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Ball Y (and X) Movement


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So I'm making a game where I have a green line and a rocket moving up and down on it.

midspace3.png.499b56959989a612d1a68f8b2f46e86b.png

Since I'm using assembly, I have absolutely no idea how to cover up the green hole with white. My guess would be to have a ball cover up that area, but I have a hunch that I don't even need a ball and I can just program it so that I can change the PF color to white to cover up the green hole area that I don't want there. But I don't know how. Code and ROM in the zip file if you'd like to answer my question.

midspace3.zip

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