DZ-Jay Posted October 28, 2018 Share Posted October 28, 2018 (edited) According to this, dave1dmarx has an audio recording of buzz bombers loading through playcable. If that is correct than it's evidence of playcable having 8K games in 1983. I should have known since I asked the question. http://atariage.com/forums/topic/263689-playcable-menu-music/?p=3727197 That would mean that the only cartridges not compatible with playcable at that time were vectron, chess, bumpnjump, pinball, motu, three of the voice and all but one of the ecs cartridges. Yes. I think the whole "the games were limited" issue is a red herring. It appears that people were not subscribing as fast to the service as Mattel had hoped. Certainly the numbers didn't match the expectations (I believe I read that only about 3% of potential households had subscribed within a year or two of release). Plus the CableTV carriers were balking at the expense of setting up and maintaining the service, which hurts even more in light of the lackluster demand. Therefore, I think the memory limitation was just the very least of its problems, and perhaps only mentioned as a added insult to the injury (e.g., "it cost too much, people didn't want it, it wasn't doing too well -- oh, and to top it all off, it wouldn't have worked with later titles anyway"), but not really as an actual root cause. I'm sure that had it taken up like gangbusters, Mattel would have started figuring out how to bank-switch games or perhaps even upgrade the machine to support newer titles. All that said, this entire thread is very cool and provides some very interesting insight into what was once a promising technology that to me always felt like "The Future." -dZ. Edited October 28, 2018 by DZ-Jay Quote Link to comment Share on other sites More sharing options...
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