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Jaguar Rayman comparison to PS1, Saturn and MSDOS


amiman99

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Cool, very interesting to see and hear about the differences. I always wondered about the differences and why the chose to have them.

It looks like the differences were made because the programmers/publishers wanted to add or enhance the game for their respective platforms, not that the Jaguar was less capable. Unfortunate (or maybe fortunate) for the Jaguar is that the Rayman was first released on it, so it got the ver 1 of the game.

I have the game for the Jaguar , Saturn and the PS1, it's too bad that is too hard for me to get a full play through.

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Agreed, there are enhancements in the PS1 version of Rayman over the Jag version but that's because it was released later. The Jaguar version plays just as well and has the added secret bonus stage Ray-Breakout that I believe was axed from the PS1 version.

 

The most obvious difference is the streaming CD soundtrack of the PS1 version. Personally I don't think the sound in the Jaguar version is lacking.

 

I also have the GBA version of the game which is closer to the Jag version if I remember correctly.

 

The Jaguar was an awesome 2D console. It's a shame that there was such a push for 3D titles in the mid 90s. More polished 2D games like Rayman and Super Burnout might have meant the Jaguar was remembered with more affection. It wouldn't have saved it commercially though...

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Agreed, there are enhancements in the PS1 version of Rayman over the Jag version but that's because it was released later. The Jaguar version plays just as well and has the added secret bonus stage Ray-Breakout that I believe was axed from the PS1 version.

 

The most obvious difference is the streaming CD soundtrack of the PS1 version. Personally I don't think the sound in the Jaguar version is lacking.

 

I got the Jaguar version back in 1995 a few months after it was released. I got the PlayStation version as a downloadable game from PlayStation Store about 3 years ago.

 

I do prefer the CD-quality soundtrack on the PS1 version, but the Jaguar music is still pretty good.

 

I prefer the playability of the Jaguar version. They made some alterations to certain levels on the PS1, and not all of the changes are for the better. Rayman was already a challenging game the Jaguar, but the PS1 version is brutal. I was able to attain 100% completion on the Jaguar, but there's a portion of Band Land on PS1 that clobbers me every time.

 

The artwork and animation are stunning, even today. The recent 2D Rayman games (Rayman Origins and Rayman Legends) are even more varied and better animated (which shows what 15-20 years of progress will get you), but the original is still a beautiful game in its own right.

 

 

The Jaguar was an awesome 2D console. It's a shame that there was such a push for 3D titles in the mid 90s. More polished 2D games like Rayman and Super Burnout might have meant the Jaguar was remembered with more affection. It wouldn't have saved it commercially though...

 

I agree with this also. The Jaguar truly excelled with games like this. Instead of pushing for more polygon-intensive games late in the Jaguar's life (attempting to compete directly with the same types of games on PlayStation and Saturn), it would have been nice for Atari to push the Jaguar into its own niche as a top-tier 2D powerhouse.

 

Of the games released during Jaguar's commercial life, I find that most of the games that have "aged" the best tend to be 2D games. These games have good art and solid performance, and avoid the shortcomings that plagued many transitional polygonal 3D games of the period, such as low frame rates and poor draw distances. This is true of other contemporary platforms (PlayStation, Saturn, 3DO, etc.) as well. Castlevania: Symphony of the Night for PlayStation was considered by some to be "unimpressive" at the time, as it was mostly 2D with only sparse use of polygons...and yet the game endured the test of time with brilliant artwork and music, and masterful game design. But even on a hugely popular system like the PS1, this was a rare exception to the trend of the day. 2D games faded away almost entirely for over a decade, and only started resurging a few years ago, with the rise of downloadable game stores on Xbox 360, PS3, and Wii.

 

Retro games (actual 8-bit and 16-bit games from "back in the day") are also now back in style. Games like Rayman and Castlevania: SotN are now getting another chance to shine with a new generation of game players.

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  • 5 years later...

OP of the video here.  Thanks for the kind words!  I'm glad y'all enjoyed it.  AtariAge was a very formative part of my love for retro games growing up, so the appreciation means a lot when coming from here.

 

Also, yeah.  I cannot put into words how much I am looking forward to Jumping at Shadows.  Reboot always delivers amazing work

On 7/6/2024 at 6:43 PM, KidGameR186496 said:

A very good and comprehensive video covering Jaguar Rayman compared to other versions just dropped today! Worth a watch :)

 

 

 

 

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22 minutes ago, alucardX said:

I'm happy to see you comparing actual game play instead of just missing parallax or things like that.

I have beat this bastard several times since 1995 and I really like this honest review. I think that's the reason why Jaguar version really are best version after all.. That fantastic game play feel!

But Jaguar controller must be NEW or fixed to get that game play feel😉 

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24 minutes ago, hutnutmen said:

I have beat this bastard several times since 1995 and I really like this honest review. I think that's the reason why Jaguar version really are best version after all.. That fantastic game play feel!

But Jaguar controller must be NEW or fixed to get that game play feel😉 

I'd love new Jag controllers (hint hint Atari). A redesign with new functionality could be fun. Something modern and classic. Seems they have been good at that lately.

 

In any case gameplay is king and the graphics on the Jag version look just as good as anything else. Given a workover today it would certainly be able to see all the improvements the other versions received.

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8 hours ago, hutnutmen said:

But Jaguar controller must be NEW or fixed to get that game play feel😉

I used two different controllers for the video.  I find that the version with the black keypad buttons is wayyyyyy more reliable for Rayman than the version with the grey keypad buttons.  I maintain that neither of them compare to a Saturn controller in terms of quality, but Jaguar controllers are grossly over-hated (mostly by people who have never actually used them).

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12 hours ago, Pimpeaux said:

I used two different controllers for the video.  I find that the version with the black keypad buttons is wayyyyyy more reliable for Rayman than the version with the grey keypad buttons.  I maintain that neither of them compare to a Saturn controller in terms of quality, but Jaguar controllers are grossly over-hated (mostly by people who have never actually used them).

I agree, but as with Jaguar itself it was very trendy to hate on that controller. I have always really liked the controller and my only big complaint over the years was that Atari never updated their design to keep up with their contemporaries. I don't blame them since they were floundering but better games and controllers would have been a better investment at the time over a CD add-on.

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One point of order about music in Doom. In the video you claim the hardware was being pushed too much for sound. It was widely speculated for years that it was just a complication that was never resolved during development and shipped without sound. Recently some very talented developers were able to get music and more working in Jag doom.

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7 hours ago, Bratwurst said:

Yeah those look like the dpad replacement pieces I make. Those are the thumbstick variety.

 

I'm sure some folk love those thumb sticks but I couldn't get on with them. 

 

However, all my controllers have your raised dpad pieces, they are amazing!

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