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31 Turbo CD Games on eBay


jasonbar

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  • 3 weeks later...
More TurboGrafx/PC Engine interesting items on eBay:




Homebrews:

Implode, Insanity, Meteor Blaster DX, Mysterious Song, Revival Chase


Audio:

1992 Hudson Complete CD-ROM2 Music Works


CD "magazines":

Ultra Box Sohkan, Ultra Box 4 Go, Ultra Box 6 Go


Loose discs:

Blood Gear, Efera & Jiliora, Gotzdiener, Solid Force, Summer Carnival '92, Kisou Louga


Thanks,

-Jason

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  • 1 month later...
New stuff on eBay




JP PC Engine / PC Engine Duo

1. Arcade Card Duo

2. Arcade Card Pro

3. 1 lot of 6 Hyper Catalog discs

4. 3 NEC Ultra Box "magazine" discs

5. PC Engine Memory Base 128 by NEC

6. Loose: Kisou Louga

7. Loose: Solid Force

8. Loose: Efera & Jiliora


Not-so-new stuff on eBay


9. Genesis Arcade Pro 6-button fighting stick

10. iPad 2 16GB silver, hardly used + 2 cases + all packaging

11. N64 lot 4 paks: Tremor, Transfer, Rumble, Shock

12. N64 lot of 2 Jumper Paks

13. NES Honyu Explorer-I arcade stick

14. NES Advantage arcade stick

15. NES QuickShot XII Deluxe trigger stick

16. NES QuickShot Deluxe Joyball controller

17. JP PSX I.Q. (Intelligent Qube)

18. PSX InterAct ProPad

19. JP PSX Uno & Zero Divide 2

20. PS2 Karaoke Revolution w/ mic

21. KR Saturn Virtual On [Korean Import]

22. Sega CD Puggsy

23. Wii Fit balance board, hardly used + all packaging


Thanks,

-Jason

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Know what brought back memories for me?

 

That Dinosaur calendar from 1976 that you're selling!

 

(I don't wish to buy it however (sorry)...

 

But yeah when I was 8 years old, I loved dinosaurs ...And Christmas morning amidst many presents, there was a dinosaur book...The cover was the same as that calendar and seeing the pics from inside,...Well, they were all in that book!

 

Thanks for the memories!

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Nice.

I'm guessing that was my calendar from my childhood

I think I found it when I helped my mom moved last year.

Old calendars work for certain contemporary years, but I don't think this one will align with a current year for quite a long time...

 

Thanks,

Jason

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  • 2 weeks later...
  • 1 month later...

Howdy-

 

Just put on eBay 24 more PC Engine CD games, in 20 unique listings.

 

All are in double-disc jewel cases, but (surprise!) all have just 1 disc per game. They have thick manuals, or double manuals, or maps, etc. etc. that wouldn't fit in a normal jewel case.

Mostly RPGs, a few sims, some other documentation-heavy games.

 

All discs are in great condition & have been tested on a JP Duo.

 

https://www.ebay.com/sch/m.html?_ssn=jasonbar&_sop=1a

 

Thank you,

-Jason

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  • 1 month later...
  • 1 month later...
  • 3 weeks later...

10 more rare-ish PC Engine games on eBay:
https://www.ebay.com/sch/m.html?_ssn=jasonbar&_sop=10

 

Happy to work a forum discount!

 

Akumajo Dracula X
Championship Rally
Dynastic Hero
Fray CD Xak Gaiden (no manual)
Jim Power
Mahjong Bishoujo Chuushinha w/ unlicensed system card
Seisenshi Denshou
Super Raiden
Syd Mead's Terraforming
Winds of Thunder

 

Thanks,
-Jason

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  • 4 weeks later...
  • 3 months later...
4 hours ago, CPUWIZ said:

Cool, the Japanese version of my game Shape Shifter, I don't think they made all that many of that.

I know you coded more than one game on the Turbografx, did you ever elaborate in a post about your time writing software for that console? I'm a big fan of the TG16, would love to read whatever you had to say about it.

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37 minutes ago, Bratwurst said:

I know you coded more than one game on the Turbografx, did you ever elaborate in a post about your time writing software for that console? I'm a big fan of the TG16, would love to read whatever you had to say about it.

 

Shape Shifter took 18 months, I programmed it with a friend of mine, who came over here with me from Germany.  Since I have written games for SNES, Genesis and TGFX16, I'll say this, I always figure out strange things about each system.  I liked the 65816 in the TGFX16, since I am a metal head (or CPUWIZ).  But the SNES had mode 7 (I mentioned this elsewhere recently, but I did something pretty weird with mode 7 on the credits of Rocko's Modern Life).  I came from the Amiga, so the Genesis wasn't a big challenge, I found it rather boring.  So there you go, no concrete answer. LOL

 

The other game you are thinking of, is that horrible Beach Boys (Camp California) game, I had to rescue.  I threw away 6 months of work, from the previous programmer and started from scratch, with the same guy I did Shape Shifter with.

 

As a matter of fact, we also did GUTS and Rocko's Modern Life together. 

 

Ahh, old times...

 

P.S. I kicked the crap out of the CD on Shape Shifter, I used every single track possible, all low level RedBook access.

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1 hour ago, CPUWIZ said:

 

Shape Shifter took 18 months, I programmed it with a friend of mine, who came over here with me from Germany.  Since I have written games for SNES, Genesis and TGFX16, I'll say this, I always figure out strange things about each system.  I liked the 65816 in the TGFX16, since I am a metal head (or CPUWIZ).  But the SNES had mode 7 (I mentioned this elsewhere recently, but I did something pretty weird with mode 7 on the credits of Rocko's Modern Life).  I came from the Amiga, so the Genesis wasn't a big challenge, I found it rather boring.  So there you go, no concrete answer. LOL

 

The other game you are thinking of, is that horrible Beach Boys (Camp California) game, I had to rescue.  I threw away 6 months of work, from the previous programmer and started from scratch, with the same guy I did Shape Shifter with.

 

As a matter of fact, we also did GUTS and Rocko's Modern Life together. 

 

Ahh, old times...

 

P.S. I kicked the crap out of the CD on Shape Shifter, I used every single track possible, all low level RedBook access.

Uhm, you know times like this I wish we were not so limited and had more emoticons to choose from when liking a post because basic a heart/Like just does not cover my initial reaction, I totally would want to use the WOW emoji because that is friggin awesome imho. 

facebook-emoji-reactions.gif

 

 

 

 

 

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