Popular Post rensoup Posted November 26, 2019 Popular Post Share Posted November 26, 2019 (edited) I decided to try porting PoP in early 2019. -This port is based on the BBC Master port by Bitshifters https://bitshifters.github.io/posts/prods/bs-pop-beeb.html (Props to them!) -Based on the original Apple2 code by Jordan Mechner https://github.com/jmechner/Prince-of-Persia-Apple-II (Props to him!). The background graphics also comes from the BBC port. -On the art side: @TIX Character art+ Princess room @miker music bank 1+ sfx bank 1 @VinsCool music bank1 & 2 @emkay sfx bank 2 @makary sfx bank 1 @superrune title picture -On the tech side: Soundplayer: @dmsc's LZ4 SAPR player. zx5 unpacker & Xbios by @xxl. Dev+ Testing: Altirra by @phaeron. Assembler: Beebasm(!) by Rich Talbot-Watkins. zx0 unpacker: @elmer zx packer: Einar Saukas 2021/12/06 FINAL release V1.01(BUGFIX) ATR (SD & DD): PoP_ATR_20211206_final.rar CAR (Megacart, Atarimax, SIC! ) PoP_CAR_20211206_final.rar Flashable Atarimax ATR for those who don't have a USB programmer (courtesy of @Wrathchild ) PoP_Atarimax_20211206_final_flashable.zip Flashable SIC ATR (same as above, courtesy of @Peri Noid) PoP SIC 20211206 flasher_auto.atr.zip readme.txt 2021/10/24 FINAL release 2 SD disks: PoP_SD_20211024_final.rar 1 DD disk: PoP_DD_20211024_final.rar Megacart: PoP_Megacart_20211024_final.rar Atarimax: PoP_Atarimax_20211024_final.rar SIC: PoP_SIC_20211024_final.rar Flashable Atarimax ATR for those who don't have a USB programmer (courtesy of @Wrathchild ) PoP_Atarimax_20211024_final_flashable.zip Flashable SIC ATR (same as above, courtesy of @Peri Noid) PoP_SIC_211024_Final_flasher_auto.zip Flashable Megacart (512K (BigBen) same as above, courtesy of @Yellowman/ @Sleepy ) PoP_Megacart_20211024_Final_Flashable.zip Readme.txt readme_211024.txt The readme incorrectly states that the game runs with Uno carts which isn't the case since it only has 128KB and the cart images require at least 256KB. 2021/06/19 BUGFIX release 2 SD disks: PoP_SD_20210619_bugfix.rar 1 DD disk: PoP_DD_20210619_bugfix.rar Megacart: PoP_Megacart_20210619_bugfix.rar Atarimax: PoP_Atarimax_20210619_bugfix.rar SIC: PoP_SIC_20210619_bugfix.rar While the game worked fine in emulation, it had a few issues with more exotic real HW configs, this version should improve stability for many of those. 2021/06/10 release Disk Versions: 2 SD disks: PoP_SD_20210610.rar 1 DD disk: PoP_DD_20210610.rar Cart Versions: Megacart: PoP_Megacart_20210610.rar Atarimax: PoP_Atarimax_20210610.rar SIC: PoP_SIC_20210610.rar 9 levels demo. -The focus for this release was on the attract mode & cutscenes which are now fully reenabled! (some assets may possibly not be final) TIX, our favourite overstretched artist drew all the princess/vizier frames required for the cutscenes! Miker added a bunch more tunes for the attract mode! -Added a bunch of cart versions for faster loading and a SD disk version for maximum compatibility with stock hardware. -Fixed an old bug where the game would freeze if the prince landed on the edge of a floor tile. -NTSC should be as stable as PAL now. 2020/05/14 release pop20200514.zip 7 levels demo, all features implemented! -Vest color -PMG masking -non crashing gameflow (finishing a level brings the next one until level8 where it crashes) -customization menu -new skeleton & fat guard by TIX -more tunes by Miker -new SFX bank by Emkay 20/04/06 release pop20200405.zip pop20200406NTSCfix.zip -TIX's fully redone Prince animations with the sword and the main guard fully animated in 5 colors! -new tunes by Vinscool and Miker -sfx by Miker and Makary -fixed slide bug by XXL -5 levels, including 2 palace levels. Each level is fully playable but the game stops once you take the exit door (still need to make some space for the cutscene code!) -improved frame rate - *UPDATE*: fixes for NSTC Spread the news but please don't make local copies of the ATR on other websites but rather link to the 1st post of the thread on AtariAge 20/01/13 releasepop20200113.zip -one playable level (L2) -PMG overlays with repositioning for the player (not for the enemy yet) -preliminary music by Vinscool -a lot more animation frames redone by TIX -fix: random button presses during fights -bug: running to the right then left, still keeps running to the right the very first release was posted here test release for modern SIO devices (unplayable) pop_DDfastestmouse_notplayable2.zip test release without a full directory for better loading speed (unplayable) pop_DD_NoDir_Unplayable.zip Edited December 8, 2021 by rensoup 2021 12 version 72 14 Quote Link to comment Share on other sites More sharing options...
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