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Amoeba Junp and savekey


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Not all games display a "SaveKey" or "AtariVox Found" message (in fact, most probably do not).  As long as you have the SaveKey in the right controller port, it should save/load the high score.  It only remembers a single high score, there is no high score table.  Should work fine on the 7800.

 

 ..Al

 

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I don't have the manual in front of me, but does amoeba jump have a way to clear the high score information? If so, maybe trying this with the SaveKey would be a good thing to try. If that doesn't work, I would see if the SaveKey works with any other games.

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Amoeba Jump has SaveKey support, but won't show "SaveKey found" because there was no ROM left to show that message. Yes, Amoeba Jump uses every single byte in the 4K ROM ?

The highscore is displayed when you start a new game and don't move your joystick yet (it shows alternating with current '0' score). Combining the display of the score and the highscore was also an optimization to keep the ROM-size within 4K.

 

To "reset" the highscore, you should start the game with the SaveKey disconnected from your console, and then plug it back in as soon as the intro-screen shows up.

Then your next score will automatically become the highscore.

 

@MarcusFrom1982 Please try to reset the highscore and see if that fixes the game resetting itself.

 

Hope this helps.

 

Edited by Dionoid
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13 hours ago, Dionoid said:

Amoeba Jump has SaveKey support, but won't show "SaveKey found" because there was no ROM left to show that message. Yes, Amoeba Jump uses every single byte in the 4K ROM ?

The highscore is displayed when you start a new game and don't move your joystick yet (it shows alternating with current '0' score). Combining the display of the score and the highscore was also an optimization to keep the ROM-size within 4K.

 

To "reset" the highscore, you should start the game with the SaveKey disconnected from your console, and then plug it back in as soon as the intro-screen shows up.

Then your next score will automatically become the highscore.

 

@MarcusFrom1982 Please try to reset the highscore and see if that fixes the game resetting itself.

 

Hope this helps.

 

Thank you.  I will try that out tomorrow and let you know.

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On 3/9/2020 at 9:47 AM, Dionoid said:

Amoeba Jump has SaveKey support, but won't show "SaveKey found" because there was no ROM left to show that message. Yes, Amoeba Jump uses every single byte in the 4K ROM ?

The highscore is displayed when you start a new game and don't move your joystick yet (it shows alternating with current '0' score). Combining the display of the score and the highscore was also an optimization to keep the ROM-size within 4K.

 

To "reset" the highscore, you should start the game with the SaveKey disconnected from your console, and then plug it back in as soon as the intro-screen shows up.

Then your next score will automatically become the highscore.

 

@MarcusFrom1982 Please try to reset the highscore and see if that fixes the game resetting itself.

 

Hope this helps.

 

Thank you.  I will try that out tomorrow and let you know.

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