alekmaul Posted February 15, 2019 Share Posted February 15, 2019 (edited) Hi guys, Another topic regarding a new game coming (I hope) from Collectorvision. For a french friend of me, who loved this game when he was young, playing again and again on Ti99. Now, he also did a version of it on NintendoDS and Linux. He dreamed someone to do a version on Colecovision, and here it is A game regarding a town attacks by Morgs , again and again, your goal is to save the population. You want to know why the name is Saguaro instead of another, just google a little and you will find Some screens may change before final release. Edited February 15, 2019 by alekmaul 7 Quote Link to comment Share on other sites More sharing options...
imstarryeyed Posted February 15, 2019 Share Posted February 15, 2019 Interesting looking game, I am looking forward to a video of it to see it's game play. It looks like a fun game and I like these types of games very much. Quote Link to comment Share on other sites More sharing options...
LoTonah Posted February 16, 2019 Share Posted February 16, 2019 Well, if it plays anything like the original, here's Tombstone City for the TI-99/4A. https://www.youtube.com/watch?v=myhwiCKzgGI 2 Quote Link to comment Share on other sites More sharing options...
alekmaul Posted February 16, 2019 Author Share Posted February 16, 2019 Well, if it plays anything like the original, here's Tombstone City for the TI-99/4A. https://www.youtube.com/watch?v=myhwiCKzgGI well, I hope it is like the original Quote Link to comment Share on other sites More sharing options...
killersquirel Posted February 16, 2019 Share Posted February 16, 2019 I was just playing the original on the Ti99/4a core on the MiSTer. I'm looking forward to this one! Quote Link to comment Share on other sites More sharing options...
alekmaul Posted February 17, 2019 Author Share Posted February 17, 2019 Here is a small video of the gameplay https://youtu.be/jHmwQCydJ54 2 Quote Link to comment Share on other sites More sharing options...
alekmaul Posted July 31, 2019 Author Share Posted July 31, 2019 Saguaro is not finished, will be available during this year (I hope :P) from CollectorVision Quote Link to comment Share on other sites More sharing options...
retroillucid Posted July 31, 2019 Share Posted July 31, 2019 7 hours ago, alekmaul said: Saguaro is not finished, will be available during this year (I hope :P) from CollectorVision Yeah, what a year! O_O Quote Link to comment Share on other sites More sharing options...
Mike Harris Posted July 31, 2019 Share Posted July 31, 2019 Every game that was on the TI994A should be on the Colecovision being as they has the same graphics chip. I am working on Blasto as of this entry. I suspect the only reason why TI games have not been ported is because they are not MSX games and it takes effort to reprogram the code to a Z80 CPU. You need to rewrite the routines and the most you can really use from the TI994A would be pattern and color data where as MSX is pretty much add a Super Game Module and there you go. (simplified but you get the idea) My Adventure clone, which is almost done, had to be completely rewritten from the Atari 2600 due to so many differences that I could go on for another thousand words. TI games...Not so hard. 1 Quote Link to comment Share on other sites More sharing options...
Mike Harris Posted August 1, 2019 Share Posted August 1, 2019 (edited) Just curious as to why when it's running the TI Splash screen pops up. I an thinking now that this is not original code after all. Hey, if you can get it to run just by altering a few things then why reinvent the wheel. I do want the ADAM Colored Collectorvision but am going to wait until it's been released for a couple months after they get any kinks out that might show up. Edited August 1, 2019 by Mike Harris Quote Link to comment Share on other sites More sharing options...
Kiwi Posted August 1, 2019 Share Posted August 1, 2019 It is probably is coded to from the ground up to run on the Colecovision. I believe Alekmaul still uses C for his projects. 12 hours ago, retroillucid said: Yeah, what a year! O_O Yup, we gotta keep you guys busy like heck. 2 Quote Link to comment Share on other sites More sharing options...
Tursi Posted August 2, 2019 Share Posted August 2, 2019 Yeah.. Tombstone City's source is available, and it doesn't include the TI title page. (Nor is it GPL, which the title page is coded in on the TI). I thought that was a clever startup! Quote Link to comment Share on other sites More sharing options...
alekmaul Posted August 3, 2019 Author Share Posted August 3, 2019 (edited) lol, the garbage with a part of TI screen at the beginning is just an "hommage" to the legacy game Tomstone City (and it is just a part, with no mention of TI on the screen, just a small glitch if you look carefully ), no more. Of course, nothing about the TI source code was used to do this game. It was just a challenge for me because a friend of me really want the game on CV because he loved playing it when he was young on TI. A french guy who also did a Nintendo DS version of the game. Thinking that I can steal some source code with no mention of that is not what I can do, that's sure ... but of course you can think what you want ... But, I study the TI source code (can't remember if you, Tursi, was the guy who sent it to me), to know if the number of morgs and all the features of the game to be sure that MY version is closed or not from the original game. Edited August 3, 2019 by alekmaul 3 Quote Link to comment Share on other sites More sharing options...
Tursi Posted August 4, 2019 Share Posted August 4, 2019 Yes, I'm that guy. It's more fun to write yourself than try to port someone else's code anyway! 2 Quote Link to comment Share on other sites More sharing options...
alekmaul Posted August 4, 2019 Author Share Posted August 4, 2019 4 hours ago, Tursi said: It's more fun to write yourself than try to port someone else's code anyway! Sure !? Quote Link to comment Share on other sites More sharing options...
Airshack Posted April 6, 2021 Share Posted April 6, 2021 So did this game end up playing with the same rules/gameplay as the original Tombstone City? Since you changed the name back to the original did you consider changing the Saguaro’s back to the original tombstones? Fun Facts: Saguaro City only had two saguaros on the mountains, none on the play field. In Saguaro City the Morgs turned into cross-style tombstones. Tombstone city itself has absolutely no tombstones in the game. Crazy TI. http://videogamehouse.net/tombstone.html 2 Quote Link to comment Share on other sites More sharing options...
+Retrospect Posted March 1 Share Posted March 1 The last time I played this game on the Coleco, which is a fine game, however it didn't have the rules of the original game. The Morgs didn't spawn from 2 cactuses together ... Has this been updated yet? Quote Link to comment Share on other sites More sharing options...
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