RevEng Posted March 10, 2020 Author Share Posted March 10, 2020 Yep, definitely excellent. @mksmith did a great job with it! ADS comes bundled with 7800basic, so I think it should be setup already, but I'm a diehard command-line and makefile guy, so I'm not entirely sure. Matt, care to lend a hand? 2 Quote Link to comment Share on other sites More sharing options...
+mksmith Posted March 10, 2020 Share Posted March 10, 2020 Hi @EvoMikeUK! I had a report a few days ago regarding the same message and we decided to go the full 64-bit compiler as that appears to be working - I just hadn't been able to get to that as yet. You can manually download that and update the chosen compiler in the settings. Am sending you the instructions via Github shortly ? 2 Quote Link to comment Share on other sites More sharing options...
EvoMikeUK Posted March 10, 2020 Share Posted March 10, 2020 12 minutes ago, mksmith said: Hi @EvoMikeUK! I had a report a few days ago regarding the same message and we decided to go the full 64-bit compiler as that appears to be working - I just hadn't been able to get to that as yet. You can manually download that and update the chosen compiler in the settings. Am sending you the instructions via Github shortly ? Thank you for helping, hopefully I can get this new environment up and running shortly Quote Link to comment Share on other sites More sharing options...
+mksmith Posted March 10, 2020 Share Posted March 10, 2020 5 minutes ago, EvoMikeUK said: Thank you for helping, hopefully I can get this new environment up and running shortly No probs - sorry for the trouble - I've sent the instructions via github. We will get it sorted as soon as I can - probably the next 24 hours as I'll need to update my macOS to the latest I think to make sure everything is working. 1 Quote Link to comment Share on other sites More sharing options...
+Karl G Posted March 10, 2020 Share Posted March 10, 2020 Edit: @mksmith beat me to it. ? 36 minutes ago, EvoMikeUK said: Thank you, it's taking time to adjust to the Mac but it's very nice to use. Yes correct, when I hit the compile button in Atari Dev Studio (which is excellent btw!) it comes up with that initial error I posted: ### ERROR: couldn't find bB binaries for Darwin(x86_64). Exiting. I ran into this issue with Atari Dev Studio as well. It comes with its own copy of bB. Since you also installed bB by hand, you can tell Atari Dev Studio to use that version instead. Here's a screenshot from my installation. Your specific directory will be different, of course: If you aren't sure what directory it is in, you can type the following in a terminal window to find out. E.g.: Karls-MBP:penult kdgarris$ which 2600basic.sh /Users/kdgarris/atari/bb/2600basic.sh 1 Quote Link to comment Share on other sites More sharing options...
+mksmith Posted March 10, 2020 Share Posted March 10, 2020 1 minute ago, Karl G said: I ran into this issue with Atari Dev Studio as well. It comes with its own copy of bB. Since you also installed bB by hand, you can tell Atari Dev Studio to use that version instead. Here's a screenshot from my installation. Your specific directory will be different, of course: If you aren't sure what directory it is in, you can type the following in a terminal window to find out. E.g.: Karls-MBP:penult kdgarris$ which 2600basic.sh /Users/kdgarris/atari/bb/2600basic.sh Thanks! @Karl G Is that new execution setting working for Stella ok? 1 Quote Link to comment Share on other sites More sharing options...
+Karl G Posted March 10, 2020 Share Posted March 10, 2020 13 minutes ago, mksmith said: Thanks! @Karl G Is that new execution setting working for Stella ok? I'll update and give it a try soon. Quote Link to comment Share on other sites More sharing options...
+mksmith Posted March 10, 2020 Share Posted March 10, 2020 Just now, Karl G said: I'll update and give it a try soon. Thanks mate ? Quote Link to comment Share on other sites More sharing options...
EvoMikeUK Posted March 10, 2020 Share Posted March 10, 2020 I have done exactly this and it still does not work lol Aww I just wanna make games haha 1 Quote Link to comment Share on other sites More sharing options...
+mksmith Posted March 10, 2020 Share Posted March 10, 2020 Sorry @EvoMikeUK well sort it soon ? Unfortunately Apple changed the game here and we're all trying to catch up!! 3 Quote Link to comment Share on other sites More sharing options...
+Karl G Posted March 11, 2020 Share Posted March 11, 2020 2 hours ago, mksmith said: Thanks! @Karl G Is that new execution setting working for Stella ok? Not yet. It looks like it is only giving execute permission to the binary. I'm pretty sure also needs to be readable to work: Karls-MBP:x64 kdgarris$ sudo ls -l Stella.app/Contents/MacOS/Stella ---x------ 1 kdgarris staff 4518752 Mar 10 18:17 Stella.app/Contents/MacOS/Stella 2 Quote Link to comment Share on other sites More sharing options...
+mksmith Posted March 11, 2020 Share Posted March 11, 2020 3 hours ago, Karl G said: Not yet. It looks like it is only giving execute permission to the binary. I'm pretty sure also needs to be readable to work: Karls-MBP:x64 kdgarris$ sudo ls -l Stella.app/Contents/MacOS/Stella ---x------ 1 kdgarris staff 4518752 Mar 10 18:17 Stella.app/Contents/MacOS/Stella Thanks ? I'm updating to the latest release so once that's done i'll check it out. I probably just need to do what i've done with the compilers rather than being more specific than I did with this one. 1 Quote Link to comment Share on other sites More sharing options...
+mksmith Posted March 11, 2020 Share Posted March 11, 2020 Ok I've updated to the latest macOS and are receiving the error as well - the good news is i can now try and find out what the problem is - whether it's a permissions thing or a script thing. 2 Quote Link to comment Share on other sites More sharing options...
EvoMikeUK Posted March 11, 2020 Share Posted March 11, 2020 Good luck! 1 Quote Link to comment Share on other sites More sharing options...
RevEng Posted March 12, 2020 Author Share Posted March 12, 2020 I think this one might be on me, after all. Try replacing your 2600basic.sh with this one. [edit - updated. grab it again if already downloaded] 2600basic.sh Quote Link to comment Share on other sites More sharing options...
+mksmith Posted March 12, 2020 Share Posted March 12, 2020 49 minutes ago, RevEng said: I think this one might be on me, after all. Try replacing your 2600basic.sh with this one. [edit - updated. grab it again if already downloaded] 2600basic.sh 1.57 kB · 0 downloads Thanks Mike - will check now! 1 Quote Link to comment Share on other sites More sharing options...
+mksmith Posted March 12, 2020 Share Posted March 12, 2020 @RevEng Ok it looks like my silly mistake now I can replicate the issue - I had hardcoded in the architecture as .x86! I need to do a ChMod on the compilation files (in Linux and macOS) to allow them to work. Missed that one when the x64 versions started coming in ??? It has now only shown up as we have been forced into using x64 by the latest Apple update. Making the changes and will test across each OS - hopefully a new release coming in the next few hours (I need to pop out to my daughters basketball training in an hr). 1 Quote Link to comment Share on other sites More sharing options...
RevEng Posted March 12, 2020 Author Share Posted March 12, 2020 Well, eiher way i'm glad you have the issue figured out. Quote Link to comment Share on other sites More sharing options...
+mksmith Posted March 12, 2020 Share Posted March 12, 2020 Just now, RevEng said: Well, eiher way i'm glad you have the issue figured out. Me too! Thanks for taking a look earlier ? 1 Quote Link to comment Share on other sites More sharing options...
RevEng Posted March 12, 2020 Author Share Posted March 12, 2020 No worries. Glad to help out, especially whenever there's a chance my stuff went off the rails. 1 Quote Link to comment Share on other sites More sharing options...
+mksmith Posted March 12, 2020 Share Posted March 12, 2020 Ok new release is available via VS Code. Thanks to all for reporting and assisting - much appreciated ? 4 Quote Link to comment Share on other sites More sharing options...
+Karl G Posted March 12, 2020 Share Posted March 12, 2020 6 hours ago, mksmith said: Ok new release is available via VS Code. Thanks to all for reporting and assisting - much appreciated ? This release fixes both the compilation and Stella launch issues I was seeing. Good work! ? 3 Quote Link to comment Share on other sites More sharing options...
EvoMikeUK Posted March 12, 2020 Share Posted March 12, 2020 Working like a dream now!!! Perfect!! Thank you! 2 Quote Link to comment Share on other sites More sharing options...
EvoMikeUK Posted March 12, 2020 Share Posted March 12, 2020 Ok, here is the next cheeky request lol Is there any chance of the colour palette tool like in VisualBb please? 1 Quote Link to comment Share on other sites More sharing options...
+Random Terrain Posted March 12, 2020 Share Posted March 12, 2020 6 minutes ago, EvoMikeUK said: Ok, here is the next cheeky request lol Is there any chance of the colour palette tool like in VisualBb please? Except not backwards (horizontal) and more like this, vertical: https://www.randomterrain.com/atari-2600-memories-tia-color-charts.html 2 Quote Link to comment Share on other sites More sharing options...
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