+splendidnut Posted July 1, 2020 Share Posted July 1, 2020 5 hours ago, Omegamatrix said: Hangman menu... Mind blowingly awesome! 1 Quote Link to comment Share on other sites More sharing options...
hizzy Posted July 2, 2020 Share Posted July 2, 2020 Thank you for all your work!!! Quote Link to comment Share on other sites More sharing options...
radventure Posted July 9, 2020 Share Posted July 9, 2020 These are truly great work @Omegamatrix. Thank you for your efforts! Quote Link to comment Share on other sites More sharing options...
Omegamatrix Posted July 12, 2020 Author Share Posted July 12, 2020 Championship Soccer Menu... Championship Soccer Menu (rev1).zip 14 6 Quote Link to comment Share on other sites More sharing options...
hizzy Posted July 12, 2020 Share Posted July 12, 2020 Stunning!!!! Wow!!!! 1 Quote Link to comment Share on other sites More sharing options...
legeek Posted July 12, 2020 Share Posted July 12, 2020 Huzzah!!! Quote Link to comment Share on other sites More sharing options...
StephenJ Posted July 12, 2020 Share Posted July 12, 2020 Super nice! Quote Link to comment Share on other sites More sharing options...
5x7 Posted July 12, 2020 Share Posted July 12, 2020 (edited) Each one is a gift!! Edited July 12, 2020 by 5x7 1 Quote Link to comment Share on other sites More sharing options...
+sramirez2008 Posted July 13, 2020 Share Posted July 13, 2020 1 Quote Link to comment Share on other sites More sharing options...
TapperP Posted July 14, 2020 Share Posted July 14, 2020 These are BRILLIANT!!! Thank you! Can't wait to try them on my actual 2600 when I get my Harmony Encore cart. Quote Link to comment Share on other sites More sharing options...
+sramirez2008 Posted July 15, 2020 Share Posted July 15, 2020 (edited) @Omegamatrix your creativity is amazing. Thank you for making/sharing these games. Atari could have benefited from your work BITD. <Edit> My son and I laugh every time we fire up the Warlords menu. The Holy Grail is one of our favorite movies.? Edited July 15, 2020 by sramirez2008 Warlords - MPHG 1 Quote Link to comment Share on other sites More sharing options...
atarifan88 Posted August 16, 2020 Share Posted August 16, 2020 Looking through my games, I just realized Space Invaders would benefit greatly from this "menu" treatment! Thanks for all your work on these. They are greatly appreciated! 1 Quote Link to comment Share on other sites More sharing options...
Omegamatrix Posted August 16, 2020 Author Share Posted August 16, 2020 1 hour ago, atarifan88 said: Looking through my games, I just realized Space Invaders would benefit greatly from this "menu" treatment! Thanks for all your work on these. They are greatly appreciated! Please check out the first post of this thread. I have Space Invaders on there and links to all the games that have gottent the treatment. ? 3 Quote Link to comment Share on other sites More sharing options...
+sramirez2008 Posted August 16, 2020 Share Posted August 16, 2020 We haven’t had an AA Holiday Greetings cart since Stay Frosty 2. It would be neat to have all of these Menu Games on a single cart and possibly a new Greetings cart too. 1 Quote Link to comment Share on other sites More sharing options...
Torr Posted August 16, 2020 Share Posted August 16, 2020 Wow, cant deny this is interesting, innovative, and something.. people apparently want. Not for me though. Checking the manual, toggling those switches, and remembering your favorite game number is part of the experience, and why I use a 6 switch system. Only the Atari VCS has those buggers (that I know of) and doing away with them, is just... not right? 1 Quote Link to comment Share on other sites More sharing options...
Omegamatrix Posted August 16, 2020 Author Share Posted August 16, 2020 1 hour ago, Torr said: Wow, cant deny this is interesting, innovative, and something.. people apparently want. Not for me though. Checking the manual, toggling those switches, and remembering your favorite game number is part of the experience, and why I use a 6 switch system. Only the Atari VCS has those buggers (that I know of) and doing away with them, is just... not right? I get what you are saying. Each person will have a different expierence. At least with these the user can choose not to use them at all. Quote Link to comment Share on other sites More sharing options...
Keatah Posted August 16, 2020 Share Posted August 16, 2020 Can Space Invaders be fixed so that it has both the menu AND 2x shots "reset trick"? Or perhaps you can release an option in the menu for exactly that! 2 Quote Link to comment Share on other sites More sharing options...
quohog Posted August 18, 2020 Share Posted August 18, 2020 These are so awesome, @Omegamatrix! And, uh, just in case your bored in quarantine, I'm just going to leave this here... These are the game options for Maze Craze. It's such a fun 2 player game but I can never remember all these variations. And it's worse than it looks. Each of the 16 games has four visibility options. And that's the only part of this paragraph I can actually get through without getting dizzy! Ha ha! Got all that? edit-- Oh and I forgot that those 16x4 options all have 3 or 4 speed options! I was counting them by I'm worried I'll wear out my select switch! 1 Quote Link to comment Share on other sites More sharing options...
quohog Posted August 18, 2020 Share Posted August 18, 2020 Looking at this example makes me wonder, have you ever found extra variants not found in the commercial release of the game? Like here, they lump game 7, visibility 1 with the 5 ROBBERS and TERROR variants. I wonder if they did that for design reasons, or if they grouped variations together sometimes just to reduce the number of game variants? Otherwise you might have to hit the sect switch 255 times to get to your game. So if you exposed the raw byte where they're storing all these flags, have you ever enabled undocumented combos? Quote Link to comment Share on other sites More sharing options...
+Andrew Davie Posted August 18, 2020 Share Posted August 18, 2020 On 7/13/2020 at 3:26 AM, legeek said: Huzzah!!! "The Great" fan? 1 Quote Link to comment Share on other sites More sharing options...
Mr SQL Posted August 18, 2020 Share Posted August 18, 2020 On 8/16/2020 at 1:44 PM, Torr said: Wow, cant deny this is interesting, innovative, and something.. people apparently want. Not for me though. Checking the manual, toggling those switches, and remembering your favorite game number is part of the experience, and why I use a 6 switch system. Only the Atari VCS has those buggers (that I know of) and doing away with them, is just... not right? Agree - the VCS was released in the era of the Altair when folks understood that switches on the console were for programming the computer system and that was a big part of magic. You could either just play the games, or you could throw the switches in combination to program in commands to access additional games, sometimes dozens per cartridge! All you had to do was learn to program the new video computer system via the switches like you saw your friends learning to do. Quote Link to comment Share on other sites More sharing options...
Keatah Posted August 18, 2020 Share Posted August 18, 2020 These menu-modded games are also programmed by switches. In this case the switches happen to be hooked to the joystick port. In fact, the switch sequence is more complex if you choose not to look at the screen. 2 Quote Link to comment Share on other sites More sharing options...
Rom Collector Posted August 18, 2020 Share Posted August 18, 2020 Omegamatrix, I just want to say thank you for your effort in putting these together. One of the things I enjoy most about playing Atari today, is the amount of "new" variations, mods, homebrew, and other goodie options available now, that wasn't when I started more than 40 years ago. I appreciate the work everyone does that allows me to collect my roms at no cost to me. 3 1 Quote Link to comment Share on other sites More sharing options...
Omegamatrix Posted August 19, 2020 Author Share Posted August 19, 2020 20 hours ago, quohog said: Looking at this example makes me wonder, have you ever found extra variants not found in the commercial release of the game? Like here, they lump game 7, visibility 1 with the 5 ROBBERS and TERROR variants. I wonder if they did that for design reasons, or if they grouped variations together sometimes just to reduce the number of game variants? Otherwise you might have to hit the sect switch 255 times to get to your game. So if you exposed the raw byte where they're storing all these flags, have you ever enabled undocumented combos? I haven't found any undocumented ones, but I haven't tried either. All of the games I've looked at have built in-handling to wrap around from the highest game variation back to the lowest, and none so far had 255 game variations. Some games don't use binary bits of the game number as options, and some do. There are certainly game variations that don't appear in the matrix at the back of the game manual such as the difficulty switches, and there is usually a Color/BW variation as well. I'm not sure if anyone noticed but the Combat, Indy 500, Warlords, Hangman, and Championship Soccer menus have a built in a BW menu screen. I didn't think of adding a BW screen when I did Video Olympics. The Space Invaders Menu though is mostly black and white already so that is okay. The rest of the menu games are color only so they didn't get a BW menu. Maze Craze is a game I've thought about but never started. Maybe one day. I have started another menu game already (no hints), but I've currently paused that as something far more interesting has come up. 7 Quote Link to comment Share on other sites More sharing options...
+sramirez2008 Posted August 19, 2020 Share Posted August 19, 2020 6 minutes ago, Omegamatrix said: as something far more interesting has come up. Dun-Dun-Duuuuun! 1 1 Quote Link to comment Share on other sites More sharing options...
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