snes2600 Posted July 29, 2019 Share Posted July 29, 2019 The part that bothers me about superclip is that currently it's used as an optimization technique. Throw away parts of the quad that are invisible. But this runs into corner cases that can't be easily controlled, when that tilt / rotation factor is included. Warbirds hit 1 but that can be worked around. The comment with Euro Soccer is another example. And there might be others that I could've introduced by accident or are less observable. I'd think it make more sense to just remove the speedup trick and just raw clip each pixel as it's drawn? Any system within the last 10 years should handle it plenty. Quote Link to comment Share on other sites More sharing options...
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