is source code available. If hell breaks loose I can still try to fix things myself. Somehow as I get older this gets more important to me. Yea, I can see some potential in being able to fix or experiment. I was worried that Python would have the overheads of C#, but it seems to initiate faster and have a smaller footprint. I'm slowly switching to xas99 as well. Except for not liking python, I like pretty much everything else about it. Force of habit still throws me back to asm99 sometimes, but more and more I'm hitting limitations (particularly in scripting a complex build, and once python is set up I don't pay it much attention ) I haven't looked into Python much. I heard a lot about how easy it is to understand, reads like English, and takes a lot of syntax stress off coding. I suspect it's just old habits, but stuff like elif and else: seems like wanting to go somewhere but not really being able. Appears to be more like VBA, than C, C#, Java, JavaScript etc. Quote Link to comment https://forums.atariage.com/topic/281040-blockbuster-game-released/page/3/#findComment-4182770 Share on other sites More sharing options...
sometimes99er Posted December 23, 2018 Author Share Posted December 23, 2018 Christmas progress report. Implemented separate jingles for beating the high score. Otherwise reconstructing and optimizing as we speak. Good progress with many other TI projects. 5 Quote Link to comment https://forums.atariage.com/topic/281040-blockbuster-game-released/page/3/#findComment-4182773 Share on other sites More sharing options...
+Ksarul Posted December 23, 2018 Share Posted December 23, 2018 Thank you! Turtles is salivating over this one. He took Restless II and Snake Plissken to school with him for electronics day this past Friday (along with an entire TI console system) and had a whole lot of fifth graders playing and enjoying your games. 5 Quote Link to comment https://forums.atariage.com/topic/281040-blockbuster-game-released/page/3/#findComment-4182884 Share on other sites More sharing options...
iliketurtles Posted December 23, 2018 Share Posted December 23, 2018 Let's just say we played a LOT of Snake Plissken. . . 3 Quote Link to comment https://forums.atariage.com/topic/281040-blockbuster-game-released/page/3/#findComment-4182897 Share on other sites More sharing options...
sometimes99er Posted December 23, 2018 Author Share Posted December 23, 2018 (edited) Thank you! Turtles is salivating over this one. He took Restless II and Snake Plissken to school with him for electronics day this past Friday (along with an entire TI console system) and had a whole lot of fifth graders playing and enjoying your games. Let's just say we played a LOT of Snake Plissken. . . I love it. Thank you so much. Edited December 24, 2018 by sometimes99er 1 Quote Link to comment https://forums.atariage.com/topic/281040-blockbuster-game-released/page/3/#findComment-4183014 Share on other sites More sharing options...
Tursi Posted December 23, 2018 Share Posted December 23, 2018 I haven't looked into Python much. I heard a lot about how easy it is to understand, reads like English, and takes a lot of syntax stress off coding. I suspect it's just old habits, but stuff like elif and else: seems like wanting to go somewhere but not really being able. Appears to be more like VBA, than C, C#, Java, JavaScript etc. Every language has fans who will tell you how great it is compared to everything else. For my part, I'm forced to use it at work, and it doesn't seem any better or worse than other languages except that whitespace is part of the syntax (it's how you block statements for conditionals, loops, etc), and that annoys the heck out of me. 4 Quote Link to comment https://forums.atariage.com/topic/281040-blockbuster-game-released/page/3/#findComment-4183031 Share on other sites More sharing options...
jrhodes Posted December 23, 2018 Share Posted December 23, 2018 Someone should make a version of python / a python derivative, that is not so white space anal-retentive, call it garter-snake. 2 Quote Link to comment https://forums.atariage.com/topic/281040-blockbuster-game-released/page/3/#findComment-4183069 Share on other sites More sharing options...
+TheBF Posted December 24, 2018 Share Posted December 24, 2018 I think it should be called Monty? 3 Quote Link to comment https://forums.atariage.com/topic/281040-blockbuster-game-released/page/3/#findComment-4183140 Share on other sites More sharing options...
sometimes99er Posted January 12, 2019 Author Share Posted January 12, 2019 (edited) Progress report. While playtesting I found that when yellow appeared, it was perhaps more often as a pair as opposed to the other colors. There’s 4 different blocks, light red, blue, magenta and yellow . You get 2 blocks at a time. That should then give you 16 (= 4*4) different combinations. And the chance of getting any of those (disregarding that you can flip them) should be equal. About 6.25% (= 100/16) chance of getting any combination. Well, it wasn't so. Only 8 combinations were produced and they weren't quite balanced (equal in distribution). I’ve changed the use of the random routine, and now every combination comes out and totally balanced. Then I’ve noticed that I can get 5 yellow pairs in a row. That shouldn't be totally impossible, but I guess I have to check up on that. Count how many times you can get the same combination in a row, and perhaps also count the ones that are just flipped (like when you get “blue and yellow” followed by a “yellow and blue”). Scoring will be tuned to make you focus on getting 4 adjacent blocks. That’s something to go for in the beginning of the game, while later it’s more just a matter of surviving. Also some changes to the logic. Mostly down to sounds, delays and optimization. Edited January 12, 2019 by sometimes99er 6 Quote Link to comment https://forums.atariage.com/topic/281040-blockbuster-game-released/page/3/#findComment-4195869 Share on other sites More sharing options...
+Ksarul Posted January 12, 2019 Share Posted January 12, 2019 I am liking this one more and more! 1 Quote Link to comment https://forums.atariage.com/topic/281040-blockbuster-game-released/page/3/#findComment-4196130 Share on other sites More sharing options...
globeron Posted January 13, 2019 Share Posted January 13, 2019 Hi Sometimes99er Is it downloadable already? I tried it here, by the way nice demos ! http://sometimes.planet-99.net/ 1 Quote Link to comment https://forums.atariage.com/topic/281040-blockbuster-game-released/page/3/#findComment-4196598 Share on other sites More sharing options...
sometimes99er Posted January 13, 2019 Author Share Posted January 13, 2019 (edited) Hi Sometimes99er Is it downloadable already? I tried it here, by the way nice demos ! http://sometimes.planet-99.net/ Hi No, nothing's been released yet. I hope to wrap it up soon. Thanks. Edited January 13, 2019 by sometimes99er 1 Quote Link to comment https://forums.atariage.com/topic/281040-blockbuster-game-released/page/3/#findComment-4196625 Share on other sites More sharing options...
globeron Posted January 13, 2019 Share Posted January 13, 2019 Hi No, nothing's been released yet. I hope to wrap it up soon. Thanks. [emoji106] Okay looking forward to it! Sent from my VIE-L29 using Tapatalk 1 Quote Link to comment https://forums.atariage.com/topic/281040-blockbuster-game-released/page/3/#findComment-4196627 Share on other sites More sharing options...
sometimes99er Posted February 4, 2019 Author Share Posted February 4, 2019 Click on label to get full size. 4 Quote Link to comment https://forums.atariage.com/topic/281040-blockbuster-game-released/page/3/#findComment-4212707 Share on other sites More sharing options...
sometimes99er Posted February 4, 2019 Author Share Posted February 4, 2019 Ciro made a few other designs. Here's the one I like the most. 7 Quote Link to comment https://forums.atariage.com/topic/281040-blockbuster-game-released/page/3/#findComment-4212819 Share on other sites More sharing options...
ti99iuc Posted February 4, 2019 Share Posted February 4, 2019 thanks <3 i am very glad you liked, but now i will have to print two labels and try which one i like more Your label is relly nice too 1 Quote Link to comment https://forums.atariage.com/topic/281040-blockbuster-game-released/page/3/#findComment-4212824 Share on other sites More sharing options...
+Ksarul Posted February 4, 2019 Share Posted February 4, 2019 I like the red-themed ones as they reflect on the older Red labels from TI. I do like the green one too, though. This will be a hard decision--I may have to make some of each. . . 1 Quote Link to comment https://forums.atariage.com/topic/281040-blockbuster-game-released/page/3/#findComment-4212879 Share on other sites More sharing options...
+Ksarul Posted August 10, 2019 Share Posted August 10, 2019 Is there any progress on this interesting game? I hope life hasn't gotten in the way of progress, but if it has--that is totally understandable. 2 Quote Link to comment https://forums.atariage.com/topic/281040-blockbuster-game-released/page/3/#findComment-4326860 Share on other sites More sharing options...
sometimes99er Posted August 10, 2019 Author Share Posted August 10, 2019 5 minutes ago, Ksarul said: Is there any progress on this interesting game? Well, I've been wanting to get it done, but new projects keep distracting me. I hope to take a look this month. Thanks for asking. 7 Quote Link to comment https://forums.atariage.com/topic/281040-blockbuster-game-released/page/3/#findComment-4326866 Share on other sites More sharing options...
sometimes99er Posted August 22, 2019 Author Share Posted August 22, 2019 (edited) Game is now available for download. See post #1. Edited December 29, 2019 by sometimes99er 10 Quote Link to comment https://forums.atariage.com/topic/281040-blockbuster-game-released/page/3/#findComment-4334656 Share on other sites More sharing options...
ti99iuc Posted August 22, 2019 Share Posted August 22, 2019 (edited) Oh wow!! I love it! many thanks for this nice gift sometimes99er! Edited August 22, 2019 by ti99iuc added my highscore screenshot :p 1 1 Quote Link to comment https://forums.atariage.com/topic/281040-blockbuster-game-released/page/3/#findComment-4334662 Share on other sites More sharing options...
+Ksarul Posted August 22, 2019 Share Posted August 22, 2019 Thank you Sometimes99er! Turtles will be very happy when I burn this one into a cartridge for him. 1 Quote Link to comment https://forums.atariage.com/topic/281040-blockbuster-game-released/page/3/#findComment-4334663 Share on other sites More sharing options...
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