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Zanac on 7800 ... possible?


Synthpopalooza

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This was one of my favorite shooters on the NES.  I saw where the people at opcode have already ported this to the Colecovision. 

 

I was wondering, how difficult would it be to hack Xevious into Zanac?  The game requires lots of sprites ... how possible would it be for MARIA to handle it all if the enemy sprites and background were all rendered 160A?

 

And yes, I have taken the first step and done the Area 1/Area 3 music.  ?  posting it tonight.

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