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THE DIG DUG THREAD!


retrorussell

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  • 2 weeks later...
  • 1 month later...

ordered and on its way:

 

Quarter-Arcades-Dig-Dug-Scale-Image_1216

 

 

 

 

 
Dig Dug Quarter Arcade Mini Cabinet
Platform: Vintage Software
Edition: Standard
Condition: New
Release Date: 09/30/2020
Product Replacement Plan: No replacement plan
Price
$149.99
Quantity
1
Total
$149.99
Shipping Method
Everyday Free Shipping $35+ (Allow 2 business days for processing. Delivers 4-7 business days once shipped.)
$4.99

Subtotal

$149.99

Shipping & Handling

$4.99

Estimated Tax i

$12.78

Total

$167.76

 

 

 

later

-1

Edited by negative1
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  • 3 weeks later...
On 10/14/2020 at 10:45 PM, negative1 said:

ordered and on its way:

 

Quarter-Arcades-Dig-Dug-Scale-Image_1216

 

 

 

 

 
Dig Dug Quarter Arcade Mini Cabinet
Platform: Vintage Software
Edition: Standard
Condition: New
Release Date: 09/30/2020
Product Replacement Plan: No replacement plan
Price
$149.99
Quantity
1
Total
$149.99
Shipping Method
Everyday Free Shipping $35+ (Allow 2 business days for processing. Delivers 4-7 business days once shipped.)
$4.99

Subtotal

$149.99

Shipping & Handling

$4.99

Estimated Tax i

$12.78

Total

$167.76

 

 

 

later

-1

Cancelled my order.

 

 

Date got changed to 12/31/2020

 

 

Don't know if it's been cancelled or just delayed.

 

later

-1

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  • 3 weeks later...

here's play up to 999,990 on the new ms pac-man 8-1 partycade.

 

the patterns should work on all Arcade 1up new versions with

the easy settings at extra's at 10k,40k, and every 40k.

 

i played very sloppy, and died on the first level. after that it was ok,

until about 500k, lost several men there. and then made it up to 990k,

and killed off the rest of the men, at 999,990.

 

will play until the killscreen next time maybe:

 

 

digd1mills.jpg


digdl1mils.jpg

 

 

later

-1

Edited by negative1
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i'm trying to get quarter arcade dig dug again:

 

https://www.amazon.com/quarter-arcades-Official-Cabinet-Numskull/dp/B08KHK8JY7/ref=sr_1_1?dchild=1&keywords=quarter+arcade+dig+dug&qid=1607536140&sr=8-1

 

81goBoihivL._AC_SL1500_.jpg

quarter arcades Official Dig Dug 1/4 Sized Mini Arcade Cabinet by Numskull – Playable Replica Retro Arcade Game Machine – Micro Retro Console

 

 

 
 
 
 
 

 
Price: $129.99 + $23.45 shipping
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
  • High-quality Replica Arcade: Measuring one quarter of the size of the original Dig Dug arcade machine, this is one of the most high-quality mini arcade machines for your home available on the market. Featuring original Dig Dug game artwork, real premium high-quality wood, and premium metal details.
  • Bonus Gift: Your Dig Dug cabinet comes in a pristine collector’s box, complete with official Dig Dug artwork and display window.
  • Quarter Size Brand: The Quarter Arcade is an official, fully playable quarter scale replica arcade cabinet that maintains all of the features of the classic arcade cabinet from the glory days of gaming. Everything has been lovingly replicated down to the smallest detail, from the artwork to the buttons and even the tiny screws.
  • Miniature Sized: Measuring 43cm (height) x 16cm (width) x 21cm (depth), your Dig Dug arcade cabinet is exactly one quarter of the size of the original retro arcade machine. This desktop Dig Dug arcade game machine is small enough to be comfortably displayed, and big enough to fit a 5-inch TFT screen as well as fully functioning joystick. Plug and play ready, just connect the supplied mini USB cable.
  • 100% Customer Satisfaction: At Quarter Arcades we take a lot of care to ensure that we leave you a satisfied customer every step of the way, which is why each purchase comes with a 1-year manufacturer’s warranty.

It's on ebay also: (it was):

https://www.ebay.com/itm/Official-Dig-Dug-Quarter-Size-Arcade-Cabinet-17-inches-tall/254797447883?hash=item3b531c82cb:g:5PMAAOSw5MFfyRkp

 

there will be more later on.

 

later

-1

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apparently its real, and mine is shipping.

 

someone on youtube has theirs now:  (but with an issue):

 

I got mine and i LOVE it! Fantastic little arcade cabinet :-)

 

 

Got mine and it's awesome, but the volume dial doesn't work. :(
 
later
-1

 

 

Edited by negative1
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Here is combined gameplay of first game showing 200k up to level 18, and then i continued a few times.

Then played another full game for 40 minutes, and started getting video of gameplay from 400k-1 million.

 

Just stopping short of flipping score, and got to level 110. Will play again to see if it has the slow boards.

 

 

nkd1milla.jpg


nkd1millb.jpg


nkd1millc.jpg

 

 

 

 

later

-1

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ok people, sit back and relax.

here's the review for new numskull dig dug quarter arcade.

dig dug is an natural choice for numskull. they have been
going through all the big hits from namco. so it was just
a matter of time.

 

this was supposed to come out a few months ago in 2020,
but got pushed back to december.

 

dig dug is a very popular namco/atari title which has a lot of fans,
due to its colorful look, and basic gameplay. it also offers challenges
for intermediate and expert players looking for more. it is pattern
based, so you can eventually learn several patterns to go through
the repeating levels.

 

these are my opinions.

-------------------------------------------------------------------------------

tldr version:
==============================
controls are not arcade accurate - but actually, 
and surprisingly do the job for average players,
they are subpar for intermediate and expert players

 

games play near arcade accuracy - framerate, and response is decent, 

 

graphics are blocky and pixelly 

 

sound - decent, loud enough but not overdone

 

screen angles are shallow - but are pretty vibrant enough in most cases
                          - color is slightly dimmer than usual
===================================================================================


the long review follows:

 

i am going to go into gameplay details,
response times, and control mechanics for the games i know.

================================================================================
background -
----------------------------------------------------------------------------------
i have been playing videogames from the days of pong, breakout and space invaders
i stopped playing them in the late 90's, and 00's when deluxe units were the norm.

i do know most of the atari, williams, namco, and capcom library inside and out.

i am NOT an expert at every game, but have played all of them either extensively
in the arcade when they originally came out, at home in MAME, and in pretty much
every port on PC, console, and remake that has come out.

hardware control experience

----------------------------

 

i have used arcade controls, buttons, trackballs and spinners since they came out.

i have home versions of those controls, and actually don't use dpads or analog stick
on any console unless i'm forced to.

my preference is always dedicated controls for arcade games


arcade gaming habits
-----------------------
i play arcade games, or ports pretty much every day, through the 80's, i stopped
in the 90's, and then picked up mame, and played it every day for a few years.
stopped again, until the 2nd year of the xbox 360. got gameroom, and pretty much
every arcade game, and port on those systems. i have continued this when ports
started showing up on the xbox one. i have played them on the playstation also,
but only the original and PS2, and now the PSP 2000.

lately, over the last couple of years, i have been playing arcade ports and games
everyday for a least a few hours. i usually place in the top 1-10 place on games
that i'm an expert in, and below that on other games.

 

 

as far as dig dug is concerned, i've mastered that game early on,
back when it was originally in the arcades. it took a few weeks
of playing, and watching someone else do patterns. then the
joystick magazine came out with other patterns and strategies.

i was able to flip the machines score at 1 million multiple times,
on the standup and cabaret versions. never saw the cocktail version though.

 

 

i've recently gotten back into dig dug over the last few years,
and have topped the leaderboards on steam, xbox live, and others.
the scores stop tracking at 1 million, so theres no point in playing
further unless you go for a world record, or personal best. (mines 1.7 million).

i can still play it pretty well, and just have to touch up on my
patterns. i should be able to hit the killscreen with some practice,
although this version is the namco 5 man total, which makes it a
lot tougher.

 

======================================

now with that out of the way, lets get to the actual quarter scale version

 

time spent playing
==========================================================================
i have spent a few hours playing dig dug

dig dug - numskull quarter arcade
==========================================================================
condition - these machines are pre-assembled, all you have to do is plug them in.
due to the scaled down size, they are using custom buttons and joysticks,
even miniaturized volcano start buttons. there is also a working coin
door with the slots being used for credits.


durability - the unit is constructed fairly well, it has significant weight
for its size. it does wobble, when you are playing, because of the movements
needed during the gameplay.

the control panel is solid, and supports both hands easily, 
although you will using your fingers mostly for the actions.
the marquee does light up (optionally)


ergonomics - this is the main problem with the machine, YES, the game is playable,
but your fingers will get cramped, and so will your arms if you play it for any
length of time. i managed to play for about 20 minutes for my first game, and
later on a 40 minute game, and it was painful.

 

visuals - the artwork is printed in decent quality, scaled and cropped to
fit, and same with everything else on the control panel (omitting the instructions).
it looks well done, and mine didn't have any scratches or marks on it.

 

screen - the screen is an 4 inch LCD screen that is of average quality.
not great on the viewing angles, but with the distance that you will be
sitting to play this, it is actually decent in size, and clarity.
the colors are a little dimmer than expected.

 

gameplay - dig dug
======================================================================================
dig dug is a very basic game. you control your player with 1 four directional joystick,
and 1 pump button.

 

to emulate the arcade, they've placed 1 button on either side of the joystick.

due to the limited space on the control panel, the buttons are placed very close to
the joystick, so you have to alter your gameplay.

 

since i play with my right hand, i found that switching to the left during
the end of levels and between rounds gave me some rest before each level.


i played several games and noted the following:
-----------------------------------------------
1) namco revision of the game
   - i don't know if its version 1 or 2 yet, i still have to play it much further
   - the 2nd version had bug fixes due to killscreens, and gameplay slowdown in latter levels

 

2) default settings which are adjustable
HARD  - 3 men start, 1 extra at 20k, 2nd extra at 60k thats it.
EASY - 3 men start, 1 extra at 10k, extras every 40k

 

3) game allows unlimited continues, but resets your score back to 0

 

4) highscores are saved when machine is unplugged

 

5) new loading screen

i scored 200k on the first game ending around level 18.
continued a few times, and then got to level 110, and 1 million.

 

this is good enough for now. after level 11, 12-15 repeat every 4 levels.
after level 32, the boards speed up until the 50's.

 

if this version has slowdown, it will occur around level 136 or so.
if it has a killscreen it will be at level 256.

 

i probably won't get that far playing normally, but with continues
to find out.

 

i will get to a million, and flip the score (999,990->0), and post a
video when i get a chance.

 

as far as emulation goes, i did not detect any noticeable lag in the
gameplay. the sound was mostly accurate, and at a decent level.


=======================================================================================
Final thoughts
----------------
A valiant, but in the end ok experience, 
unless you're going for nostalgia,
and love dig dug, and are ok with the compromises.

 

overall, i would give numskull dig dug a grade of B for effort.
A for quality and longevity, B for emulation, A for graphics,
C for controls.

 

So an average of B overall grading, or 3/5 stars for the price.
---------

Take into account how much you like dig dug, and that this will
mostly be a collectable, thats not really for playing, unless
you want to risk some pain in your hands.

---

the price was not really a factor to me, although its a little higher than i
thought. and for a little bit more, you can get an arcade 1up countercade,
or even more for a partycade, and finally about triple that for a version
thats included in the 3/4 sized arcade 1up cabinets.

 

i don't recommend these quarter scale machines to anyone looking for accurate gameplay,
arcade quality controls, or bargains. they are mostly for collectors,
and fans of the game.

 

other options will suit your needs much better than these.


later
-1 

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5 minutes ago, wongojack said:

Great review - thanks!

 

Question though, wouldn't a grade of B equate to a 4/5?

Maybe, but it doesnt map directly. I thought B+ 4, A- 4.5 and A 5/5

 

my point is, its great for looking at, but not so much for playing

with getting cramps or repetitive stress.

 

also i'm not sure the tiny joystick can put up with handling

you need to play the game properly.

 

later

-1

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Numskull is using Namco Dig Dug Rev 1:

------------------------------------------------------------------

Slow Boards - level 136 Killscreen - Level 256

Here is a preview:

Level 130, the fygar moves slowly when it is at the top of the screen.  (not shown)

Video starts on level 131

 

Level 136 - All enemies go back to being 'frozen', but every level until the killscreen, they start speeding up again.

 

 

 

 

later

-1

 

 

 

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Numskull Dig Dug uses Namco ROM revison 1:
-----------------------
Slow Boards level 136   Killscreen level 256
====================================
Here is gameplay for these levels: 137-157

 

You can see the enemies are slowly speeding up
throughout these levels.

 

Will try to get to the killscreen after.

 

later

-1

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  • 1 month later...
On 2/11/2021 at 7:53 AM, Unbeliever said:

I recently got this as part of my Midway Arcade game disc for the Xbox 360. Now I just need to post a score here....time to get a game going tonight after work to see how well I do..

Dig Dug is Namco, not Midway.

 

Good luck in getting back into it, and please post a score.

 

later

-1

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16 hours ago, negative1 said:

Dig Dug is Namco, not Midway.

 

Good luck in getting back into it, and please post a score.

 

later

-1

Whoops. Looking back, I purchased this separately. My fault. I'll post a score once I get better (need lots of practice). :)

Edited by Unbeliever
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