Tempest Posted September 12, 2019 Share Posted September 12, 2019 1 hour ago, darryl1970 said: Olive throws the missiles I don't know why, but I find that comment really funny. 2 1 Quote Link to comment Share on other sites More sharing options...
TIX Posted September 25, 2019 Author Share Posted September 25, 2019 Popeye all done !! I changed Olive, did some minor tweaks on Popeye and Brutus and at last changed the bottles with Playsoft's magic thingy The monochrome punch stays, I love it !! Enjoy Popeye Hack (final).xex 9 Quote Link to comment Share on other sites More sharing options...
_The Doctor__ Posted September 25, 2019 Share Posted September 25, 2019 Olives tosses the missiles? That sounds funny on so many levels as well. 1 Quote Link to comment Share on other sites More sharing options...
Kyle22 Posted September 26, 2019 Share Posted September 26, 2019 9 hours ago, _The Doctor__ said: Olives tosses the missiles? That sounds funny on so many levels as well. Only a true TOSser would think that was funny. :) Quote Link to comment Share on other sites More sharing options...
Paul Daniel Posted September 26, 2019 Share Posted September 26, 2019 12 hours ago, TIX said: Popeye all done !! I changed Olive, did some minor tweaks on Popeye and Brutus and at last changed the bottles with Playsoft's magic thingy The monochrome punch stays, I love it !! Enjoy Popeye Hack (final).xex 32.03 kB · 27 downloads Nicely done! Olive turned out very well and overall this hack is a substantial improvement to the game. Thank you 1 Quote Link to comment Share on other sites More sharing options...
SS Posted September 27, 2019 Share Posted September 27, 2019 This is really nicely done. The new Olive graphic is a good improvement. The best part of the tweaks, though, is the improved punching ability. The original was so hard to time correctly; it's just about perfect now. Thanks for all of your hard work. 1 Quote Link to comment Share on other sites More sharing options...
TIX Posted September 27, 2019 Author Share Posted September 27, 2019 (edited) 7 hours ago, SS said: This is really nicely done. The new Olive graphic is a good improvement. The best part of the tweaks, though, is the improved punching ability. The original was so hard to time correctly; it's just about perfect now. Thanks for all of your hard work. Thank you man, But if you referring the mechanics of the punch, you have to thank Playsoft for his modified code ! My contribution is purely artistic Edited September 27, 2019 by TIX 1 Quote Link to comment Share on other sites More sharing options...
+Cafeman Posted September 27, 2019 Share Posted September 27, 2019 Pics? Video? Would be nice! 1 Quote Link to comment Share on other sites More sharing options...
FifthPlayer Posted September 27, 2019 Share Posted September 27, 2019 I like the monochrome punch. Good work! 1 Quote Link to comment Share on other sites More sharing options...
TIX Posted September 27, 2019 Author Share Posted September 27, 2019 Some screenshots (as requested).. next task: fix the witch ! 3 Quote Link to comment Share on other sites More sharing options...
SS Posted September 27, 2019 Share Posted September 27, 2019 24 minutes ago, TIX said: next task: fix the witch ! I thought that you said FINAL! Quote Link to comment Share on other sites More sharing options...
TIX Posted September 27, 2019 Author Share Posted September 27, 2019 (edited) well it was final at the time.. but things took a sudden turn Edited September 27, 2019 by TIX 3 1 Quote Link to comment Share on other sites More sharing options...
tjlazer Posted September 27, 2019 Share Posted September 27, 2019 Very very nicely done! I wish the punch was not mono but I know that’s not your fault. 1 Quote Link to comment Share on other sites More sharing options...
_The Doctor__ Posted September 27, 2019 Share Posted September 27, 2019 More than likely due to the specific build he worked off of... Quote Link to comment Share on other sites More sharing options...
TIX Posted September 29, 2019 Author Share Posted September 29, 2019 And yes, this is really the final version ! Always with the support of Playsoft, we now have a fully functioning sea hug (witch) in all her 2 frame ugly glory Here is the new 'sprite' for her (the two frames share the lower right portion, that's why the foot remain stationary..) And here is the final final version of Popeye for you to enjoy ! Popeye Hack (final.. no really).xex 5 Quote Link to comment Share on other sites More sharing options...
Tempest Posted September 29, 2019 Share Posted September 29, 2019 Any chance we can get a .car file? I tried the .xex on my TheCart! but it didn't like it. 1 Quote Link to comment Share on other sites More sharing options...
SS Posted September 29, 2019 Share Posted September 29, 2019 1 hour ago, Tempest said: Any chance we can get a .car file? I tried the .xex on my TheCart! but it didn't like it. I agree that a .car file would be nice. In the time being though, have you tried using Maxflash Studio to make a 1MB .car file in that and then adding it to your TheCart! file? Quote Link to comment Share on other sites More sharing options...
+Mr Robot Posted September 29, 2019 Share Posted September 29, 2019 What's happening here. Brutus is nowhere near Popeye but Popeye is getting his ass kicked. I just hit the start button, no controller plugged in and watched, then this happened. Quote Link to comment Share on other sites More sharing options...
TIX Posted September 29, 2019 Author Share Posted September 29, 2019 (edited) 4 minutes ago, Mr Robot said: What's happening here. Brutus is nowhere near Popeye but Popeye is getting his ass kicked. I just hit the start button, no controller plugged in and watched, then this happened. ..you didn't catch the heart before it sinks in the water ! Edited September 29, 2019 by TIX 2 Quote Link to comment Share on other sites More sharing options...
+Mr Robot Posted September 29, 2019 Share Posted September 29, 2019 Can you tell I've never played this before? 1 Quote Link to comment Share on other sites More sharing options...
tane Posted September 29, 2019 Share Posted September 29, 2019 (edited) Good job. I took an NTSC screenshot (with Altirra) to see the witch: A PAL screenshot with Atari800. (For some reason, the witch doesn't show up in the PNG, picture at the left): Seeing post #90, the witch looks closer / similar with: 56, FC, 24; Left Stairs: 2A. As complement, I was using this palette with good results, it's almost the same to the defaults in Altirra. Time ago Fantomas kindly sent me a palette that helped me a lot. Then I found and created this smaller image for color comparisons: In overall very good. Also, maybe I would remove the smoke because is not appropriate for nowadays. Edited September 29, 2019 by tane 1 1 Quote Link to comment Share on other sites More sharing options...
TheNameOfTheGame Posted September 30, 2019 Share Posted September 30, 2019 1 hour ago, tane said: Also, maybe I would remove the smoke because is not appropriate for nowadays. Sorry, this comment made me laugh a lot. Like a whole lot. Still laughing...uff, sorry I'm better now. 1 1 Quote Link to comment Share on other sites More sharing options...
tane Posted September 30, 2019 Share Posted September 30, 2019 Usually these games are aimed and are more interesting for kids, so it's an appropriate detail for to take care. This is not "Call of Duty". 1 Quote Link to comment Share on other sites More sharing options...
Paul Daniel Posted September 30, 2019 Share Posted September 30, 2019 17 hours ago, TIX said: And yes, this is really the final version ! Always with the support of Playsoft, we now have a fully functioning sea hug (witch) in all her 2 frame ugly glory Here is the new 'sprite' for her (the two frames share the lower right portion, that's why the foot remain stationary..) And here is the final final version of Popeye for you to enjoy ! Popeye Hack (final.. no really).xex 32.03 kB · 29 downloads Loving this update overall. Removing the pipe smoke would be a subtle thing but as a father of a little guy that may play this game in a few years, it would be a nice touch. Just wondering if it was possible to make the sea hag's head a little bit smaller, in keeping with the arcade. Quote Link to comment Share on other sites More sharing options...
TheNameOfTheGame Posted September 30, 2019 Share Posted September 30, 2019 5 hours ago, Paul Daniel said: Loving this update overall. Removing the pipe smoke would be a subtle thing but as a father of a little guy that may play this game in a few years, it would be a nice touch. Just wondering if it was possible to make the sea hag's head a little bit smaller, in keeping with the arcade. It's Popeye guys. He smokes a pipe. Goes toot, toot. Geez, deal with it lol. Btw, having raised 3 boys myself, you probably will have bigger things to concern yourself with than if your 'little guy' sees a puff of smoke come up from a cartoon pipe. Anyway, I'll drop the subject. It's just amusing to me, sorry. 1 Quote Link to comment Share on other sites More sharing options...
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