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What have you actually PLAYED tracker for 2020 (Season 13)


carlsson

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On 2/10/2020 at 5:10 AM, HCRAYERT504 said:

This week:

Dreamcast:

Wind and Water Puzzle Battles- 3 hours

Neo XYX- 2 hours

Last Hope Pink Bullets- 1 hour

 

Atari 2600:

Jaw breaker- 2.5 hours 

 

SG-1000:

Bomb Jack- 1 hour and 13 minutes

Congo Bongo- 48 minutes 

Chack n pop- 2 hours

 

MSX: 

Bomberman- 3 hours 

Pooyan- 1 hour 

Bosconian- 1 hour and 20 minutes 

 

weird to think that the Dreamcast falls in the 'Classic Games' tracker category, hehe.  :)  For all its warts, though, I still have a soft spot for the Saturn.

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It was a pretty fun week for gaming around here this past week! The big highlight of the week was going to a local barcade that I had never been to for my birthday and playing a ton of pinball, as well as the 2015 Jurassic Park Arcade light gun game, Centipede, and the speed-up hack of Ms. Pac-Man. After that I continued my play through of DOOM 2016 on the Switch, and played through both the original Sonic the Hedgehog and Sonic CD with the misses; swapping the controller back and forth between levels. For her gaming time this past week the spousal unit took a break from Tomb Raider III and did a play through of Splatterhouse 2 on the Genesis. :)

 

 

Ineligible

DOOM 2016 (Nintendo Switch) - 440 minutes

Jurassic Park Arcade (Arcade, 2015) - 5 minutes

 

Arcade

Centipede - 20 minutes

Ms. Pac-Man (Speed-Up Hack) - 15 minutes

 

Sega CD

Sonic CD - 371 minutes

 

Sega Genesis

Sonic the Hedgehog - 244 minutes

Splatterhouse 2 - 124 minutes

 

 

Total Video Game Play Time This Week

1,219 minutes (20 hours 19 minutes) [774 minutes eligible]

 

Individual System Play Times This Week

Nintendo Switch: 440 minutes

Sega CD: 371 minutes

Sega Genesis: 368 minutes

Arcade (Classic): 35 minutes

Arcade (Modern): 5 minutes

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Here's the summary for Week 08, running from February 17 - 23. We logged 2968 minutes of eligible play, playing 22 games on a total of 9 systems.

Top 10:

 

1. Breath of Fire III (PlayStation) - 405 min.
2. Solar Fox (Atari 2600) - 389 min. (#3)
3. Sonic CD (Sega CD) - 371 min.
4. Ring King (NES/Famicom) - 369 min.
5. Sonic the Hedgehog (Genesis) - 244 min.
6. Wizball (C64) - 242 min. (#7)
7. Kaboom! (Atari 2600) - 156 min. (#6)
8. River City Ransom (NES/Famicom) - 150 min.
9. Double Dragon (NES/Famicom) - 128 min.
10. Splatterhouse 2 (Genesis) - 124 min.

 

Pre-NES top 10:

 

1. Solar Fox (Atari 2600) - 389 min. (PN#1)
2. Wizball (C64) - 242 min. (PN#4)
3. Kaboom! (Atari 2600) - 156 min. (PN#3)
4. Pac-Man Collection (Atari 7800) - 80 min. (PN#4)
5. Mr. Do! (Atari 8-bit) - 60 min.
6. Eggomania (Atari 2600) - 48 min.
7. Squish 'em (Atari 2600) - 34 min.
8. Ms. Pac-Man (Arcade) - 30 min.
9. Centipede (Arcade) - 20 min.
10. Breakout (Atari 2600) - 15 min.
10. Ms. Pac-Man (Speed-Up Version) (Arcade) - 15 min.

 

Top 9 systems:

 

1. Atari 2600 (698) (#2)
2. NES/Famicom (649) (#7)
3. PlayStation (405) (#3)
4. Sega CD (371)
5. Genesis (368) (#1)
6. C64 (242) (#4)
7. Atari 7800 (90) (#4)
8. Arcade (85) (#9)
9. Atari 8-bit (60) (#8)

 

After two weeks absence, Breath of Fire III is back in the top, 16 minutes more than Solar Fox which in its turn has 18 minutes advantage on Sonic CD, which in its turn is two minutes ahead of Ring King! Solar Fox retains its position as the most played pre-NES game, and the Atari 2600 by a margin of 49 minutes becomes the most played again.

 

Despite 85% more minutes than last week, no new entries to the 1000, 5000, 10000 Minute Clubs.

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Blip of the week:

 

Atari 8-bit:
Mr. Do! - 8 min.

 

So yes, I played 1 game on Monday and that was it for the week. Not that I was super busy rest of the week, I just didn't feel for playing video games. Also the entire Saturday was used for the yearly day of board games, consisting of 8 hours of Advanced Civilization and then another hour or so playing Alhambra. Sunday was spent on other tasks.

 

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ATARI 2600:

Asteroids - 36 minutes

Draconian - 75 minutes

Polaris (for HSC Silver Medal Tournament) - 70 minutes

 

ATARI 7800:

Froggie - 5 minutes

Pac-Man Collection - 84 minutes

 

EVIDENCES OF THE WEEK:

 

1) My Asteroids gameplay footage, Game 6-AA on Stella

 

2) My Draconian gameplay footage, Quadrant Epsilon / Sector 1 / Normal and Hard, on Stella

 

3) My Pac-Man Collection gameplay footage, key level with Pac-Man / no turbo, on A7800 console

 

4) My Polaris gameplay footage, for 2600 NEW HSC Season 9, Silver Medal Tournament Round 2, on Stella

 

Edited by oyamafamily
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Just a couple Playstation games for me...

 

Breath of Fire III - 794 min (Played on three different days this week.  Got through some dungeons, picked up some weapons, did some fishing, did some grinding...  think I'm getting closer to the end, now, but since I'm playing "blind" I don't really know how far away it is.  Maybe finish in the next couple of weeks or so.)

 

Wipeout XL - 120 min (Used to own this one, but it got lost with the rest of my PS1 games.  Just got this copy in from an Ebay auction.  Strange thing is, though, the songs don't play all the way through all the time.  It's like sometimes it just plays an intro of the song and repeats it.  Thinking it might be some scratches on the audio portion of the disc, but so far, the game plays great.  Also, I was playing it on my PS3.  Need to try it on a PS2 and PSOne just to be sure it isn't something wrong with the PS3 playing it...)

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It was another pretty excellent week for gaming around here! I beat the arcade version of Splatterhouse on the Switch for the first time ever, then beat Splatterhouse 2 on the Genesis, wrapped up my play through of DOOM (2016), and did a full play through of Alien 3 on the Genesis together with the misses; swapping the controller between levels. I also got some more arcade gaming in, meeting up with a friend late Friday night at GameWorks in the Mall of America to play some games and hang out. :)

 

 

Ineligible

DOOM 2016 (Nintendo Switch) - 125 minutes

The House of the Dead 4 (Arcade, Modern) - 20 minutes

Jurassic Park Arcade (Arcade, Modern) - 10 minutes

Space Invaders Frenzy (Arcade, Modern) - 5 minutes

World's Largest Pac-Man (Arcade, Modern) - 20 minutes

 

Arcade

The House of the Dead 2 - 5 minutes

Splatterhouse (Played on Namco Museum Arcade Pac for Nintendo Switch) - 180 minutes

 

Atari 2600

Ms. Pac-Man - 10 minutes

Plaque Attack - 9 minutes

 

Sega Genesis

Alien 3 - 223 minutes

Splatterhouse 2 - 154 minutes

Virtua Racing - 27 minutes

 

 

Total Video Game Play Time This Week

788 minutes (13 hours 8 minutes) [608 minutes eligible]

 

Individual System Play Times This Week

Sega Genesis: 404 minutes

Arcade (Classic): 185 minutes

Nintendo Switch: 125 minutes

Arcade (Modern): 55 minutes

Atari 2600: 19 minutes

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Here's the summary for Week 09, running from February 24 - March 1. We logged 3554 minutes of eligible play, playing 32 games on a total of 9 systems.

Top 10:

 

1. Breath of Fire III (PlayStation) - 794 min. (#1)
2. AD&D: Dragonstrike (NES/Famicom) - 517 min.
3. Spyro the Dragon (PlayStation) - 242 min.
3. Star Voyager (NES/Famicom) - 242 min.
5. Alien 3 (Genesis) - 223 min.
6. Splatterhouse (Arcade) - 180 min.
7. Phoenix (Atari 2600) - 158 min.
7. Wizball (C64) - 158 min. (#6)
9. Splatterhouse 2 (Genesis) - 154 min. (#10)
10. Wipeout XL (PlayStation) - 120 min.
 

Pre-NES top 10:

 

1. Phoenix (Atari 2600) - 158 min.
1. Wizball (C64) - 158 min. (PN#2)
3. Pac-Man Collection (Atari 7800) - 84 min. (PN#4)
4. Draconian (Atari 2600) - 75 min.
5. Polaris (Atari 2600) - 70 min.
6. Solar Fox (Atari 2600) - 62 min. (PN#1)
7. Kaboom! (Atari 2600) - 59 min. (PN#3)
8. Asteroids (Atari 2600) - 36 min.
9. Squish 'em (Atari 2600) - 18 min. (PN#7)
10. Hunchy II (Atari 2600) - 16 min.
 

Top 9 systems:

 

1. PlayStation (1156) (#3)
2. NES/Famicom (835) (#2)
3. Atari 2600 (515) (#1)
4. Genesis (404) (#5)
5. Arcade (294) (#8)
6. C64 (158) (#6)
7. TG-16/PC Engine (#5)
8. Atari 7800 (89) (#7)
9. Atari 8-bit (8) (#9)

 

While 7 of 10 entries on the main list are new from last week, Breath of Fire III holds onto #1 by a margin of more than 4.5 hours. Not only are Spyro the Dragon and Star Voyager shared on the main list, on the pre-NES list Phoenix and Wizball split the title while the PS1 takes the systems title.

 

This week we have no less than three new entries to the 1000 Minute Club:

 

#395 AD&D: Dragonstrike (NES/Famicom) - 1287 min.

#396 Star Voyager (NES/Famicom) - 1147 min.

#397 Spyro the Dragon (PlayStation) - 1117 min.

 

With only a few memberships to go, who will become the lucky #400?

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PS1:

Magical Drop 3 (120 minutes)

 

Saturn: Magical Drop 3 (180 minutes)

Magical Drop 2 (25 minutes)

Tokimeki Memorial Taisen Tokkae Dama (30 minutes)

 

Genesis/MD:

Wonderboy III Monster Lair (5 minutes)

Magical Taruruto-Kun (10 minutes)

Jungle Book (5 minutes)

Jewel Master (5 minutes)

 

NES:

Batman Returns (10 minutes)

 

SNES/SFC:

Super Nazo Puyo (5 minutes)

Super Nazo Puyo 2 (5 minutes)

Bonkers (10 minutes)

Pac Man 2 (5 minutes)

Pac-Attack (5 minutes)

Magical Drop (15 minutes)

 

GB:

Parodius Da (20 minutes)

 

 

 

Yeah I haven't played a lot so far this year, and these are all recent purchases (except MD 3 PS1 and Saturn, unlocking characters). Time spent was testing games to make sure they worked, I got into a few of them and spent more time with them. Will likely increase time on them soon.

Edited by Bloodreign
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I'm finished with Classic Gaming this week since I picked up a new Switch game.

 

Arcade:

 

Final Fight -- 128 minutes

Street Fighter Alpha -- 380 minutes

Street Fighter Alpha 2 -- 27 minutes

Street Fighter III: Third Strike -- 16 minutes

 

I spent my Classic Gaming time beating things up with some classics from Capcom.  Street Fighter Alpha/Zero is my fave fighting game of all time and Final Fight ranks up with Streets of Rage 2 as my favorite beat-em-up.

 

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Here are my times for this past week (March 2nd through 8th)...

 

Commodore 64:

Drelbs - 58 min.

Wizball - 129 min.

 

This week I continued to play Wizball on the Commodore 64, but I also started another game, Drelbs, which I haven't played for a long time. This one is somewhat less complex than Wizball, only being set on a static screen instead of scrolling levels. It's interesting nonetheless, and I played it for a long time back in the day. In the game, I reached the 3rd round... not sure if I managed to complete it, but I don't think so.

 

Aside from that, I was interested in a few other things... how to program the AI for soccer players and a security circuit in shopping trolleys blocking one wheel if you leave the store with them. Turns out the electronics in the wheel use a chip which has a 8051 core, the 8051 of course being the successor of the 8048 chip used in the Odyssey^2 console. However that core runs at about 50 times the speed of the original 8048 (24 MHz with most instructions only taking 1 cycle). This set me on a search for how systems evolved over time. You could say that eventually, the TI-99 evolved into the Sega Master System and then into the Mega Drive and its accessories while the Atari 2600 evolved into the Atari 8-bits and the Amiga computers, and if you up the specs of the Intellivision, you get something very similar to the Commodore 64, which in turn was succeeded by the unreleased Commodore 65.

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Only Atari 7800:

Asteroids - 16 minutes

Pac-Man Collection - 68 minutes

 

Evidences of the week:

 

1) My Pac-Man Collection gameplay footage with Pac-Man Plus, Turbo mode and Cocktail level

 

2) My Pac-Man Collection gameplay footage with Ms. Pac-Man (5 lives), no turbo and Banana level

 

Edited by oyamafamily
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