Sdw Posted September 1, 2019 Share Posted September 1, 2019 My first demo for this (at least around my part of the world) completely unknown console! https://www.youtube.com/watch?v=ksY7Fm8kS68&feature=youtu.be If you want the binary to run in MAME/MESS - or perhaps on your own Astrocade - it can be found here: http://ag1976.com/files/Genesis_Project-Astrocademo.zip 5 Quote Link to comment Share on other sites More sharing options...
no attack Posted September 1, 2019 Share Posted September 1, 2019 Fantastic demo! Would you consider sharing the source code? Quote Link to comment Share on other sites More sharing options...
carlsson Posted September 3, 2019 Share Posted September 3, 2019 Haha! I knew if someone would do it, that would be Sdw. Quote Link to comment Share on other sites More sharing options...
EnderDude Posted September 15, 2019 Share Posted September 15, 2019 Amazing! So, how was the music made? Quote Link to comment Share on other sites More sharing options...
Sdw Posted September 19, 2019 Author Share Posted September 19, 2019 Music was composed as an XM module (with severe restrictions of course) then put through a converter I wrote to output raw data that I can then use to feed the sound registers. 1 Quote Link to comment Share on other sites More sharing options...
EnderDude Posted September 21, 2019 Share Posted September 21, 2019 On 9/19/2019 at 3:21 PM, Sdw said: Music was composed as an XM module (with severe restrictions of course) then put through a converter I wrote to output raw data that I can then use to feed the sound registers. I actually thought that you made the values without a converter and that you typed in the values of the frequencies into the assembly file directly, but an XM converter for the Astrocade's music processor is impressive! Maybe if you ever make another demo for the Astrocade, you could have more emphasis on the sound capabilities of this obscure system, by showing off its AM modulation, and that the volume registers exist lol (seriously, no piece of music for the system that I've heard has any notes decay, but I've heard sfx in games increasing and decreasing the volumes of the channels). Quote Link to comment Share on other sites More sharing options...
Stefan Haubenthal Posted March 20, 2023 Share Posted March 20, 2023 Andreas "Sdw" Gustafsson passed away on March 11th. Man dead after walking through ice (Info SVT.se) Just before 5 p.m. last Saturday, an alarm came in about a drowning at Bala Gård in Simlångsdalen outside Halmstad. A man is said to have walked through the ice and ended up in the water. Later in the evening, the police reported that the man had died. Ambulance and rescue services were called to the scene, the Swedish Maritime Administration's helicopter was also called. After getting the person out of the water, the person was flown to hospital by ambulance. The extent of the damage is still unclear. - We picked up the person from the wake and performed CPR until the helicopter arrived. Then the person was winched up and taken to hospital, says Peter Stened, the internal commander of the rescue service. Later on Saturday evening, the police told TT that the person had died. It is about a 45-year-old man. The man's next of kin have been notified. 3 Quote Link to comment Share on other sites More sharing options...
+5-11under Posted March 20, 2023 Share Posted March 20, 2023 That's sad. I remember making some Vectrex boards for him. http://www.sdwdevelopments.com/ Quote Link to comment Share on other sites More sharing options...
carlsson Posted March 20, 2023 Share Posted March 20, 2023 If you wish, you can leave your condolences here: https://stigssonsbegravningsbyra.se/dodsannonser/#/Case/836237/ Quote Link to comment Share on other sites More sharing options...
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