+atari2600land Posted May 13, 2019 Share Posted May 13, 2019 This used to work: IF CONT.RIGHT THEN #card = #backtab((many - / 8 * 20 + (manx - 8 + / AND $0FF8 IF #card = 269 * 8 THEN dir=0 if dir=1 then manx=manx+1 : #flip=0 END IF so I put it into a new game and it quit working. The guy can go anywhere he pleases instead of running into the wall and STOPPING like he's supposed to. thisis1.bas Quote Link to comment Share on other sites More sharing options...
intvnut Posted May 14, 2019 Share Posted May 14, 2019 In the code you linked, you have this under "IF CONT.RIGHT": . if dir=0 then manx=manx+1 : #flip=0 ^^^ . Don't you mean "if dir=1" there? Also, where do you set dir back to 1? The only assignments to dir in your main loop clear it to 0. Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted May 14, 2019 Author Share Posted May 14, 2019 I changed it and it still won't work. thisis1.bas Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted May 14, 2019 Author Share Posted May 14, 2019 How do I check to see if something is printed on the screen? I gave up on the other project and am now making a new one which is a Tetris one. I know there is a 4-tris for Intellivision, but it's impossible to get so I'm making a new one that people can actually get, assuming it's finished. I have one shape and I want to check to see if it touches a shape already on the screen. (the name of the game is "Oh well.") Quote Link to comment Share on other sites More sharing options...
mr_me Posted May 14, 2019 Share Posted May 14, 2019 You can get 4-tris here. Should be compatible with all intellivision flash/ram cartridges and emulators. http://spatula-city.org/~im14u2c/intv/4-tris/ Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted May 14, 2019 Author Share Posted May 14, 2019 So I'll still be making this game, though. Can anyone help? Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted May 14, 2019 Author Share Posted May 14, 2019 I think I got it okay. I've been working on this all day long and I'd like your opinion before I go any further with this. There's only one shape so far and it doesn't recognize (or clear) lines yet. ohwell1.zip Quote Link to comment Share on other sites More sharing options...
carlsson Posted May 15, 2019 Share Posted May 15, 2019 The generic answer is that you read the #BACKTAB, though I can't recall if IntyBASIC has shortcuts for you to get the character or if you have to mask and shift it out by hand. It is not hard to do once you learn how it is stored, and posisbly something you've already done in your previous projects? Quote Link to comment Share on other sites More sharing options...
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