Baby Blue Azure Posted December 10, 2018 Share Posted December 10, 2018 7800 CENTIPEDE derivative SLINKIPEDE originated in 2015 when I accidentally changed one byte that I thought was graphics but it was actually program code. The original coiled Slinky was discovered in the 1940’s the same way - by accident. History Repeats! The game was catered to my personal level of ability. Come to find out when my cousin played, she couldn’t get past the first rack since she was shooting more mushrooms than Centipede segments. Returned to the development lab in 2017 and I made the game with increased flea droppings so through rack 12 there’s plenty of mushrooms to survive any battle. And the Scorpion, which is now a Caterpillar, turns the mushrooms invincible and that aids you to get through the waves more easily. At first you’ll wonder why I made this game invincible. It won’t be long before you see why. This game at times is wildly HARD!What is the SLINKIPEDE challenge? Let’s see if you can beat my score! Of course the game has no ending. In fact when I was playing it I wondered if there is a Rack 1000’s digit. Looking at the the code - sure enough, there it is! It will take a solid 10 hours to get there, but you can do it. And I did test this game's Rack 1000’s function and it does work so no disappointments here!GL2U! PHOTOS: SLINKIPEDE RACK 122 SLINKIPEDE RACK 256 JOYSTICK VERSION SLINKIPEDE NTSC BIN (TESTED GOOD ON HARDWARE): SLINKIPEDE_NTSC_2017_CDB3.bin SLINKIPEDE NTSC A78: Slinkipede_NTSC_2017_16K.a78 TRAKBALL VERSION SLINKIPEDE TRAKBALL BIN: SLINKIPEDE_TBALL_2017_60E1.bin SLINKIPEDE TRAKBALL A78: Slinkipede_TBALL_2017_16K.a78 Be sure to post your results! ENJOY! /BBA 1 Quote Link to comment Share on other sites More sharing options...
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