+Karl G Posted February 25, 2020 Author Share Posted February 25, 2020 I've been working hard on the dungeon code, and I have just the very beginnings of dungeon combat now. The tricky part is that I can't leave the dungeon view for combats for technical reasons involving RAM (see The Problem of 2048 Treasure Chests if you are curious). I'm not loving the look of the pillars, so I'll have to play with them a bit more. I think the cramped combat screen and random pillars will give dungeon combat a different feel to it, though - not to mention treasure drops being in chests. 4 Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.