+Allan Posted November 5, 2018 Share Posted November 5, 2018 I hope Atarimania will pick it up at some point. I edited the 1st post with the final versions (at same time they were posted in the thread): http://atariage.com/forums/topic/284026-space-harrier-update-2018/ I will do It right now. Allan 3 Quote Link to comment Share on other sites More sharing options...
+Philsan Posted November 5, 2018 Share Posted November 5, 2018 I think that the black version is my favorite as well. +1 1 Quote Link to comment Share on other sites More sharing options...
Faicuai Posted November 5, 2018 Share Posted November 5, 2018 Black Edition ... colors pop, more micro-contrast (e.g. Dragon's body-rings), almost everything looks better! No intrusive-flicker problems, either. Cheers! 2 Quote Link to comment Share on other sites More sharing options...
Marius Posted December 2, 2018 Share Posted December 2, 2018 Thanks! Yeah, the shadows are more subtle on the arcade machine. The transparent effect was too noticably flickery on the Atari unfortunately. I guess the idea was to help judge the distance, but it is not particularly helpful or necessary. You mean a tree going off the sides that has just been shot? The big explosions are bigger than the tree so it is possible the edges will show. Frame rates are the same - quite low! I suppose you might see slow down more often in a busy situation because of the shadows. Hi Sheddy, Hmm... I think what I thought were the trees, seems to be another issue. It looks like some kind of random explosion or at least different compared to the 2011 version. To me it feels like a bug... but I might be wrong. I tried to make a video (please set youtube to 1080p) It is taken with smartphone, recording from CRT television. It is PAL. I hope you can see what I mean. I tried to edit the movie so it is easier to understand what explosions I am talking about. Greetz ProWizard Quote Link to comment Share on other sites More sharing options...
+Sheddy Posted December 2, 2018 Author Share Posted December 2, 2018 Hi Prowizard, Ah, I see what you're referring to now. Yes, there is a new big explosion for things on the ground. It seems to be working as expected from your video. There is a 1 in 4 random chance of it happening as long as things are not very close and in the distance. Yes, it can sometimes get in the way of seeing things, but it is in the arcade game. 4 Quote Link to comment Share on other sites More sharing options...
_The Doctor__ Posted December 2, 2018 Share Posted December 2, 2018 Yes it is part of the arcade, but the chances of it happening in the arcade seem to have been less... maybe a 1 in 6 chance or whatever number that works best in the engine would be useful.. Quote Link to comment Share on other sites More sharing options...
Kyle22 Posted December 3, 2018 Share Posted December 3, 2018 +1 I agree. The Black version looks nice. Quote Link to comment Share on other sites More sharing options...
Marius Posted December 3, 2018 Share Posted December 3, 2018 Hi Prowizard, Ah, I see what you're referring to now. Yes, there is a new big explosion for things on the ground. It seems to be working as expected from your video. There is a 1 in 4 random chance of it happening as long as things are not very close and in the distance. Yes, it can sometimes get in the way of seeing things, but it is in the arcade game. Ah ok. I must say compared to the 2011 version I not find this an improvement. But that is probably personal. I also liked the less visible shadows in the 2011 version. So I think I stick with the older version, which is absolutely fabulous already. No problem! The 2011 version is extremely cool already! Thanks Marius 2 Quote Link to comment Share on other sites More sharing options...
+Sheddy Posted December 4, 2018 Author Share Posted December 4, 2018 Yes it is part of the arcade, but the chances of it happening in the arcade seem to have been less... maybe a 1 in 6 chance or whatever number that works best in the engine would be useful.. It's hard to compare as it's easier to hit the scenery in the Atari version. (I honestly don't know how the bullets miss the scenery so often in the arcade one. They seem to have some pretty funky logic). But if you want to see what 1 in 6 chance is like, please find attached. space-harrier-1in6-black(64k).bin 3 Quote Link to comment Share on other sites More sharing options...
manterola Posted December 4, 2018 Share Posted December 4, 2018 Is there a xex version for computers with RAM expansion? 1 Quote Link to comment Share on other sites More sharing options...
+Sheddy Posted December 4, 2018 Author Share Posted December 4, 2018 Is there a xex version for computers with RAM expansion?Not this version. It would take a lot of work to make a 1024K xex. I'm not sure if Fandel managed it with the 2011 version in the end. How long does it take to load a 1024K program even with a high speed loader? I just don't like the idea of that. I would want to rewite it to use less RAM, which would be much, much more work. Quote Link to comment Share on other sites More sharing options...
SS Posted December 5, 2018 Share Posted December 5, 2018 It's hard to compare as it's easier to hit the scenery in the Atari version. (I honestly don't know how the bullets miss the scenery so often in the arcade one. They seem to have some pretty funky logic). But if you want to see what 1 in 6 chance is like, please find attached. Not that I had any real complaints before, but this new version seems just about right. 3 Quote Link to comment Share on other sites More sharing options...
Gunstar Posted December 5, 2018 Share Posted December 5, 2018 (edited) If this version means less chance of the big explosions, then I'll stick with what I have, I love them and would like them more often! The whole point to me is big explosions in the heat of the action that block your view! The huge sprites in this game are nothing but a delight to me, not something you often get on the Atari 8-bit or even 16-bit for that matter! If it happens more often than the arcade, I don't care, I want more! How about a version where half the time it's the huge 1? Edited December 5, 2018 by Gunstar 1 Quote Link to comment Share on other sites More sharing options...
_The Doctor__ Posted December 5, 2018 Share Posted December 5, 2018 (edited) The last version is indeed truer to the arcade, and as it happens, still gives spurts of the big explosions just as it should. In the spirit of the original project and it's intent now fulfilled I find I really am enjoying the latest offering. Way to go! I love it! I of course run on real hardware. The emus still don't quite do things like the Atari. For some software It might be due to methods of random number generation, the Atari using two distinct ways of getting such and can be combined. Sometimes it's how the emus don't produce the sound quite the same way. It's just a little off, not quite plumb.... Anyway back the this most excellent rendition, the latest of which appears as sights being dead on in my humble opinion. Edited December 5, 2018 by _The Doctor__ 3 Quote Link to comment Share on other sites More sharing options...
Marius Posted December 5, 2018 Share Posted December 5, 2018 I must say that after playing the 2018 version for a while I start to appreciate the big explosions as well. In this story an important part to consider is the fact that I have played the 2011 version hundreds of times. I really love that version and I got used to the 2011 version. I was not comparing it all the time to the ORIGINAL Arcade game, but more exploring it as an ORIGINAL Atari 8bit game. As soon as I played the 2018 version I thought: huh there must be something wrong. So no discussion or problem at all should exist about this. Both versions are awesome and I absolutely love Space Barrier on a8. 1 Quote Link to comment Share on other sites More sharing options...
Marius Posted December 5, 2018 Share Posted December 5, 2018 Space Barrier was a funny result of the auto correction. Pretty cool title for a hack/cracked version. Lol Space Barrier. Quote Link to comment Share on other sites More sharing options...
Gunstar Posted December 5, 2018 Share Posted December 5, 2018 Space Barrier was a funny result of the auto correction. Pretty cool title for a hack/cracked version. Lol Space Barrier. Like in blowing away any supposed 8-bit barriers to this game? 1 Quote Link to comment Share on other sites More sharing options...
tjlazer Posted December 5, 2018 Share Posted December 5, 2018 What is attract mode? Quote Link to comment Share on other sites More sharing options...
manterola Posted December 5, 2018 Share Posted December 5, 2018 So I need an Atarimax cartridge to run it in real hardware right? Any other cheaper alternative? Actually, I might consider a more expensive alternative like ultimate or any other cart... I guess AVG cart can make it work, right? I regret not getting an AVG cart when I had the opportunity.... Quote Link to comment Share on other sites More sharing options...
_The Doctor__ Posted December 6, 2018 Share Posted December 6, 2018 It will run on any cart solution that can handle AtariMax images... with the caveat you won't be saving scores or unlocks on some of them. but still enjoyable. Just grab some Atarimax 5 packs. Quote Link to comment Share on other sites More sharing options...
Gunstar Posted December 6, 2018 Share Posted December 6, 2018 (edited) What is attract mode? It is in reference to any game that shows some sort of in-game demo, the computer or arcade console playing, before you start, showing off the game to "attract" customers/players...some are better than others... Edited December 6, 2018 by Gunstar 1 Quote Link to comment Share on other sites More sharing options...
Yautja Posted December 6, 2018 Share Posted December 6, 2018 What is attract mode? Here is the explanation ► https://www.giantbomb.com/attract-mode/3015-1641/ - Y - 2 Quote Link to comment Share on other sites More sharing options...
gozar Posted December 7, 2018 Share Posted December 7, 2018 So I need an Atarimax cartridge to run it in real hardware right? Any other cheaper alternative? Actually, I might consider a more expensive alternative like ultimate or any other cart... I guess AVG cart can make it work, right? I regret not getting an AVG cart when I had the opportunity.... It will run on any cart solution that can handle AtariMax images... with the caveat you won't be saving scores or unlocks on some of them. but still enjoyable. Just grab some Atarimax 5 packs. It requires an 8Mb cart, so it will only work on the 8Mb AtariMax carts or the Ultimate cart. It will not work on the Uno or AVG cart. Quote Link to comment Share on other sites More sharing options...
Wrathchild Posted December 7, 2018 Share Posted December 7, 2018 I thought AVG has 1MB(ytes) / 8Mb(its) dedicated RAM for the cart image space and so should be able to handle this, assuming the mapper is implemented? Quote Link to comment Share on other sites More sharing options...
Lastic Posted December 7, 2018 Share Posted December 7, 2018 (edited) I thought AVG has 1MB(ytes) / 8Mb(its) dedicated RAM for the cart image space and so should be able to handle this, assuming the mapper is implemented? The 64k.car and 64k-black.car work on my AVG cart , that's how I've been running them, I guess the latest .bin file needs to be converted to .car in order to work on a AVG cart ? Edited December 7, 2018 by Lastic Quote Link to comment Share on other sites More sharing options...
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