+atari2600land Posted July 30, 2019 Share Posted July 30, 2019 So I'm making a game where I have a green line and a rocket moving up and down on it. Since I'm using assembly, I have absolutely no idea how to cover up the green hole with white. My guess would be to have a ball cover up that area, but I have a hunch that I don't even need a ball and I can just program it so that I can change the PF color to white to cover up the green hole area that I don't want there. But I don't know how. Code and ROM in the zip file if you'd like to answer my question. midspace3.zip Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted July 31, 2019 Author Share Posted July 31, 2019 I did it. Now what? midspace4c.bin midspace4c.asm Quote Link to comment Share on other sites More sharing options...
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